This new system is just insane.
It means there will be no point for NM/HNMs ever in the future if this is true.
This new system is just insane.
It means there will be no point for NM/HNMs ever in the future if this is true.
Yet, this is a different team, Yoshida doesn't want to limit people's gameplay, which is why fatigue was removed. Add a /blockaid command and most of these "complaints" will be solved. Also they're not going to change much until you actually experience it anyway.I remember people defending fatigue with statements like that before it was out too. Yeah. Fatigue was great, thank god I got to experience it. ... From the release debacle the Devs / Management Team seem to have learned that input from their customers actually matters though, at least somewhat. So yeah. I think I will put in my input for this idea before it's actually implemented.
I'm actually going to give them a shot to fully flesh out this idea. Just because its different doesnt necessarily mean it will be bad. Also since first party to claim will get drops, that doesnt mean it will kill HNM because competition for first claim will still be there.
Im most excited theyre working on the exp bug for damaging unclaimed mobs.
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Last edited by aikawananase; 01-18-2012 at 07:40 PM.
What's the deal?
A LOT of other MMOs have a system in place where everyone can attack the same mob, but only the one who attacked it first has the right to get loot.
This is nothing uncommon and in fact it's a better system overall. Of course it "sucks" that on NMs or whatnot, everyone could just attack to zerg it down, but do you really think there is gonna be much "uninstanced" content coming in the future? Instances is how endgame is released now, free roaming stuff is viable, but it's a thing of the past, cause it excludes other people on purpose, who either don't get a claim or don't have the time to wait for their "pop conditions".
As much as I loved Sky, Sea etc, as much I hated to fight over claims against other shells. This is just a stupid system and I rather not waste hours of my time to get a "possible" claim of something.
I'D RATHER HAVE ENDGAME INSTANCED AND SKILL BEING THE FACTOR THAT DETERMINES IF I CAN FIGHT IT OR NOT(BEAT IT) AND NOT OUTCLAIMING OTHER PEOPLE FOR A 100% WIN AFTER, LIKE IT WAS IN XI!
Just a simple question...what did everyone enjoy more(back in 2004-2006), Sky or Sea? I bet that majority will say Sea...and guess why? Because there were not 100people fighting over claims, cause majority didn't have Sea access back then...
Last edited by TirionCrey; 08-13-2011 at 10:10 PM.
lets not attack a system you don't understand. I want to hear what the devs have to say about this system first.
Thank god they remove the claiming. Good work FF14 team!
-1 I say yes to new system and i want to see more instanced content and a revamp of the linkshell system.
Isn't it already obvious? If you see they are making a change you don't understand, you grab your pitchforks and threaten to ragequit and/or make FFXIV doomsday posts!!!
Make threads requesting more information so you can make a well informed decision? THAT'S CRAZY!!!! BECAUSE THE WORLD IS ENDING!!!! OMG!!!!!
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