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  1. #1
    Player
    EternityFate's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Eternity Godslayer
    World
    Phoenix
    Main Class
    Warrior Lv 60

    Tired of low drop rate in triple triad cards! SE need do something about this

    Well, I come here to express my RAGE on the drop rate of Triple Triad cards. First of all, I know that basically almost everything in this game is based on RNG, But SE really need change this. See my experience:

    590+ runs of The Dragon's Neck and NO TERRA CARD(already got 2 stacks of 99 ultros card)
    360+ runs in the battle in the big keep and NO BARTZ CARD
    400+ Moogle hard mode and NO KING MOOGLE CARD
    2000+ Indolent imperial wins and NO GAIUS CARD (no joke, since the launch of the TT I'm trying)
    480+ wins against Tataru and NO LIGHTNING CARD
    110+ Tower of Darkness and NO ONION KNIGHT CARD

    Right now I'm only logging for these cards, but the drop rate is very low and unfortunately I will not waste my time, because pay monthly to play the whole month and not have a reward? this is not a good thing.

    Why the SE does not put a system to increase the drop rate every 15 runs? or even trade 50-99 Ultros card for Terra card?

    And please, don't troll me with " THEN STOP PLAY, NO ONE FORCE YOU"! this can happen with you ^.^ but i really want to stop play now and only back in 3.0

    and sorry for my bad english >.< i hope you guys understand why i'm frustrated x.x

    if you not belive ok, just read this http://forum.square-enix.com/ffxiv/t...nford-Blues%29 ( more than 600 wins to obtain terra card)

    also, i have 2 more started threads, just search for it ^^

    and 343,307 total MGP.
    (16)
    Last edited by EternityFate; 04-13-2015 at 06:43 AM.

  2. #2
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    RNGesus isn't kind to you.
    (4)

  3. #3
    Player
    StrejdaTom's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,678
    Character
    T'aretha Tyaka
    World
    Ragnarok
    Main Class
    Bard Lv 70
    Sorry but these numbers are bit wild.
    (6)

  4. #4
    Player
    luciferbelmont's Avatar
    Join Date
    Aug 2013
    Location
    Chicago
    Posts
    77
    Character
    Lenneth Valhalla
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    I do not believe this
    (6)

  5. #5
    Player
    EternityFate's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Eternity Godslayer
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by StrejdaTom View Post
    Sorry but these numbers are bit wild.
    Well i don't need lie ^^ i play this game since the 2.0 release, have 71 cards and the RNG in this game is f* terrible! My friend obtained the relic item drop in The Wanderer's Palace after 102 runs, while my other friends in 2-7 runs.
    (1)

  6. #6
    Player
    Devils_Lawyer's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Devils Lawyer
    World
    Cactuar
    Main Class
    Summoner Lv 90
    So your telling me you have done 1430 dungeons in search for TT cards?

    Yeaaaaaaah....no, im calling bs on that and i doubt you counted them anyway.

    This is what i hate about people that makes topics like these, sure rng is a pain sometimes but atleast make legit numbers instead of trying to make it look worse then it is.
    (10)

  7. #7
    Player
    SongJoohee's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    491
    Character
    Au Ra
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Devils_Lawyer View Post
    So your telling me you have done 1430 dungeons in search for TT cards?

    Yeaaaaaaah....no, im calling bs on that and i doubt you counted them anyway.

    This is what i hate about people that makes topics like these, sure rng is a pain sometimes but atleast make legit numbers instead of trying to make it look worse then it is.
    I do agree his numbers seem very extreme. But he does make a good suggestion, I would really like a system where when you're grinding something, increasing the drop-rate the longer you're there would be very good. Diablo III implemented something similar, the longer you go without a Legendary Drop, the higher your chances of getting a Legendary. It would take some of the feeling of "no progress" out of RNG when you fail to get something thanks to RNG, you would atleast increase your chance to get it.
    (5)

  8. #8
    Player
    Syrehn's Avatar
    Join Date
    Aug 2013
    Posts
    622
    Character
    N'yuuki Nekohmi
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    3 words sum this up perfectly... RNG is RNG.
    (2)

  9. #9
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    It's the tradeoff to not losing cards, therefore we must deal with rng.
    (2)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  10. #10
    Player
    Devils_Lawyer's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Devils Lawyer
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by SongJoohee View Post
    I do agree his numbers seem very extreme. But he does make a good suggestion, I would really like a system where when you're grinding something, increasing the drop-rate the longer you're there would be very good. Diablo III implemented something similar, the longer you go without a Legendary Drop, the higher your chances of getting a Legendary. It would take some of the feeling of "no progress" out of RNG when you fail to get something thanks to RNG, you would atleast increase your chance to get it.
    Oh absolutely, i agree that rng needs to be changed a bit so you atleat make some (no matter how small) progress for every failed attempt.
    (0)

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