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  1. #31
    Player
    Judge_Xero's Avatar
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    Mar 2011
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    Ul'dah
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    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Felis View Post
    A lv 60 tank body with ilevel 130 would still have the same def as a lv 50 tank body with ilevel 130

    level determine what level your class/job need to wear it.
    ilevel determine how high the maximal stats on the gear can be.
    I'm not convinced. Look at the Def jump from 40-50 and 30-40.

    It doesn't scale at all the same as the ilvl jumps. That is to say if ilvl 40 was the same as lvl 40.
    (0)

  2. #32
    Player
    Zumi's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Whocareswhatmynameis View Post
    "Hey guys, I dont need to farm law tomes, cuz my level 50 gear is good enough lolz!, Now lets go do Alexander easy mode <(^.^<)"

    Please god no! level 60 gear needs to be at least 40 ilvls higher IMO. We are going to start making WoW look like a "hardcore" game pretty soon if this is the norm.
    I am pretty sure people who believe their 130 gear will be good enough all the way to 60 and into the next raid will be in for a surprise once the expansion comes out. They will probably then come back on the forums upset and post about it.
    (2)

  3. #33
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    ilvl 51-54(or 53, can't remember) or such will have lower ilvl gear than 130 gear. You can round out I guess for higher.
    (0)

  4. #34
    Player
    StouterTaru's Avatar
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    Sep 2013
    Posts
    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Judge_Xero View Post
    I'm not convinced. Look at the Def jump from 40-50 and 30-40.

    It doesn't scale at all the same as the ilvl jumps. That is to say if ilvl 40 was the same as lvl 40.
    What gear are you talking about? The only gear with the same ilvl and different equip levels has the same def/mdef/attribute caps when you look at the same class/job requirements. example:
    http://xivdb.com/?item/3213/Raptorskin-Jacket
    http://xivdb.com/?item/3214/Aetherial-Raptorskin-Jacket

    You can come up with DoW/all jobs gear vs tank gear of the same ilvl, but it's not the same thing. Gear class plus ilvl determines max stats on an item.
    (0)

  5. #35
    Player
    Judge_Xero's Avatar
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    Mar 2011
    Location
    Ul'dah
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    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by StouterTaru View Post
    What gear are you talking about? The only gear with the same ilvl and different equip levels has the same def/mdef/attribute caps when you look at the same class/job requirements. example:
    http://xivdb.com/?item/3213/Raptorskin-Jacket
    http://xivdb.com/?item/3214/Aetherial-Raptorskin-Jacket

    You can come up with DoW/all jobs gear vs tank gear of the same ilvl, but it's not the same thing. Gear class plus ilvl determines max stats on an item.
    http://xivdb.com/?item/3102/Steel-Cuirass - HQ - Defense 74 - Required Level 30 - ilvl 30
    http://xivdb.com/?item/3149/Mythril-Cuirass - HQ - Defense 102 - Required Level 40 - ilvl 40
    http://xivdb.com/?item/3241/Militia-Cuirass - HQ - Defense 146 - Required Level 50 - ilvl 55
    http://xivdb.com/?item/6709/Lord's-Cuirass - Defense 148 - Required Level 50 - ilvl 60
    http://xivdb.com/?item/7445/Protector's-Cuirass - Defense 153 - Required Level 50 - ilvl 70

    http://xivdb.com/?item/8944/Dreadwyrm-Armor-of-Fending - Defense 167 - Required Level 50 - ilvl 130

    Required Level 40 - 50 is a 44% increase in Defense. (and yet it is only an increase of 10 ilvls)
    ilvl 55-130 is a 15% increase in Defense, but is 75 ilvls

    So Required Level 60 @ ilvl 130 will be 167 Defense? That does not make sense to me given the previous scaling.
    (0)
    Last edited by Judge_Xero; 04-21-2015 at 11:53 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  6. #36
    Player
    Felis's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Judge_Xero View Post
    I'm not convinced. Look at the Def jump from 40-50 and 30-40.
    We are talking about gear with the same ilevel
    lv50/ilevel130 will have the same def like level 60/ilevel130
    (1)
    Last edited by Felis; 04-21-2015 at 11:11 AM.

  7. #37
    Player
    Judge_Xero's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Felis View Post
    We are talking about gear with the same ilevel
    lv50/ilevel130 will have the same def like level 60/ilevel130
    I don't think that those Aetherial items should be included in the gear scaling. They seem to be a bit of an anomaly as they are really just HQ items from a higher tier that you are allowed to, in some cases, equip sooner.

