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  1. #291
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    Quote Originally Posted by VanilleFang View Post
    Of all the spells you listed this is the only one I don't really understand. Why would you want to reduce enmity generated by the target? I can see if this would primarily be used on on-tanks but a 900 potency heal spell seems like over kill on DPS and Healers. Since your primary healing target is always going to be the Tank it seems weird that your strongest heal outside of Bene would reduce enmity generation. The damage reduction is nice though.
    I put that in as a safety measure against the spamming of Cure IV. If the tank suffered reduced enmity generation consistently, then the Cure IV spamming healer will quickly overtake the tank in enmity and get his face chewed off. That was my main concern in regards to enmity, but as I said, it's not definitive. Do you think the damage reduction is incentive enough already not to spam Cure IV? If so, then I'll remove the reduced enmity generation part.
    (0)

  2. #292
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by tjw View Post
    I put that in as a safety measure against the spamming of Cure IV. If the tank suffered reduced enmity generation consistently, then the Cure IV spamming healer will quickly overtake the tank in enmity and get his face chewed off. That was my main concern in regards to enmity, but as I said, it's not definitive. Do you think the damage reduction is incentive enough already not to spam Cure IV? If so, then I'll remove the reduced enmity generation part.
    Sorry. I kind of grasped what you were going for after I posted. I should have editted my previous post. xD It makes sense. And I can see it being a nice heal to use instead of using a Bene. It's a good concept actually and would be interesting to see it in game. It'd still find more use than Cure III. lol
    (0)

  3. #293
    Player
    tjw's Avatar
    Join Date
    May 2011
    Posts
    252
    Character
    Kyan Ashton
    World
    Hyperion
    Main Class
    Archer Lv 50
    I kind of tried to make Cure III still useful in a sense, even with the suggestion of Renew. I made Renew only really useful when it was used on 3 or less people (700 potency heal of 3 people, and 850 on 2 and 1 person(s)). So for raid wide hits, Cure III is still more useful if the party stacks. So Renew is more for tank soaked damage (e.g. Akh Morn) and Cure III is party damage (e.g. Gigaflare).

    See hidden part for rant:

    Most of the spells I made were focused on the respective Job's roles and their weaknesses. For example, WHM is known more for its burst AoE heals, consistent heals and burst damage; I made Cure IV, Renew, Stone III and Banish in that vein. However, WHM is noticeably weak when it comes to high-end support and utility; it is very much a healer bot. That was my inspiration for Drown and Arise; the first being a DoT that will always hit (acc problem solved for one spell), and its major effect of increasing DPS for its duration. Imagine in a raid, with the two tanks and four DPS attacking for the duration of Drown. It would average to 6 GCD attacks each; 36 attacks in total, not counting off-GCD attacks and skill/spell speed. 36 attacks, at 10 potency each. Added with Drown's own potency, it would result in a total potency of 385. If there were more attacks, for example, procs, bloodletter, the other healer casting spells, Drown's effectiveness increases.

    Arise, similarly, plays on WHM's strength of big heals and spells, but also bringing usefulness to both progression and farming. Progression to instantly bring that important offtank/healer/highest DPS back up fast, and farming to almost mitigate a mistake (that caused a death) by bringing the (usually) DPS back into the fray straight away.

    For SCH, their biggest strength is their damage mitigation, high burst single target heals, and their utility and DPS. Their single target heal is so good, actually, since Lustrate scales with tanks so well in addition to the fairy, that I didn't think they needed an additional single target heal. What I played on was their strength in utility, and their weakness in all forms of AoE. I heaped on more utility. DPS get a benefit from Imperil, for that evasion down; it even benefits the healers to land their spells more. Support skills were truly to support other; Accession makes you and your other healer or your fairy super awesome for that duration. Imagine a double-effect Protect, or Fey Covenant, or Medica II/Whispering Dawn, or double effect Divine Seal/Fey Illumination, or even a quadruple-barrier crit Adlo. Penury also supports either your healer or your caster DPS; keeping your BLM in Astral Fire stance for longer.

    SCH's weakness, I fixed with Elutriate, while also combining it with SCH's unique concept (percentage of health). For AoE DPS, however, I had to incorporate it into the ACN abilities, because SCH abilities are always enhancement/heal based. So I had to think of an AoE DPS skill that did not destroy SMN, or destroy ACN's concept of low-mana cost spells, low potency burst, but good sustain. Aurorastorm was what I thought of; making the two only damage spells AoE, that were not overpowered or expensive, AoE. Again, playing on SCH's strength of good mana retention and their concept of low-burst damage.

    One thing I haven't done is capitalise on Aetherflow for SCH, aside from Aurorastorm. It's hard because SCH relies on Lustrate for big heals, and that uses Aetherflow, that to think of something useful that also uses Aetherflow will be hard.

