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  1. #1
    Player
    Katsushiro's Avatar
    Join Date
    Sep 2013
    Location
    Virginia
    Posts
    92
    Character
    Xebi Bisque
    World
    Famfrit
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Grimmel View Post
    Someone made a thread a while back suggesting they add this and Market boards. Do people NOT remember how bad Gold Saucer was at launch and a few days after?
    I'm assuming that was because so many players were already playing when GS opened, and many of them were extremely excited about it, so they all rushed in like battering rams to get the first cacpot tickets and have the best chocobos. I really didn't care, and only first checked out GS a few days ago, so guess what: I had absolutely no idea there was ever a lag or capacity problem. And I imagine that Saturdays get pretty busy, but otherwise I've never had a lag problem, never had a capacity problem, and have never felt like "there are too many people here" since setting foot in GS (and I'm now almost a daily participant).

    Why was there ever such a huge problem with server capacity after 2.0 went live back in the day? Because of all the players rushing in, adhering to their uncontrollable excitement... not because of game elements that improve our characters' quality of life. ;/ My point is... since a few weeks after 2.0's launch, and a few days after the launch of GS, have the issues honestly been as bad? To be perfectly honest, I haven't noticed what you're talking about at all.
    (0)
    Last edited by Katsushiro; 04-12-2015 at 06:41 AM.

  2. #2
    Player
    Katsushiro's Avatar
    Join Date
    Sep 2013
    Location
    Virginia
    Posts
    92
    Character
    Xebi Bisque
    World
    Famfrit
    Main Class
    Arcanist Lv 80

    Retainer Summoning Bell, NOT Market Board

    Quote Originally Posted by BreathlessTao View Post
    (Yes, I am aware of the settings, I know we can turn others' effects off, but I don't think anyone should be forced to such a hassle because of one zone only.)
    What about being forced to teleport out and check ventures only to find out you can't get back in? lol Would you consider one then? >.>

    Quote Originally Posted by Fancyfeast View Post
    i'm glad the market board sitters have to leave GC to do their undercutting.
    I'm glad too... but I'm asking for a retainer summoning bell, not a market board... -.-
    (0)

  3. #3
    Player
    Katsushiro's Avatar
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    Sep 2013
    Location
    Virginia
    Posts
    92
    Character
    Xebi Bisque
    World
    Famfrit
    Main Class
    Arcanist Lv 80
    And I guess, if it really is just about server space, why not increase it to allow for retainer summoning because the GS is obviously so popular? (Kind of like *cough* the release of 2.0 *cough*) There are tested solutions to this kind of problem, so if the summoning bell sourness is really all about maxing out GS's capacity - perhaps it's time to think about an increase? After all, I'm hoping SE will be expanding server capacity for Heavensward anyway because of all the anticipation and related initial server stress they're sure to get. The same people who flooded 2.0 and the GS at first will be the same ones bogging down servers and spamming aoe in Ishgard when 3.0 releases. Be prepared. (But I'm willing to bet there'll be both Summoning Bells and Market Boards in that area.) >.>
    (0)

  4. #4
    Player
    Gillionaire's Avatar
    Join Date
    Mar 2015
    Location
    Gilsa Mogilsa
    Posts
    329
    Character
    Pippi Longstocking
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Katsushiro View Post
    Because of all the mad-men rushing in, adhering to their uncontrollable excitement... not because of game elements that improve our characters' quality of life.
    Please, do not lump up an entire gender and trivialize them. Let's use a gender neutral term. May I suggest, mad-people?
    (1)

  5. #5
    Player
    Katsushiro's Avatar
    Join Date
    Sep 2013
    Location
    Virginia
    Posts
    92
    Character
    Xebi Bisque
    World
    Famfrit
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Gillionaire View Post
    Please, do not lump up an entire gender and trivialize them. Let's use a gender neutral term. May I suggest, mad-people?
    Okay, I edited that... XD
    (1)

  6. #6
    Player
    Caoihmin's Avatar
    Join Date
    Jan 2015
    Posts
    131
    Character
    Caoihmin Salamone
    World
    Lamia
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gillionaire View Post
    Please, do not lump up an entire gender and trivialize them. Let's use a gender neutral term. May I suggest, mad-people?
    Triggered! Geez....."men" is a gender neutral term in this context. Brush up before you rush up yo.
    (1)
    Last edited by Caoihmin; 04-12-2015 at 07:29 AM.

  7. #7
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Katsushiro View Post
    What about being forced to teleport out and check ventures only to find out you can't get back in? lol Would you consider one then? >.>
    No, I wouldn't. For starters, I don't want to spend all my time GS, so I never feel "forced" to zone out. Furthermore, nobody's being forced to check ventures the moment they are finished either. Simply put, GS is a casino - you don't eat, sleep, and do all your shopping and work in/from a casino. It's not accomodation. You want markets and retainers at your fingertips, go to your housing zone, those are the ones for that.

    Even with all that said, I especially wouldn't want to give more incentive for players to create even more congestion in one specific place, from a dev's point of view.
    (2)

  8. #8
    Player
    Katsushiro's Avatar
    Join Date
    Sep 2013
    Location
    Virginia
    Posts
    92
    Character
    Xebi Bisque
    World
    Famfrit
    Main Class
    Arcanist Lv 80

    Only if Haunted House Hotel doesn't pan out...

    Quote Originally Posted by kyuven View Post
    Ask yourself: What do people DO in Wolves Den?
    It doesn't matter. I was using the Wolves Den area as a metaphor to counter the argument that just because people aren't "supposed" to hang out there, they might. And while the Wolves Den has a retainer bell, GS doesn't, and I just find that weird. I mean, seriously, do people gain so much PVP gear at once that they absolutely need a retainer there? It doesn't really matter what people do there, if there was a retainer bell in Urth's Gift, I'd hang out there because the area is cool-looking. lol But I would never ask for that because I never see people there. The GS is populated with players and mini-games, what's wrong with a summoning bell? (And to answer your question with a personal example, the Wolves Den used to be one of the areas I queued and AFK'd in, but I've never PVP'd for my entire FFXIV life. Why? Because the area looks cool and has a retainer bell. lol) No one has been able to successfully tell me exactly why this summoning bell would be such an issue...

    Even this:
    Quote Originally Posted by BreathlessTao View Post
    Simply put, GS is a casino - you don't eat, sleep, and do all your shopping and work in/from a casino.
    Actually... when people are staying in Vegas on vacation, almost all of them eat, sleep, and do all of their shopping and extra work (if any) from a casino because nearly every one of those casinos doubles as a hotel - except for maybe the dive-store, mom-and-pop casinos. The GS is no "mom-and-pop" casino; the Mandervilles could probably afford to offer retainer services (or finish renovating the Haunted House Hotel addition if it really is an Inn Room equivalent). And for my fellow RP-ers out there, if we're supposed to feel like fancy gamblers inside the GS, then why not humor us by letting our retainers "fetch" us some venture spoils while we play a round of Triple Triad? This would actually increase the realism of GS, especially if - like I said before - the summoning bell was located in one of the Lounge areas of the Wonder Square.
    (0)
    Last edited by Katsushiro; 04-14-2015 at 07:21 AM.