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  1. #181
    Player
    Neuflune's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Neuflune Mochiko
    World
    Carbuncle
    Main Class
    Summoner Lv 80
    For everyone who's stuck, please do try Party Finder. Isn't it better to sit on PF waiting for people who are actually willing to help, instead of taking your chances on a long queue on Duty Finder only for people to leave right away?

    Why do people leave? Personally I am willing to tank, heal or DPS Steps, but the amount of newbies who "go in blind" is too high. They go in blind and expect everyone else in the duty to teach them what to do. There are guides out there, the duty isn't new already. I'm up for helping people, but help yourself too!

    And as for the turtle that was mentioned, for the Twelve's sake do not spam stun on it! Only the massive AOE should be stunned, otherwise the turtle will resist if you don't kill it fast enough!
    (1)

  2. #182
    Player
    Govalon's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    63
    Character
    Govalon Skyline
    World
    Phoenix
    Main Class
    Lancer Lv 60
    It took me few days to find a group which could beat this. I have done all roles as DPS. Cannons, tower, keeping on boss and stunning tortoise because cannon people suck. It is a hard fight and anyone saying otherwise is full of himself. If this was a easy fight, I would not had to spend 3 days in this single fight now would I? I didn't have to try Castrum multiple days to get it done, I didn't have to try Snowcloak or Keeper of the Lake multiple days to get it done. Those are easy dungeons. They can be done in ANY DF group. Steps of faith is not easy because most DF groups fail at it. Simple as that.

    I am glad they are making this easier since this is a story fight that needs to be beaten to progress in to heavensward. People should not get stuck in the story dungeon for days. It is ok to make fights like these optional but not story dungeons. Last night, time was like 2 am and I was heading to bed but decided to do trial roulette for fast tomes before sleep. Well, I got into Steps group and I knew that it was not going to be fast. It never is so I left and wen't to sleep. If rewards would have been better, I might have stayed to see if the group can make it but with so little rewards I was not going to stay for half of hour wiping with a really small chance to get few tomes.
    (3)

  3. #183
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Govalon View Post
    II am glad they are making this easier since this is a story fight that needs to be beaten to progress in to heavensward. People should not get stuck in the story dungeon for days.
    Yeah, they should be able to steam roll every main story content. Then we would never have anything to fight that feels 'worthy' for a big bad boss. They're all just as easy as the little bosses in the 4 man dungeons. Then people would start thinking that the game has only teased them a little bit and have more 'challenging' content for them to tackle. Then they walk up to a raid boss and get slapped and then spin a thousand times when they're already dead on the 1st spin. Then they would get confused and think there must be something wrong with the game balance and demand nerfs.

    Large leap of thinking? Feels like it already happened.
    (2)

  4. #184
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    My guess is the cannons damage being buffed, to let everyone more focused on

    1) operate them
    2) put adds under boss

    All the fails I witnessed, saw all the time adds roaming the map and no one that arsed to move them aggros under the boss. Man, healers at a point will lose calm and forgot that the only ones to heal are cannon operators (if you don't esuna debuff they die) and tank.

    Then, I still have to understand how dps can get aggro. Done (better: tried...) that as dps some times, and focusing the boss it is almost IMPOSSIBLE get any aggro from adds, they go to healers and tank. If you don't mindless aoe of course-.
    (0)

  5. #185
    Player
    Govalon's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    63
    Character
    Govalon Skyline
    World
    Phoenix
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Gardes View Post
    Yeah, they should be able to steam roll every main story content. Then we would never have anything to fight that feels 'worthy' for a big bad boss. They're all just as easy as the little bosses in the 4 man dungeons. Then people would start thinking that the game has only teased them a little bit and have more 'challenging' content for them to tackle. Then they walk up to a raid boss and get slapped and then spin a thousand times when they're already dead on the 1st spin. Then they would get confused and think there must be something wrong with the game balance and demand nerfs.

    Large leap of thinking? Feels like it already happened.
    Seems like you are new to final fantasies. You should try those games sometimes. They are really fun and and easy but they also have lot of OPTIONAL hard content. Just the way I like it.
    (2)

  6. #186
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Govalon View Post
    Seems like you are new to final fantasies. You should try those games sometimes. They are really fun and and easy but they also have lot of OPTIONAL hard content. Just the way I like it.
    But SoF is not "hard" content.
    I think the difficulty is right for a story endboss fight, similar to the story endboss fight of 1.0 To Kill a Raven (story). Even here was it wipe after wipe for the majority until the right tactic got ironed out and spread through the community until everyone's grandma could do it.

    https://www.youtube.com/watch?v=BrZUUmiPtXo
    (5)
    Last edited by Felis; 05-09-2015 at 10:50 PM.

  7. #187
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Felis View Post
    ....
    Difficulty is subjective. I've never played 1.0 so I really cannot comment on the difficulty just by looking at it, I jsut see a lot of standing around, rupping up the stairs to destroy meteors, and not step in laser.
    1.0 Nael also did not gate you from playing ARR. That being said though, SoF is still presented very differently from every other main scenario fight (or fights that are put on DF immediately) that it's causing enough problems for a low clear rate. You really do not want the latter when its a requirement for an entire expansion
    (0)

  8. #188
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Gardes View Post
    Yeah, they should be able to steam roll every main story content.
    You see posts complaining there is too huge a jump in skill requirements going from end game lvl 50 content to end game raids. Yet, when any non raid content is put in that is mildly challenging or requires a certain level of coordination. This is what happens. Players abandon (same happened with original AK and Pharus Sirus) and posts start appearing demanding nerfs.

    Aka "We want this SE give us it nao!" SE obliges and then "We don't want this SE nerf it NAO!"

    I'm still placing my bets that first week of Alexander normal we will see posts demanding nerfs.
    (4)

  9. #189
    Player
    Malistaire's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    13
    Character
    Byson Bristlepaw
    World
    Ultros
    Main Class
    Arcanist Lv 50
    I love the mechanics and find them pretty simple. Honestly, I want them to keep the trial as is. I have no issue with gating the content and making sure that people learn how to collaborate with each other. This is an MMO, a social game. There is a trend in MMOs to faceroll content and not discuss strategy with your companions. I miss the old days!
    (4)

  10. #190
    Player
    Intellion's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    72
    Character
    Remi Myrtoa
    World
    Cactuar
    Main Class
    Dark Knight Lv 90
    Steps of Faith is "hard?"

    The fight is mechanically simple and easy. It just basically goes like this:

    1.) Tank gathers mobs under Vishap's belly.
    2.) Cannon people fire cannons at the mobs and the snares to interrupt Vishap's room-wide AoE. Rinse and repeat.
    3.) Tower person will fire the Dragonkiller when Vishap is bound by snares.
    4.) DPS will ignore mobs, burn down Vishap, and dodge his footsteps.
    5.) All of this is going on while NPCs are constantly holding your hand and giving you instructions on what to do next.

    Nothing about those roles is "hard" or "complex." The first time I did SoF, I joined a team of competent people who can read and follow basic instructions and we beat Vishap in our second try. Sure, we wiped once, but that was because we were still getting the feel of how the fight works. Gear and ilvl had nothing to do with our swift victory.

    PUGs only think SoF is hard because they fail at basic literacy and can't follow instructions. They should go fight bosses like Twintania or Nael Deus Darnus and then come back and tell me if SoF is still hard or not.
    (6)
    Last edited by Intellion; 05-09-2015 at 11:29 PM.

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