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  1. #621
    Player
    Nektulos-Tuor's Avatar
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    Apr 2015
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    2,389
    Character
    Thanatos Ravensweald
    World
    Balmung
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by silentwindfr View Post
    you create your own story, we call this roleplay... the story is there for help us to give us a world with deepth... the gameplay is here for help us to feel the world.... without story, lore, the gameplay will have no meaning, often even the choice of the skill we can use are tie to the lore. why the ninja can only use 3 mudra? because we are missing the next mudra and use it is not something easy.
    why do we get the bunny when we do a skill between our mudra? because we did loose our focus and can't use the spell we was trying to do.

    i think you need to reconsider what you think is the mmorpg. because when the story of the world is ended, that when start our story!
    Lore is a bit different then "Story". They are completely different things. I actually care about the lore of the game, the story though that isn't set in stone is meaningless unless it changes the lore.


    Edit: It seems I can't make anymore posts today.

    Levels are something that needs completely removed from MMOs, they do nothing for the game but make content irrelevant. MMOs need to focus on horizontal rather then vertical progression and remove things like ilevels as well and focus on lore and replay-able player-made content rather then quests.

    I am sure you disagree, but I am an old MMO player, and that is my feelings on it.

    By the way, doing a quest is not anything like an RPG. =) In fact its the opposite, for role playing is playing the role as yourself and the story (especially 2.55) takes that away from you completely. The game is playing FOR YOU.

    Quote Originally Posted by MageBlack View Post
    I applaud SE for actually making the story integrated into the game instead of something totally pointless and a chore to work for.
    That is exactly what I think it is, a chore. It actually takes away the feeling of being immersed in the world by shoving you into instances and telling you how to play your character, the exact opposite of what an RPG should do.

    I guess your work in the world actually changing it is "Garbage"! I can't wait to play my next Pen/Paper RPG and my GM takes control of my character and plays it for me, I guess thats now "Roleplaying!"

    Fun Fun Fun!
    (1)
    Last edited by Nektulos-Tuor; 04-17-2015 at 05:31 AM.

  2. #622
    Player
    MageBlack's Avatar
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    Oct 2013
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    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    MMORPG - Full acronym Massively Multiplayer Online Role Playing Game (Or Mostly Men Online Role Playing Girls)

    Why do so many people completely forget, drop, or ignore the second half of that acronym? Final Fantasy is mostly focused on the RPG games, its what they are known for. Graphics, Story, and unique combat/level systems. I applaud SE for actually making the story integrated into the game instead of something totally pointless and a chore to work for. I played WoW and there was no discernible story in that at all. What little there was became buried in walls of text. This game is more for the FF fans than the MMO fans. Sorry if you were under the wrong impression.
    (4)
    Last edited by MageBlack; 04-17-2015 at 05:14 AM.

  3. #623
    Player
    silentwindfr's Avatar
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    Jul 2012
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    Gridania
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    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Lore is a bit different then "Story". They are completely different things. I actually care about the lore of the game, the story though that isn't set in stone is meaningless unless it changes the lore.
    *sighs* lore = story.... what did happend at the end of the 2.55 become the lore for the 3.0.... seriously stop you are becoming ridicule there. all the event we had until the end of the 2.55 was tie, everything that did happend was guiding us to that moment. everything we have done was tie to that. the domians, the primordial, the fact that we have become soo important for the Eorzea, the creation of the cristal brave,....everything is part of the lore, everything will not change because it's the story! it's the lore, it's the world of FF14!

    you can't simply say, this don't count because it don't interest you, even the even at the end of the 2.4 with the bomb in the cerulean facility was deeply tie to what did happend later. seriously dude.... did you read any of the story soo far for say that the story we had had no impact?

    even the small talk of some random npc can have a lot of importance, like the talk of the guard after the 2.55 giving us a looot of information about all the event we did not seen.

    because you don't like this don't means it's not important, it's more sad to see that you did miss the importance of the story.
    (2)

  4. #624
    Player
    SlyTribal's Avatar
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    Mar 2014
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    118
    Character
    Sly Tribal
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    By the way, doing a quest is not anything like an RPG. =) In fact its the opposite, for role playing is playing the role as yourself and the story (especially 2.55) takes that away from you completely. The game is playing FOR YOU.
    Actually, Role Playing means you play the role of a character, meaning the Warrior of Light in this case. You play out their role, not how you would do it, but the role that was meant for them
    (2)

  5. #625
    Player
    MageBlack's Avatar
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    Oct 2013
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    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by SlyTribal View Post
    Actually, Role Playing means you play the role of a character, meaning the Warrior of Light in this case. You play out their role, not how you would do it, but the role that was meant for them
    I think the poor man is too used to the Sandbox garbage and calls that an RPG... This is also a JRPG which kinda has a category of its own for a reason. Sorry to see this is lost on you dude.

    (reads the response)

    *facepalm*

    P&P - ultimate sandbox RP I agree. This is nothing like that. It's not a choose your own adventure tell tale game. There are other games for that. Mass Effect, Walking Dead, SWtOR, etc. This is not that kind of game. If I want that experience, I will go play those games. Sorry I enjoy this game for what it is, not what I think it should be because I know better than the people making the game. It must frustrate you to no end watching movie and not being able to change it.
    (1)
    Last edited by MageBlack; 04-17-2015 at 05:41 AM.

