LOL agreed. Though I shall note that tuna will always smell fishy....![]()
The PS4 is still a console; you can call it whatever you want: a low-end PC, mid-ranged, whatever. The fact is that its specs are locked in; if it were truly a PC-based environment, you could change the components of said console to match the needs of a game.Hand waving and calling it "easily rectified" for low-mid range PCs doesn't alter the simple fact that PS4 is for all intents and purposes an low-mid range gaming PC. And like many PCs it will not get a hardware upgrade. PS4 is an x86 platform, it's as much a PC as any PC sold by Dell, HP, Lenovo or anyone else.There is no difference in scaling a client for low-mid range PCs vs scaling it to PS4, hell it's the same code base.
The PC-based architecture simply allows games to be better tooled to perform as expected on PS4; to say that it earns the same respects of PCs, though, is not true. You cannot perform hard-ware scaling with the PS4, that is the only thing that's needed to know that it'll hold the game back inevitably. PCs will never do this on paper, as the requirements will just be raised (Look to WoW or SC for examples).
I have both. Though my PC is a bit aged was top of the line gaming when I bought it and haven't done anything to it. I do play this game on the PS4. I have games for my PC that a console could probably never run. I really don't think that the PS4 is holding anything back on this game or will it in the future. What could they possibly want to add that the PS4 couldn't handle? If there is any limitation its that wire/wireless connection required to play the game.
OK, look, stop defending the PC, it's not under attack. The vast majority of PCs in existence will *never* see a hardware upgrade during their life, how is that any different? PC chauvinism isn't a substitute for logic, reason and fact.The PS4 is still a console; you can call it whatever you want: a low-end PC, mid-ranged, whatever. The fact is that its specs are locked in; if it were truly a PC-based environment, you could change the components of said console to match the needs of a game.
The PC-based architecture simply allows games to be better tooled to perform as expected on PS4; to say that it earns the same respects of PCs, though, is not true.
p.s. please do not assume I am ignorant of PC technology or that I am some console fanboy. I've worked with PCs at the hardware level since 1985, I've torn down and rebuilt PCs, I've built systems from scratch. I'm by no means a PC hater. I'm just calling it as I see it.
Last edited by Kosmos992k; 04-11-2015 at 04:50 AM.
It could probably handle almost anything, at this point. The only things holding it back are the CPU and GPU, both of which are somewhere in the low-mid range of performance classes.
The PS4 has access to 5 GB of its 8 GB reserved for games, according to various developers. Part of the 3 GB is for System operations and background applications, like running Party or PS Store.
5 GB is enough to run this game for years to come, it would seem.
That still doesn't mean that, theoretically, it won't hold the game back at some point if it has the same lifespan that XI did (14 years and running). It's only a matter of time.
@Kosmos: Look, I can see you're getting peeved about the subject, it's obvious. But, you keep referring to points that the PS4 is just as capable as a PC (low-mid ranged), it seems like. All I'm saying is that, no, it's not. The fact is that PS4 hard-locks the game to the PS4's specs. Once a developer commits to developing on PS4, it cannot freely hardware-scale like it may have done in the past. Simply cutting the cord on a console base is disastrous, as most have pointed out. This is a product of locked-in specs; PC's will never have this issue as low-mid ranged PCs will simply be dropped in lieu of newer PCs for PC-only games/upgrades. Simple as that. I'm aware that PC is not under attack; I'm just amazed that people think that PS4 isn't at fault, or at least, that's the vibe I'm getting.
Last edited by JonLuso; 04-11-2015 at 05:00 AM.
According to some people, you don't even have to go that far for it to be 'completely different'.
Speaking of console, what was the reason for no xbox version?
iirc ff11 came to xbox but not ps2
The Xbox did not have a large enough Hard Drive to download and install the game and developing an external device was thought of to store additional memory, but the 360 was close to release. They decided to develop it for that instead because of its ability to store data on large flash memory/hard drive memory storage inherently.
XBox Live. Yeah, that's it. That's all. XI was spared the 'need' for it because the 360 needed a 'killer app' in Japan due to utter disinterest in the console over there. Microsoft wasn't so open to dropping it with XIV, and Yoshida has stated repeatedly that he doesn't want to charge players more than a subscription fee to play the game. He's kept to his word on this with the PS4 given you don't need PS+ to play, not that Sony is forcing anyone to use PS+ to begin with unlike Microsoft with XBox Live.
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