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  1. #1
    Player
    Nektulos-Tuor's Avatar
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    Thanatos Ravensweald
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    Balmung
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    Quote Originally Posted by silentwindfr View Post
    without be insulting, seriously dude, why are you even playing the game if you don't like the quest of it?

    by the way the example you show is the one where we must find the bomb that was hidden by the imperial for blow the place.... yeah not heroic!
    Huh? I'm still looking for these crates, and barely read the dialogue. Its not like I was in danger or had feelings to the story at all.

    Simple: Gameplay, Models, Role-play.

    Playing MMOs for the story is bad, because what do you do when the story ends?
    (0)

  2. #2
    Player
    silentwindfr's Avatar
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    Gridania
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    Florence Leduc
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    Ragnarok
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    Monk Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    Huh? I'm still looking for these crates, and barely read the dialogue. Its not like I was in danger or had feelings to the story at all.

    Simple: Gameplay, Models, Role-play.

    Playing MMOs for the story is bad, because what do you do when the story ends?
    you create your own story, we call this roleplay... the story is there for help us to give us a world with deepth... the gameplay is here for help us to feel the world.... without story, lore, the gameplay will have no meaning, often even the choice of the skill we can use are tie to the lore. why the ninja can only use 3 mudra? because we are missing the next mudra and use it is not something easy.
    why do we get the bunny when we do a skill between our mudra? because we did loose our focus and can't use the spell we was trying to do.

    i think you need to reconsider what you think is the mmorpg. because when the story of the world is ended, that when start our story!

    Quote Originally Posted by Nektulos-Tuor View Post
    Replayability>Appearance>Gameplay>Content>Roleplay>Grinding>Story>Leveling

    In that order.
    ok, i will be hard, why are you even playing FF14 where the story is the most important? even the fact that the raid of bahamut are link together is tie to a story... even this end game content is driven by the story that put a end to the cataclysm that we did had at the end of the V1....
    (2)
    Last edited by silentwindfr; 04-17-2015 at 05:11 AM.

  3. #3
    Player
    Nektulos-Tuor's Avatar
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    Thanatos Ravensweald
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    Quote Originally Posted by silentwindfr View Post
    you create your own story, we call this roleplay... the story is there for help us to give us a world with deepth... the gameplay is here for help us to feel the world.... without story, lore, the gameplay will have no meaning, often even the choice of the skill we can use are tie to the lore. why the ninja can only use 3 mudra? because we are missing the next mudra and use it is not something easy.
    why do we get the bunny when we do a skill between our mudra? because we did loose our focus and can't use the spell we was trying to do.

    i think you need to reconsider what you think is the mmorpg. because when the story of the world is ended, that when start our story!
    Lore is a bit different then "Story". They are completely different things. I actually care about the lore of the game, the story though that isn't set in stone is meaningless unless it changes the lore.


    Edit: It seems I can't make anymore posts today.

    Levels are something that needs completely removed from MMOs, they do nothing for the game but make content irrelevant. MMOs need to focus on horizontal rather then vertical progression and remove things like ilevels as well and focus on lore and replay-able player-made content rather then quests.

    I am sure you disagree, but I am an old MMO player, and that is my feelings on it.

    By the way, doing a quest is not anything like an RPG. =) In fact its the opposite, for role playing is playing the role as yourself and the story (especially 2.55) takes that away from you completely. The game is playing FOR YOU.

    Quote Originally Posted by MageBlack View Post
    I applaud SE for actually making the story integrated into the game instead of something totally pointless and a chore to work for.
    That is exactly what I think it is, a chore. It actually takes away the feeling of being immersed in the world by shoving you into instances and telling you how to play your character, the exact opposite of what an RPG should do.

    I guess your work in the world actually changing it is "Garbage"! I can't wait to play my next Pen/Paper RPG and my GM takes control of my character and plays it for me, I guess thats now "Roleplaying!"

    Fun Fun Fun!
    (1)
    Last edited by Nektulos-Tuor; 04-17-2015 at 05:31 AM.

  4. #4
    Player
    silentwindfr's Avatar
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    Florence Leduc
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    Ragnarok
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    Quote Originally Posted by Nektulos-Tuor View Post
    Lore is a bit different then "Story". They are completely different things. I actually care about the lore of the game, the story though that isn't set in stone is meaningless unless it changes the lore.
    *sighs* lore = story.... what did happend at the end of the 2.55 become the lore for the 3.0.... seriously stop you are becoming ridicule there. all the event we had until the end of the 2.55 was tie, everything that did happend was guiding us to that moment. everything we have done was tie to that. the domians, the primordial, the fact that we have become soo important for the Eorzea, the creation of the cristal brave,....everything is part of the lore, everything will not change because it's the story! it's the lore, it's the world of FF14!

    you can't simply say, this don't count because it don't interest you, even the even at the end of the 2.4 with the bomb in the cerulean facility was deeply tie to what did happend later. seriously dude.... did you read any of the story soo far for say that the story we had had no impact?

    even the small talk of some random npc can have a lot of importance, like the talk of the guard after the 2.55 giving us a looot of information about all the event we did not seen.

    because you don't like this don't means it's not important, it's more sad to see that you did miss the importance of the story.
    (2)

  5. #5
    Player
    SlyTribal's Avatar
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    Sly Tribal
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    Balmung
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    Ninja Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    By the way, doing a quest is not anything like an RPG. =) In fact its the opposite, for role playing is playing the role as yourself and the story (especially 2.55) takes that away from you completely. The game is playing FOR YOU.
    Actually, Role Playing means you play the role of a character, meaning the Warrior of Light in this case. You play out their role, not how you would do it, but the role that was meant for them
    (2)

  6. #6
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    MageBlack's Avatar
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    Sora Burakku
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    Zalera
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    Quote Originally Posted by SlyTribal View Post
    Actually, Role Playing means you play the role of a character, meaning the Warrior of Light in this case. You play out their role, not how you would do it, but the role that was meant for them
    I think the poor man is too used to the Sandbox garbage and calls that an RPG... This is also a JRPG which kinda has a category of its own for a reason. Sorry to see this is lost on you dude.

