This is naturally the only option open to me, the duty finder. A good 90% of the parties struggle in Phase 2 golems, not to mention Phase 3 or 4. Inevitably, it always ends up as failure after failure and countless hours are just wasted. Only 3 parties have cleared it so far; that is a success rate of less than 1% so far when using the Duty Finder for Turn 9.

I really DO NOT UNDERSTAND why are tanks subjected to this treatment of having their loot locked up behind an instance that is IMPOSSIBLE to clear in the duty finder.

Three pre-requisites are needed, a clear of the Turn 9 then a RNG roll to decide what loot drops then another RNG roll to decide who is able to get the chest piece assuming it drops.