Yep, those are all resources to consider while healing. However, GCDs, CDs (short of Aetherflow / Shroud of Saints), and Threat mean little in the context of MP Efficiency - which was the point I was aiming for with my response.
For me personally, I knew this was a joke thread to begin with, but since it went into a serious discussion about specific things, I'm putting in my two cents to the whole issue.
As I love theory crafting, I enjoy threads like these and hearing people's thoughts on the matter. No matter how good a development team is, there will always be imbalance between two class of the same role. If they are perfectly homogenized, well, that means there's no difference between the two (or more). Why I enjoy these threads is because it allows players to identify a classes strengths and weaknesses and pick one that suits their style. This also allows players to intelligently offer suggestions to how a class may be modified to correct the imbalance between two (or more) classes sharing the same role.



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