Quote Originally Posted by Stigmar View Post
I remember a good while ago it was asked if we could have a tackle box to keep the bait separate from the inventory and since the answer was no due to "limitations" (cough PS3) would it not simply make more sense to have bait stored in the sub/off hand slot instead as there is plenty of room left over even if you have every job class leveled sure it be limited but at it would make use out of that section.
Um, do you happen to have a link where anyone from SE directly blamed the PS3 for the lack of a tackle-box? I mean it seems pretty unlikely given the presence of offhand tools on many other classes. How would implementing a tackle-box as an offhand item be any more stressful for PS3 than any other offhand weapon/tool?

I think that they have (on multiple occasions) indicated that character data limits would not allow expanding the inventory at this time, but that was not due to PS3 limitations it was due to the memory allocation for character data on the server. They backup character data relatively often (several times a minute) for every active character on every server. Increasing the data per character has a direct impact on the performance of that, as well as the performance of the servers.