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  1. #11
    Player
    Galdous's Avatar
    Join Date
    Nov 2014
    Posts
    231
    Character
    Galdous Tansarville
    World
    Balmung
    Main Class
    Bard Lv 60
    Quote Originally Posted by Gilraen View Post
    Okay, going to stop you there. What made MMOs unique isn't how they operate, it's in those three letters. "Massively Multiplayer Online" That is, more than a few people playing together in a persistent world. Raids were just smaller shared content in much bigger game. As such, raids are not the heart of the MMO experience, the MMO is. Secondly, Yoshida has never said anything that suggests that raiding is the focus of XIV. In fact, I don't remember any of the developers saying this. It's been rather the other way around with them announcing time and again the easing of raid difficulty, sometimes to booing from players (like at a recent event, sad really). You claim to want to retain some of MMO's uniqueness yet keep pushing the elitist line in wanting the best things locked away from those who can't devote the same amount of time as you... I don't think you care about anyone else at all, except yourself.
    You forget what kind of MMO this game is. This is a grind themepark mmo which at its core is the gear treadmill. Why should the same type of gear be easily had from doing a 30 minute queue with a dungeon of strangers over people who coordinate and work as a team towards the goal in raids. Your argument is actually invalid considering the gear is still quite achievable. It is just some people do not want to raid and nothing is wrong with that. There is nothing wrong with having gear that is one tier weaker below raid gear since you are not doing any content that requires said raid gear.
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    Last edited by Galdous; 05-04-2015 at 02:31 AM.