  6. #626
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by silentwindfr View Post
    ok, i will be hard, why are you even playing FF14 where the story is the most important? even the fact that the raid of bahamut are link together is tie to a story... even this end game content is driven by the story that put a end to the cataclysm that we did had at the end of the V1....
    Honestly, I'm not playing this game for the story only a little because 2.55, everything else is better. I've been playing since Phase 3 so at least the game is good enough to make this the 3rd longest MMO I've played.

    I mean come on now...While there are lore heads, the main part of the MMO is the Gameplay. TERA had a good story going in my opinion still does, so it's a bonus for me. [I was half and half with it.]
    Gameplay the best I've ever played. That's what keeps me going. Storyline will never save a game, no matter how good it is in a MMO because a lot of people do not care for it and even
    if they do, you need more than storyline alone to keep a MMO going.
    [This is just my opinion with it, not even going to agree/disagree with Nektulous because all he does is guns blazin' at everyone.]
    But the thing is everyone is entitled to their opinions and likes...While I think the amount of silly quests there is are ridculous...It's a MMO.
    I dislike it sometimes but I mean after a while, you get use to it...it's in EVERY MMO. There's nothing new here.

    Also is 2.55 didn't snag you into the games storyline then even I'm surprised. It's gotten into a 360 turn for me...and now I'm into it.

    Added: Also, don't be silly and remove all the story/random quest...Some people actually do not mind the grab and go quests! Just because you hate it doesn't mean all else does!
    Don't like? Skip it like I do and many others and enjoy other aspects of the game.
    (5)
    Last edited by Mugiawara; 04-17-2015 at 05:49 AM. Reason: 1k.

  7. #627
    Player
    SlyTribal's Avatar
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    Mar 2014
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    118
    Character
    Sly Tribal
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    I guess your work in the world actually changing it is "Garbage"! I can't wait to play my next Pen/Paper RPG and my GM takes control of my character and plays it for me, I guess thats now "Roleplaying!"

    Fun Fun Fun!
    Acting for films and plays, you're playing the role of a certain character and you don't stray from what's already written out for you. That is the kind of role playing most JRPGs go down, they have the one story written out, and you play the role of the lead character.

    If you want the role playing of Pen/Paper, you can go into your text role playing, or play another game that lets you believe you have control by giving you a couple choices, but all in all still has complete control of your character as the paths are already written out for you to play
    (3)

  8. #628
    Player
    Ayrie's Avatar
    Join Date
    Aug 2013
    Posts
    136
    Character
    Ayrie Lumire
    World
    Mateus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by SlyTribal View Post
    Acting for films and plays, you're playing the role of a certain character and you don't stray from what's already written out for you. That is the kind of role playing most JRPGs go down, they have the one story written out, and you play the role of the lead character.

    If you want the role playing of Pen/Paper, you can go into your text role playing, or play another game that lets you believe you have control by giving you a couple choices, but all in all still has complete control of your character as the paths are already written out for you to play
    Ah the illusion of choice. One of the first things I teach any aspiring GM.

    Players need to feel in charge, but in the end... they're all dancing to my cadence.
    (5)

  9. #629
    Player
    Niwashi's Avatar
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    Aug 2013
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    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    The story is the fundamental underlying feature that holds the whole game together. It's what distinguishes one game from another. And it's the biggest draw that gets people to choose to play a game, as without it, there really wouldn't be anything worth doing. Without story, we'd be just randomly bashing one meaningless nameless mob after another for no reason except that it's there.

    I absolutely agree that it's vital for all players to go through the entire story line. And that the expansion's story should continue on from where the existing story leaves off, meaning the existing story needs to be a prerequisite for it. I don't, however, see any reason for it being a prerequisite for unlocking the expansion's jobs.

    It seems as though the job quests being located in Ishgard is the only reason they're locked that way, but it doesn't explain why SE is choosing to put them there. There have been plenty of indicators that Machinist was going to be in Limsa Lominsa, and the most natural place to put Astrologian is at that observatory in Coerthas. I'm not as sure where Dark Knight would go, but SE could come up with something. It seems more like they're being pushed into Ishgard because SE wants to gate them behind the story rather than that they're gated behind the story because they're there.

    This isn't a matter of the story saying the jobs are in Ishgard so we have to get there first before we can learn them. It's a matter of SE deciding we should get there first, so that's where they're being placed.

    (Nor is it the first instance of the story seeming a bit contrived to fit where SE wanted to place something. The Rogue storyline would have fit far better in Ul'dah than it does in Limsa, but it's in Limsa presumably just because initially Ul'dah had the guilds for 3 battle classes and Limsa had 2.)
    (3)

  10. #630
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Nektulos-Tuor View Post
    I can understand you wanting to lie to your friends, however I'm simply not that kind of person. =)
    And yet you freely admit you'll lie to them about how many quests there are after Praetorium. Which means now you're lying to us. Why are people still listening to your bull****?
    (2)

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