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  1. #11
    Player
    Kassiekane's Avatar
    Join Date
    Oct 2013
    Posts
    314
    Character
    Elione Skyracer
    World
    Mateus
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Honourlessichi View Post
    snip
    While I agree with your statement, this has nothing to do with the fact that monk is absurdly difficult to play in pvp. When it comes to melee, choosing monk puts you at a disadvantage. Most of DRG and NIN's attacks have no positional requirement, which is a HUGE advantage over monk. Do you know how much dps monk loses without their positionals? A lot, roughly around 30-40% potency loss before buffs.

    I seriously tried to play monk in pvp, and it just doesn't work realistically. Getting stacks up is not a problem since a lot of pvp skills have instant stacks or perfect balance effects, its just the positionals. Kudos to monks who dominated though.
    (0)

  2. #12
    Player
    Honourlessichi's Avatar
    Join Date
    Feb 2015
    Posts
    56
    Character
    Dark Rhalgr
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Kassiekane View Post
    While I agree with your statement, this has nothing to do with the fact that monk is absurdly difficult to play in pvp.
    I know that my post was going off the topic,just i read these forums a lot and the mage dps statement he made seems to be a sentiment shared by many on here,guess i just needed to say something on it.
    (0)

  3. #13
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    Can't wait till next Slaughter match I'm in, I'm going to focustarget a monk, and every time they come into range I'm going to use this handy macro:
    /ac "Sleep" <f>
    (0)

  4. #14
    Player
    Guesswhat's Avatar
    Join Date
    Mar 2015
    Posts
    557
    Character
    Aira Comet
    World
    Odin
    Main Class
    Pugilist Lv 100
    Not only that but mnk needs to act cautious when attacking as they have no easy way of escaping. If your CDs are down you are being risky and death is almost certain unless you got some backup. You could sprint and throw away your TP...

    Fists of wind helps somewhat with the range, but even then most of my attacks wont go off when I chase someone. lag perhaps?

    When I try to hide from a range dps, the hit detection for the range dps seems very forgiving. Even though I'm clearly not in line of sight they still somehow manages to hit me. When it's like this why cant melee range hit detection be a bit more forgiving?

    Again, this could be due to lag.

    1 way of making it easier for mnks would be to make positionals work from the flank AND the back during pvp, as it is next to impossible to predict player movement.

    Especially during 72 man slaughter, when drones are up, range dps clearly has an advantage over melee.
    (0)

  5. #15
    Player
    Honourlessichi's Avatar
    Join Date
    Feb 2015
    Posts
    56
    Character
    Dark Rhalgr
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Guesswhat View Post

    When I try to hide from a range dps, the hit detection for the range dps seems very forgiving. Even though I'm clearly not in line of sight they still somehow manages to hit me. When it's like this why cant melee range hit detection be a bit more forgiving?

    Again, this could be due to lag.
    I guess so,it happens to me sometimes too.

    It's the same kinda thing as playing a fps and being followed by someones bullets around a corner.
    (0)

  6. #16
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Quote Originally Posted by Lorielle View Post
    At least you have the abilities to reach your full damage potential without interruption~
    Sure. Try actually playing BLM in PvP and see how well you do in 1v1 vs. ANY OTHER JOB, and tell me MNK is the one that "desperately needs fixing".
    (0)

  7. #17
    Player
    Lorielle's Avatar
    Join Date
    Sep 2013
    Posts
    537
    Character
    Lorielle Kurayami
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Hiruke View Post
    Sure. Try actually playing BLM in PvP and see how well you do in 1v1 vs. ANY OTHER JOB, and tell me MNK is the one that "desperately needs fixing".
    As I mentioned in another thread, stop panicking. Night wing. Buff yourself. Raging Fire 3, equimity, fire 3 then fire until done. You have far more CC control than Melee. Make use of it
    (2)

  8. #18
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    Rumors going on around that SE might take away positional for pvp only and still retain its potency on those attack.
    (0)

  9. #19
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Butcherboy View Post
    Rumors going on around that SE might take away positional for pvp only and still retain its potency on those attack.
    I actually wouldn't mind this all too much. It would bring MNK up to about where NIN and DRG are in terms of reliable damage in PvP.

    I'm sure some would be saddened by the lowered skill cap, though.
    (0)

  10. #20
    Player
    Atreus's Avatar
    Join Date
    May 2011
    Posts
    886
    Character
    Atreus Auditore
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Vandril View Post
    I actually wouldn't mind this all too much. It would bring MNK up to about where NIN and DRG are in terms of reliable damage in PvP.

    I'm sure some would be saddened by the lowered skill cap, though.
    Monk's ability to dispel Aetherflow is pretty boss though, and may need to be revisited if they are granted complete reign of their damage.
    (1)

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