


Such sponge-y controls >< yuck. Looks like it would feel as slow as it looks.
They should've made the running animations between boys and girls while drawing weapons out different too.
Eh, and the standing pose while drawing weapons too.



They were. I'd only support adding them back in strictly for non-combat because in 1.0 they made combat awful, especially for mages. During that animation you were still counted as moving so any spell you started casting would immediately be cancelled and you had to wait until the entire animation finished before you could do anything. When we had to do <17min AV/CC runs for Relics back then every single second counted and this slow stopping cost you quite a lot if you didn't know the exact timing for starting spells after it stopped.
That poor NPC has a joint problem and he's real sensitive about it. D:


I totally forgot about this glitch. Was so hilarious to see the npc's that usually sat on tables, on top of them in T pose. xD
Yeah I'd rather we not have this.
It's a game. I'd rather it control better than have silly "realistic" details like that.
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