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  1. #1
    Player
    Noctura's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    52
    Character
    Aquadine Dream
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    Just my opinion but...
    NO +3.. Terrible idea, imo. I want to be more social... not have more reasons to avoid people I don't know and don't invite that ruin my kills. I miss FFXI and I played for 8 years... I'd go back but they ruined that ... I really enjoy XIV since the update and hope someday I will actually talk to someone in game that I don't know irl or maybe even be in a LS if some miracle happens.
    I don't want someone coming up and interrupting my fights being a jerk because they can't find their own mobs.... putting this in would make me avoid other players completely while soloing, which is what I do 90% of the time because not a single person in the game talks to me anyway. I already deal with jerks coming up and trying to steal the mob I am targeting and right in front of, or some high level coming in and mass aoeing all the mobs I am exping on for their farming. I feel I don't need more issues with this. If they want in on the exp or the party I would be happy to do that if they are around my lvl. I try to be respectful and not claim anything someone is about to attack. They all act like I am not even there.

    "Hey I need those items, can I have some if you don't need them?" I would more then likely help out if I didn't need the item and even if I did I would try to share if there was plenty.... I want them to ASK ME. TALK, say actual WORDS that seem to be nonexistant in Eorzea. Not just come up and steal it without any reason to talk to the other person... No one has been welcoming, kind and helpful to me in Eorzea so far. I don't see this new system making this any better. I really want to work with other people not feel like I'm competing with them all the time. What I liked about FFXI was seeing so many people working together as a team and they made it work with that claiming system. I had more fun with that game then any I've ever played. I met more amazing people then I could name.... because they would walk up and ask me if I needed help or could give them a drop I might have gotten. My heart used to pound that last 60 seconds before an NM popped when 4 of us were standing there like an old fashioned showdown wondering which one would be the winner. I always congratulated and befriended at least a few people that way, and even joined them to hunt together.
    Again I will state this is just my opinion..... but that new system would more then likely ruin the game for me unless they get literally none of the reward unless they are in alliance or party.

    On a side note I don't want all the good drops to be in instanced raids either, and I detest the idea that everything good is on a stupid time limit. Since when did being rushed have to do with skillful play anyway.... I liked the mazed mapless areas, and all the aggro mobs, and the danger and sense of adventure.... not a linear dungeon with a time limit so the main challenge is to hurry without messing up...
    /sigh ...

    Anyway petitioned signed..... sorry for the minirant, lol. ^-^; Back to soloing. @_@
    (4)

  2. #2
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Noctura View Post
    Just my opinion but...
    NO +3.. Terrible idea, imo. I want to be more social... not have more reasons to avoid people I don't know and don't invite that ruin my kills. I miss FFXI and I played for 8 years... I'd go back but they ruined that ... I really enjoy XIV since the update and hope someday I will actually talk to someone in game that I don't know irl or maybe even be in a LS if some miracle happens.
    I don't want someone coming up and interrupting my fights being a jerk because they can't find their own mobs.... putting this in would make me avoid other players completely while soloing, which is what I do 90% of the time because not a single person in the game talks to me anyway. I already deal with jerks coming up and trying to steal the mob I am targeting and right in front of, or some high level coming in and mass aoeing all the mobs I am exping on for their farming. I feel I don't need more issues with this. If they want in on the exp or the party I would be happy to do that if they are around my lvl. I try to be respectful and not claim anything someone is about to attack. They all act like I am not even there.

    "Hey I need those items, can I have some if you don't need them?" I would more then likely help out if I didn't need the item and even if I did I would try to share if there was plenty.... I want them to ASK ME. TALK, say actual WORDS that seem to be nonexistant in Eorzea. Not just come up and steal it without any reason to talk to the other person... No one has been welcoming, kind and helpful to me in Eorzea so far. I don't see this new system making this any better. I really want to work with other people not feel like I'm competing with them all the time. What I liked about FFXI was seeing so many people working together as a team and they made it work with that claiming system. I had more fun with that game then any I've ever played. I met more amazing people then I could name.... because they would walk up and ask me if I needed help or could give them a drop I might have gotten. My heart used to pound that last 60 seconds before an NM popped when 4 of us were standing there like an old fashioned showdown wondering which one would be the winner. I always congratulated and befriended at least a few people that way, and even joined them to hunt together.
    Again I will state this is just my opinion..... but that new system would more then likely ruin the game for me unless they get literally none of the reward unless they are in alliance or party.

    On a side note I don't want all the good drops to be in instanced raids either, and I detest the idea that everything good is on a stupid time limit. Since when did being rushed have to do with skillful play anyway.... I liked the mazed mapless areas, and all the aggro mobs, and the danger and sense of adventure.... not a linear dungeon with a time limit so the main challenge is to hurry without messing up...
    /sigh ...

    Anyway petitioned signed..... sorry for the minirant, lol. ^-^; Back to soloing. @_@
    Wow, my thoughts exactly.

    And you raise an interesting concern as well. Will this change lead to an even more anti-social community? I haven't given this any thought until reading your post.

    Why would we ever need to party up with one another outside of instanced content anymore? If we can attack anything and everything at any given time, there's no reason to ever socialize with anyone. If this is the case I would completely withdraw my party search and seek invite proposal as it would hardly serve any purpose anymore.

    Sure, we still only have very limited info about this, but from the info that we do have, there have been many concerns by a multitude of players. I really don't see some of those concerns being resolved when we do get new info either.

    Hopefully we'll hear more about the reasoning behind this decision in the next producer letter, and if it's still unwanted by a fair amount of the player-base, I'm praying it'll be something that can be reconsidered.
    (3)

  3. #3
    Player
    Esk's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by MeowyWowie View Post
    Wow, my thoughts exactly.