    I may think of more abilities. I didn't realise how fun it was until I started thinking of stuff that worked.
    (0)

  4. #294
    Player
    VanilleFang's Avatar
    Join Date
    Sep 2014
    Posts
    1,655
    Character
    Estellise Valesti
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by tjw View Post
    Lots of thought
    It's obvious you put a lot of thought into these spells. It was just my own fault for not understanding Cure IV at first. They all look like really useful and powerful abilities that I would like to see in the game. I'm not a big SCH player so I don't have much of an opinion on those spells but I can see Accession could require more communication between party members (that shouldn't be to bad in premades). Some may like that. Others, who don't, could just use it on their fairy which is also pretty nice.

    Basically what I'm trying to see is good work. Very interesting spells.
    (0)

  5. #295
    Player
    Roll's Avatar
    Join Date
    Mar 2011
    Posts
    361
    Character
    Roland Starwind
    World
    Adamantoise
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Roll View Post
    *Devotion- Sacrifices HP to grant a party member the same amount in MP
    Quote Originally Posted by Spoekes View Post
    (Devotion) doesn't sound very WHM'ish
    *Devotion was a WHM ability that they could use in FFXI. They also learned *Martyr (Sacrifice HP to heal a party member for double the amount sacrificed) and *Sacrifice (Transfer status debuffs from a party member to yourself.)

    Source: http://wiki.ffxiclopedia.org/wiki/White_Mage

    Add in how Aerith is a WHM (Due to all her healing/defensive LB's and her connection with Holy) and you can see the theme here for WHM's who are not afraid of hurting/sacrificing themselves for the greater good, either by saving the party or even the world.
    (2)

  6. #296
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    When people ask for a stronger AoE heal for SCH... Here's a possible suggestion. How about an ability that "detonates" all currently existing Galvanize on the party and returns it as a heal, with a 5 minute cool down? This gives SCH the ability to press the panic button and potentially save the team without having them intrude on the WHM's territory. Basically it lets your Succor heal at twice the efficiency and allow a second Succor to go off and apply a new Galvanize.
    (5)

  7. #297
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Not sure if it's been said before, but... Esuna II / Mega-leeches Whether it's to remove several debuffs at once or aoe-targeted, I'd love it. (Possibly one of them several debuffs and the other aoe-targeted?)

    Unless they're making that AST privilege, of course =/

    (Would also like to see Stoneskin II eventually making its way over to scholars... it'd still be weaker than WHM stoneskin, and still not possible to use in-combat -- nor should it be -- but it'd save a lot of time in between fighting. As a scholar, by the time you're halfway through the third stoneskin-cast in a dungeon, half the party's already run ahead ;_; Plus I keep feeling sorry for pets not getting any stoneskin love due to lack of party patience... But meh. That probably won't happen until the next time they raise the level cap if even then.)
    (1)

  8. #298
    Player
    AriaEnia's Avatar
    Join Date
    Dec 2014
    Posts
    599
    Character
    Aria Elunia
    World
    Adamantoise
    Main Class
    Conjurer Lv 90
    Not sure whether someone has mentioned this, but we need Reraise spell.
    Same thing on FF Type-0 by Rem, but only a single target, only few seconds durations, but can saves lives and prevent wipes.
    Not working if you are killed by primals' enrage though.
    Mp cost will be huge, bigger than Raise itself.
    (0)

  9. #299
    Player
    melflomil's Avatar
    Join Date
    Mar 2014
    Posts
    637
    Character
    Hazel Mimelia
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by ty_taurus View Post
    When people ask for a stronger AoE heal for SCH... Here's a possible suggestion. How about an ability that "detonates" all currently existing Galvanize on the party and returns it as a heal, with a 5 minute cool down? This gives SCH the ability to press the panic button and potentially save the team without having them intrude on the WHM's territory. Basically it lets your Succor heal at twice the efficiency and allow a second Succor to go off and apply a new Galvanize.
    Great idea, I like this a lot. I personally think succor is fine as it is because it does the same thing as medica, just in a different way. Both my SCH and WHM are equally geared. My SCH has about 25 more DET because of the Relic and WHM has more MND because of CNJ trait. My succor hits for 520-600 and Crits for 900ish. My medica hits for 1090-1200 and crits for 1700ish.
    (0)

  10. #300
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Lisotte View Post
    There's no way they can't give SCH Libra right? Still don't know how it'd work, but that's literally the only ability SCH has traditionally had in the handful of FF games it was in, and in FFXIV they don't have it.
    Still holding out hope for Light Arts/Dark Arts, Embrava and Kaustra here :P
    I think Libra actually could work. Off the topic of my head the first thing that came to mind was to have it work as a debuff that would reduce the target's evasion. On the surface that sounds pretty bland, but it actually would have some use. Aside from the potential raid utility (discussing the viability of doing that could go on for far too long) there is the point that healers have poor accuracy when pitted against the most challenging encounters the game has to offer at level 50. With Scholar being the most damage centric healer in the game, giving them a skill that would allow them to deal damage more reliably would be beneficial.
    (0)

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