    ------------------------------------------------

    But in saying that I doubt be would see Required Level 60 - ilvl 130 anyways.

    I'm just stating that this whole jump from 50 - 60 seems really strange.
    (0)
    Last edited by Judge_Xero; 04-21-2015 at 11:48 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  8. #38
    Player
    SDaemon's Avatar
    Join Date
    Aug 2013
    Posts
    1,489
    Character
    Koala Shibito
    World
    Sargatanas
    Main Class
    Viper Lv 100
    Quote Originally Posted by Zumi View Post
    I am pretty sure people who believe their 130 gear will be good enough all the way to 60 and into the next raid will be in for a surprise once the expansion comes out. They will probably then come back on the forums upset and post about it.
    I am pretty sure people who believe we will be replacing our 130 gear at level 51 are in for a surprise as well. Also to the person you quoted its already been stated that ilvls are not increasing as much as we are use to until 3.1, so a 40 ilvl jump isn't going to happen just from going to 60.
    (0)
    Last edited by SDaemon; 04-21-2015 at 11:52 AM.

  9. #39
    Player
    StouterTaru's Avatar
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    Sep 2013
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    3,463
    Character
    Stouter Taru
    World
    Exodus
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Judge_Xero View Post
    snip
    So ilvl scaling isn't linear, therefore it doesn't exist? None of your examples show that higher ilvl can mean lower stats.
    (0)

  10. #40
    Player
    Firepower's Avatar
    Join Date
    Feb 2013
    Posts
    304
    Character
    Firepower Shinryu
    World
    Leviathan
    Main Class
    Dark Knight Lv 60
    If we compare like for like

    NQ:
    20: Iron Cuirass 39 def. 3 vit
    30: Steel Cuirass 58 def. 5 vit(+19, 48.7%)
    40: Mythril Cuirass 82 def. 8 vit (+24, 41.7%)
    49: Cobalt Cuirass 111 def. 10 vit (+29, ) (32.2 level adjusted, 39%)

    It seems that in this case the defense of an item relative to its level increases at a declining rate as your level increases in percentage terms.
    Green:

    15(17): Plundered Cuirass 44 def. 3 vit
    24(26): Eternal Shade 63 def. 5 vit (9 levels = 43.2%) (adjusted 48%)
    32(34): Cavalry Cuirass 85 def. 8 vit (8 levels = 35%) (adjusted 43.7%)
    44(46): Sentinels Cuirass 127 def. 9 vit (12 levels = 49.4%) (Adjusted 41.2%)
    50(55): Vermilion Haubergeon, AF 146 def. 15 vit (9(11 ilv) levels = 15%)

    This clearly shows a massive drop off after 50, since they don't all increase at linear levels it is hard to be consistant on what the increases are but it is clearly following a similar trend to the NQ equipment until it hits 50.

    If you was to follow the natural figures you would be looking somewhere below a 37% increase over 50-60 in def terms eg: cobalt cuirass 111 def = ~152 def for a level 59 NQ cuirass. Maybe somewhere around 38% for a green piece so you would expect at an equipment level 54 item level 56 ~175 def.

    Now post 50 current gear looks like this

    ilv 55 - 146 def.. (15 vit)
    60 - 148 +2
    70 - 153 +5
    80 - 155 +2
    90 - 158 +3
    100 - 160 +2
    110 - 162 +2
    120 - 165 +3
    130 - 167 +2 (59 vit)

    I assume this is just purely for balance and the increases in stats is what is more important than defence here there is a difference of 19 in defence but 41 in VIT. If you then go back and look at the primary VIT stat between all the previous gear it increases by a tiny amount until it hits 50 where it skyrockets. 3vit - 10vit (+7) between 20-49, from item level 60-90 you gain +15 VIT which is much more per item level than before.

    Looking on from this it seems square will have a bunch of rebalancing to do as either:

    A: Current i130 gear have too much in raw statistics. STR/VIT etc...
    B: Current i130 gear have too little defence.

    My assumption would be as stated earlier they take a middle ground (i90) and continue on from there for 51+ up until 60 where they will begin at 140+. Then it is anybody's guess whether they decide to follow earlier formula's for adding on defence or continue on with their current one at level 50, I can't find any evidence to prove what square may be doing for gear post 50 and there are so many ways they could do it.
    (0)
    Last edited by Firepower; 04-21-2015 at 01:00 PM.

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