    And you raise an interesting concern as well. Will this change lead to an even more anti-social community? I haven't given this any thought until reading your post.

    The current system has people standing watching/ignoring others as they cant help/get involved easily, that's anti social in itself.
    Add mobs where more then a party is needed (10-20 people?),
    Make the invasions/footholds matter, give people reason to group up and fight for a common goal.
    Make something to create a more social feel, and gets people involved.


    Why would we ever need to party up with one another outside of instanced content anymore? If we can attack anything and everything at any given time, there's no reason to ever socialize with anyone. If this is the case I would completely withdraw my party search and seek invite proposal as it would hardly serve any purpose anymore.

    Fighting mobs of say R70+ for drops. cant really do that solo and just hope people happen by and help you, Nm's as well.
    Grinding will probably still be a group focused thing, you can do it solo now if you wish so no change really.


    Sure, we still only have very limited info about this, but from the info that we do have, there have been many concerns by a multitude of players. I really don't see some of those concerns being resolved when we do get new info either.

    Hopefully we'll hear more about the reasoning behind this decision in the next producer letter, and if it's still unwanted by a fair amount of the player-base, I'm praying it'll be something that can be reconsidered.

    One of the Main rants seems to be claiming NM's, So why not remove static mn's and add a more dynamic system where they have a much larger # of locations and and npcs to help guide people to trouble spots?
    Or you have to kill X# of Y mob to get it to spawn in a area and theirs some event/sound to let people know one near by now?
    Tie that in with a loot trade system with even people not in the Tag group having a chance (all be it lower) to get loot.
    People could look for solutions to the issues they see over trying to just get an idea scrapped.
    Why not work with the Dev's to improve or change the idea to be a better one?

    The current system dose cause players to be isolate as other cant really interact with on the fly, It has to be planned before, you cant just help people.
    That in itself has helped creat some of the anti social attitudes Imo.
    (1)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Noctura View Post
    Just my opinion but...
    NO +3.. Terrible idea, imo. I want to be more social... not have more reasons to avoid people I don't know and don't invite that ruin my kills. I miss FFXI and I played for 8 years... I'd go back but they ruined that ... I really enjoy XIV since the update and hope someday I will actually talk to someone in game that I don't know irl or maybe even be in a LS if some miracle happens.
    I don't want someone coming up and interrupting my fights being a jerk because they can't find their own mobs.... putting this in would make me avoid other players completely while soloing, which is what I do 90% of the time because not a single person in the game talks to me anyway. I already deal with jerks coming up and trying to steal the mob I am targeting and right in front of, or some high level coming in and mass aoeing all the mobs I am exping on for their farming. I feel I don't need more issues with this. If they want in on the exp or the party I would be happy to do that if they are around my lvl. I try to be respectful and not claim anything someone is about to attack. They all act like I am not even there.

    "Hey I need those items, can I have some if you don't need them?" I would more then likely help out if I didn't need the item and even if I did I would try to share if there was plenty.... I want them to ASK ME. TALK, say actual WORDS that seem to be nonexistant in Eorzea. Not just come up and steal it without any reason to talk to the other person... No one has been welcoming, kind and helpful to me in Eorzea so far. I don't see this new system making this any better. I really want to work with other people not feel like I'm competing with them all the time. What I liked about FFXI was seeing so many people working together as a team and they made it work with that claiming system. I had more fun with that game then any I've ever played. I met more amazing people then I could name.... because they would walk up and ask me if I needed help or could give them a drop I might have gotten. My heart used to pound that last 60 seconds before an NM popped when 4 of us were standing there like an old fashioned showdown wondering which one would be the winner. I always congratulated and befriended at least a few people that way, and even joined them to hunt together.
    Again I will state this is just my opinion..... but that new system would more then likely ruin the game for me unless they get literally none of the reward unless they are in alliance or party.

    On a side note I don't want all the good drops to be in instanced raids either, and I detest the idea that everything good is on a stupid time limit. Since when did being rushed have to do with skillful play anyway.... I liked the mazed mapless areas, and all the aggro mobs, and the danger and sense of adventure.... not a linear dungeon with a time limit so the main challenge is to hurry without messing up...
    /sigh ...

    Anyway petitioned signed..... sorry for the minirant, lol. ^-^; Back to soloing. @_@
    Made it work if you had a claiming bot. If you didn't you were screwed. As I said before let them give us more information on which system they are going with before you complain or disagree with what is going to happen. It hasn't happened yet so there is nothing to disagree with.

    Plus if they use either system they talked about we don't yet know the details to it to the fullest extent. I am sure they have though of most of what people are not liking and are going to come up with a solution that works out. We need more information though on the new system before you have a valid point to disagree with.
    (2)

  5. #5
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Dargoth_Draconia View Post
    Made it work if you had a claiming bot. If you didn't you were screwed. As I said before let them give us more information on which system they are going with before you complain or disagree with what is going to happen. It hasn't happened yet so there is nothing to disagree with.

    Plus if they use either system they talked about we don't yet know the details to it to the fullest extent. I am sure they have though of most of what people are not liking and are going to come up with a solution that works out. We need more information though on the new system before you have a valid point to disagree with.
    Matsui: We’re making adjustments so we can drop the claiming system. This means others not in party can attack the same monster and RMT like players can try to take over so making it the party with the first attacker can only get the loot. For contents with alliance we’re thinking of a system where the loot is evenly distributed or changing amount of loot depending on amount of damage given.
    Rest assured, claim bots will still be a problem. This new system solves nothing, it just adds more problems.
    (2)