They need to adjust the encounters for duty finder also. Since the duty finder may result in four melee dps, it would be more difficult and unbalanced to have magic and physical resistance buffs to certain enemies. I feel this will be the extent of the nerfs, and this patch will only see that and the fights out into duty finder.
After previous patches, the coil turns were put into duty finder without echo but with nerfs for a brief period before they started to tune them with echo.
This made me lol so hard. So true +1.
@Mature; while not all people who clear stuff only after echo nerfs are necessarily worse than those who clear it early, in general the weaker players will only clear it once the content has been nerfed with echoes and mechanic adjustments. You can tell delude yourself that you're at least as good or even better than them all you want, but that won't change the fact, especially now since the content is PFable.
That only applies to regular late-bloomers though. People who are only behind in progression due to late joining are a different story and may turn into the best players we know.
Last edited by ShaneDawn; 04-20-2015 at 11:45 PM.
Might as well unlock Poetic's. Right now is a good start, so we can gear all our jobs, and
have more people in the mix of coil and get started on HW.
PRAY TO BABY JESUS WE GET UNLOCKED POETIC'S!
I'd say T9 mechanics are harder than T13's. In the last phase of T13, Bahamut basically goes back to the skills he uses in the first phase and adds/changes a few things (Akh Morn instead of Flatten, tethers on Megaflares and Earthshakers). The last phase of T9 is that crazy DDR game with the tethers and the divebombs that resembles nothing else in the fight.
Honestly, I don't care if they're putting Echo into FCoB. It'll make it that much easier for us to farm and get the last few gear pieces that people in my static want/need for their alt classes. Mechanical nerfs... I don't see much you can do to nerf them mechanically without making it an utter cakewalk. T10 and T11 are pretty simple. T12 I guess I could see a few changes they could make. I really kinda hope they leave T13 alone as they have with the other "Gatekeeper" turns.
This right here.Honestly, I don't care if they're putting Echo into FCoB. It'll make it that much easier for us to farm and get the last few gear pieces that people in my static want/need for their alt classes. Mechanical nerfs... I don't see much you can do to nerf them mechanically without making it an utter cakewalk. T10 and T11 are pretty simple. T12 I guess I could see a few changes they could make. I really kinda hope they leave T13 alone as they have with the other "Gatekeeper" turns.
I honestly don't see them touching the mechanics at all other than what I said earlier because of how strange it would be if they did. Damage nerfs are a given, but mechanics nerf is going to be a tough nut to crack. They probably will leave T13 alone just as they did for the previous coils with T5 and T9 untouched.
I really wish they unlock poetics with that patch, Is a freaking gamble to try to gear your alt jobs at WoD.... so much fail
I'll sum up what I said in another thread. FCoB fights are designed in a way where echo/overgearing does help, but it has some focus on performing your role rather than the fight. You have the constant pressure of a DPS check, tanks managing cooldowns and healers being on top of mitigation/topping off in each of the turns in FCoB. There's a good balance of both the mechanics and individual role performance.
In SCoB, all of that means jack shite and you're looking at dancing with the bosses than actually performing the role. You moved during blighted? You're dead. A little bit too close to the Renaud? You're dead. One foot in too deep in anything involving T9? You're dead. Overgearing/Echo does absolutely nothing to SCoB the way it was and it'd never be DF friendly unless they actually changed the mechanics.
That being said, I really hope they don't do anything other than add echo and maybe nerf T11's trash for FCoB. Honestly it's less overall BS Than SCoB and wouldn't need any other changes to be more player Friendly.
If you don't want to have the echo, cancel it. It is just a buff and can be manually removed.
In all seriousness, I don't think most are against them adding the Echo buff to FCoB. At least, most that I've seen so far (there were a few). Other than that, everyone's pretty much discussing about potential FCoB nerfs, abolishing the Poetics weekly cap, and stuff like that. I personally don't mind the Echo being introduced. Makes it easier to farm. \o/
Last edited by AdamFyi; 04-21-2015 at 12:11 AM. Reason: removed stuff as to not offend anyone
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