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  1. #1
    Player
    Antanias's Avatar
    Join Date
    Mar 2011
    Posts
    2,549
    Character
    Exocryst Lebreska
    World
    Coeurl
    Main Class
    Lancer Lv 80
    It's the tradeoff to not losing cards, therefore we must deal with rng.
    (2)
    <--Giver of yarns, not the giver of darns :3
    Follow me on Twitter @Antanias_

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Antanias View Post
    It's the tradeoff to not losing cards, therefore we must deal with rng.
    Precisely this.
    (0)

  3. #3
    Player
    Moonleg's Avatar
    Join Date
    Sep 2014
    Posts
    499
    Character
    Moonleg Starborn
    World
    Phoenix
    Main Class
    White Mage Lv 90
    For the Gaius card at least, it drops at a very good rate in Praetorium. Run that a max of five times and you have it - then you can at least leave the Indolent Imperial.
    (2)

  4. #4
    Player
    EternityFate's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Eternity Godslayer
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Moonleg View Post
    For the Gaius card at least, it drops at a very good rate in Praetorium. Run that a max of five times and you have it - then you can at least leave the Indolent Imperial.
    I just tried praetorium 3 times lol i like farm in Indolent because is 100% win rate with Scions cards(if you know what are you doing) and i can farm some MGP for Cloud card later. but i will try at least 5 praetorium today ^^ ty friend o/
    (0)

  5. #5
    Player
    Leadleaf's Avatar
    Join Date
    Sep 2014
    Posts
    204
    Character
    Erilsa Leadleaf
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    These numbers are believable, I remember having buying a full bunny suit with the MGP from Imperial before seeing a Gaius card.
    I also recorded around 560 wins via roulette achievement vs Tataru before seeing Lightning.
    Calling it working as intended, usual sub 1% chance drops to go against something that's easily spammed (yeah ok tataru has another layer of rng with her rules) to pad out this 3month lull.
    (7)

  6. #6
    Player
    Kiyashi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    103
    Character
    Kiyashima Amano
    World
    Gilgamesh
    Main Class
    Samurai Lv 70
    I've seen him on PF on my server farming for Terra so it might be possible. I dunno how many times he's run it though but it might be possible as I've seen his PF up everyday for dragon's neck. FYI, I did about 15 runs of praetorium and it never dropped TC. What I did do though was queue up for it and play imperial in between. Funny thing is it dropped on my 3rd win after I got to 60 cards. I had well over 1000+ wins on him because I made over 200,000 MGP off of him till it finally dropped. It takes a REALLY long time though. It's a 0.5% drop rate for Gaius so it'll take a while before you see him.
    (3)

  7. #7
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    I have already given up on TT...
    (2)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  8. #8
    Player Vantol's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    194
    Character
    Vantol Aviner
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    RNG is bad, but not that bad. True - those are average numbers when you are having bad luck (not extremly bad, but not good enough), but you can't have it all the time. I know people who did The Dragon's Neck for 500-600 times before getting card (including me), but then they would get Onion Knight from WoD in 5 +/- runs. I know people who were 300+ Shiva Hard runs and still don't have card, but they would get Bartz in 20-30 runs. I know people who are 600+ on Tataru and still no Lightning, but, again, they would get Swift card in 10 matches. I also did about 80 Proletariums with no card and then got it from Imperial.

    So, yes, this rng is believable, but not for single character.
    (0)
    Last edited by Vantol; 04-13-2015 at 08:34 AM.

  9. #9
    Player
    Its_Elodie's Avatar
    Join Date
    Oct 2014
    Posts
    206
    Character
    Final Heaven
    World
    Lamia
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Vantol View Post
    RNG is bad, but not that bad.
    I respectfully disagree There's a lot of drops in this game that seem to be around 1% I don't know how close this rate is to some of these tt card drops, but it doesn't seem far off. I can't justify that low of a rate on something like tt where it was a concept for something the general population could enjoy. Extremely low drop rates such as these seem to be driving more people away from tt than drawing them in.
    (5)
    Last edited by Its_Elodie; 04-13-2015 at 08:46 AM.

  10. #10
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Vantol View Post
    RNG is bad, but not that bad.
    I don't think you understand what RNG means... it is theoretically possible for a player to NEVER see a drop after any number of runs. Without some kind of Smart RNG safety net to deal with extreme outlier cases like this we will continue to see unlucky players report the numbers such as those above. For every player that gets a drop on their first run there will be another that won't see that drop after hundreds of runs. True RNG is an incredibly flawed mechanic in games like this and it is no surprise that many new titles are using modified RNG systems with ways to prevent streaks of extreme bad luck. If SE wants to keep up with the times they will need to switch to a Smart RNG drop system.
    (2)

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