    (reads the response)

    *facepalm*

    P&P - ultimate sandbox RP I agree. This is nothing like that. It's not a choose your own adventure tell tale game. There are other games for that. Mass Effect, Walking Dead, SWtOR, etc. This is not that kind of game. If I want that experience, I will go play those games. Sorry I enjoy this game for what it is, not what I think it should be because I know better than the people making the game. It must frustrate you to no end watching movie and not being able to change it.
    (1)
    Last edited by MageBlack; 04-17-2015 at 05:41 AM.

  7. #7
    Player
    SDaemon's Avatar
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    Koala Shibito
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    Sargatanas
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    Viper Lv 100
    Quote Originally Posted by SlyTribal View Post
    Actually, Role Playing means you play the role of a character, meaning the Warrior of Light in this case. You play out their role, not how you would do it, but the role that was meant for them
    Wonder if he understands that when you play even table top RPGs you don't play as yourself but as a separate character. In table tops you have to adhere to the character you created. If you made a rebellious cheating and backstabbing rouge then you behave like a rebellious cheating and backstabbing rouge in whatever situations come up. You don't act how "you" would react in that situation as you are not playing as "yourself".

    Quote Originally Posted by Nestama View Post
    And Blizzard outright said that was a bad idea. Heck, Blizzard even removed that requirement, as you can now start the game as a (newbie) Death Knight without already having a level 55 character.
    3 Expansions later, well I suppose we can be generous and say 2, but it really happened towards the life end of MoP.
    (0)
    Last edited by SDaemon; 04-17-2015 at 11:33 AM.

  8. #8
    Player
    SlyTribal's Avatar
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    Sly Tribal
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    Ninja Lv 90
    Quote Originally Posted by Nektulos-Tuor View Post
    I guess your work in the world actually changing it is "Garbage"! I can't wait to play my next Pen/Paper RPG and my GM takes control of my character and plays it for me, I guess thats now "Roleplaying!"

    Fun Fun Fun!
    Acting for films and plays, you're playing the role of a certain character and you don't stray from what's already written out for you. That is the kind of role playing most JRPGs go down, they have the one story written out, and you play the role of the lead character.

    If you want the role playing of Pen/Paper, you can go into your text role playing, or play another game that lets you believe you have control by giving you a couple choices, but all in all still has complete control of your character as the paths are already written out for you to play
    (3)

  9. #9
    Player
    Ayrie's Avatar
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    Ayrie Lumire
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    Mateus
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    Dancer Lv 80
    Quote Originally Posted by SlyTribal View Post
    Acting for films and plays, you're playing the role of a certain character and you don't stray from what's already written out for you. That is the kind of role playing most JRPGs go down, they have the one story written out, and you play the role of the lead character.

    If you want the role playing of Pen/Paper, you can go into your text role playing, or play another game that lets you believe you have control by giving you a couple choices, but all in all still has complete control of your character as the paths are already written out for you to play
    Ah the illusion of choice. One of the first things I teach any aspiring GM.

    Players need to feel in charge, but in the end... they're all dancing to my cadence.
    (5)

  10. #10
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    Mugiawara's Avatar
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    Yoku Dekimashita
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    Faerie
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    Astrologian Lv 80
    Quote Originally Posted by silentwindfr View Post
    ok, i will be hard, why are you even playing FF14 where the story is the most important? even the fact that the raid of bahamut are link together is tie to a story... even this end game content is driven by the story that put a end to the cataclysm that we did had at the end of the V1....
    Honestly, I'm not playing this game for the story only a little because 2.55, everything else is better. I've been playing since Phase 3 so at least the game is good enough to make this the 3rd longest MMO I've played.

    I mean come on now...While there are lore heads, the main part of the MMO is the Gameplay. TERA had a good story going in my opinion still does, so it's a bonus for me. [I was half and half with it.]
    Gameplay the best I've ever played. That's what keeps me going. Storyline will never save a game, no matter how good it is in a MMO because a lot of people do not care for it and even
    if they do, you need more than storyline alone to keep a MMO going.
    [This is just my opinion with it, not even going to agree/disagree with Nektulous because all he does is guns blazin' at everyone.]
    But the thing is everyone is entitled to their opinions and likes...While I think the amount of silly quests there is are ridculous...It's a MMO.
    I dislike it sometimes but I mean after a while, you get use to it...it's in EVERY MMO. There's nothing new here.

    Also is 2.55 didn't snag you into the games storyline then even I'm surprised. It's gotten into a 360 turn for me...and now I'm into it.

    Added: Also, don't be silly and remove all the story/random quest...Some people actually do not mind the grab and go quests! Just because you hate it doesn't mean all else does!
    Don't like? Skip it like I do and many others and enjoy other aspects of the game.
    (5)
    Last edited by Mugiawara; 04-17-2015 at 05:49 AM. Reason: 1k.