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  1. #11
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Huh? I'm still looking for these crates, and barely read the dialogue. Its not like I was in danger or had feelings to the story at all.

    Simple: Gameplay, Models, Role-play.

    Playing MMOs for the story is bad, because what do you do when the story ends?
    you create your own story, we call this roleplay... the story is there for help us to give us a world with deepth... the gameplay is here for help us to feel the world.... without story, lore, the gameplay will have no meaning, often even the choice of the skill we can use are tie to the lore. why the ninja can only use 3 mudra? because we are missing the next mudra and use it is not something easy.
    why do we get the bunny when we do a skill between our mudra? because we did loose our focus and can't use the spell we was trying to do.

    i think you need to reconsider what you think is the mmorpg. because when the story of the world is ended, that when start our story!

    Quote Originally Posted by Nektulos-Tuor View Post
    Replayability>Appearance>Gameplay>Content>Roleplay>Grinding>Story>Leveling

    In that order.
    ok, i will be hard, why are you even playing FF14 where the story is the most important? even the fact that the raid of bahamut are link together is tie to a story... even this end game content is driven by the story that put a end to the cataclysm that we did had at the end of the V1....
    (2)
    Last edited by silentwindfr; 04-17-2015 at 05:11 AM.