Quote Originally Posted by Kosmos992k View Post
Hand waving and calling it "easily rectified" for low-mid range PCs doesn't alter the simple fact that PS4 is for all intents and purposes an low-mid range gaming PC. And like many PCs it will not get a hardware upgrade. PS4 is an x86 platform, it's as much a PC as any PC sold by Dell, HP, Lenovo or anyone else.There is no difference in scaling a client for low-mid range PCs vs scaling it to PS4, hell it's the same code base.
The PS4 is still a console; you can call it whatever you want: a low-end PC, mid-ranged, whatever. The fact is that its specs are locked in; if it were truly a PC-based environment, you could change the components of said console to match the needs of a game.

The PC-based architecture simply allows games to be better tooled to perform as expected on PS4; to say that it earns the same respects of PCs, though, is not true. You cannot perform hard-ware scaling with the PS4, that is the only thing that's needed to know that it'll hold the game back inevitably. PCs will never do this on paper, as the requirements will just be raised (Look to WoW or SC for examples).