


Last edited by Mirakumi; 04-11-2015 at 10:27 PM.
If you're stating the obvious then why the misinformation? Gating jobs behind the 2.0 storyline isn't hardcore nor is having non-gated jobs casual. And that's not even addressing how silly it is to use casual as an insult.
Oh sure, this issue will not affect me since I'm 50 already and have completed the main storyline. But that doesn't mean that I can't question SE's decision to do this. Imagine a new player seeing the trailers for Heavensward and getting hyped for the game. They buy Heavensward and then find out that all the cool stuff that they saw in the trailer is inaccessible to them until they complete the 2.0 storyline. Doesn't make much sense to me.
Last edited by Gilthas; 04-11-2015 at 10:43 PM.



Well that's how I think expansions should be. It should be about going to the next level from beyond ARR. It's always about a story. I really feel that people who expect to jump right into an expansion without experiencing its core game is not experiencing the game as it should be.
They are in the mind-set that everything should be handed to them.
Casual.



Well that's how I think expansions should be. It should be about going to the next level from beyond ARR. It's always about a story. I really feel that people who expect to jump right into an expansion without experiencing its core game is not experiencing the game as it should be.
They are in the mind-set that everything should be handed to them.
Casual.Man, you must hate your own FC.Moon Kingdom is a casual FC, everyone is welcome, we are always looking for new friends to enjoy the game with. "Moon Prism Power, Make Up!" :P
Oh please, stop with the ridiculous rhetoric.Well that's how I think expansions should be. It should be about going to the next level from beyond ARR. It's always about a story. I really feel that people who expect to jump right into an expansion without experiencing its core game is not experiencing the game as it should be.
They are in the mind-set that everything should be handed to them.
Casual.
Jobs not being gated behind 2.0's main storyline isn't people wanting stuff handed to them.
Every new player will have a different perspective on this topic. Some will say, "Oh cool! something to work towards" ( Achievement hunters more or less). Then there's the other side that will say, "Why can't we have these jobs at the start? I want to level them up as I experience the story!".
In the end, you can't please everyone someone will have to bite the bullet as someone will be happy and another disappointed. Opinions are great eh? lol
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