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  1. #11
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Hey something like elemental weaknesses and magic burst would be cool. Hope they add those in the future
    (1)

  2. #12
    Player
    Ultear_Milkovich's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa.
    Posts
    451
    Character
    Pandora Heinstein
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Mercutial View Post
    I just spam scathe and call it a day. Don't have time to min/max with all that Astral nonsense.
    On my side i just only spam auto attacks of my rod. Because back in the days when i played Pong i had a nice paddle and i miss it so much. New games make me sad.
    (3)

  3. #13
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    That still sounds like too much work. I just throw rocks at my TV. One is bound to hit the mob eventually, right?









    I had Pong too when I was a wee lad.
    (0)

  4. #14
    Player
    Ultear_Milkovich's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa.
    Posts
    451
    Character
    Pandora Heinstein
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by AreeyaJaidee View Post
    Hey something like elemental weaknesses and magic burst would be cool. Hope they add those in the future
    In case of BLM this would be fire weakness as fire provides us with 75 or 80% of the total damage (too lazy to make a calculation lol). so adding fire weakness to a lot of mobs wont make a lot of sense except if its compatible lore-wise (i can see Sahuagins or Shiva with fire vulnerabilities. I can also see the other DPS jobs whining about the BLM buff)
    (0)

  5. #15
    Player
    Ultear_Milkovich's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa.
    Posts
    451
    Character
    Pandora Heinstein
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Mercutial View Post
    That still sounds like too much work. I just throw rocks at my TV. One is bound to hit the mob eventually, right?


    I had Pong too when I was a wee lad.
    Good tactic but dont attempt Titan. He will throw back your rocks at you.
    (0)

  6. #16
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by AreeyaJaidee View Post


    Nostalgia bomb, also so sad but so true... Why SE why... Oh well... There's always Blue Mage... Right?
    Well, it's a little more complicated than that...you wanna use Fire III and Blizzard III to switch between Astral Fire (nuke) and Umbral Ice (recharge) states, with Transpose as an alternate to that, fire off Fire III when Firestarter procs and Thunder III when Thundercloud procs, Manaward and Manawall to save your bacon when the mob slips off the tank, and figuring out just when is the best time to hit Flare. But overall, yeah, it's pretty simple.
    (0)

  7. #17
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    720
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    It also wasn't nearly that complicated in XI as the chart implies.

    Also, Magic Bursts were pretty rare to see happen, and 99% of the time it was by accident. Maybe that's changed now, but then, just about everything in XI has changed.
    (1)

  8. #18
    Player
    AkashiXI's Avatar
    Join Date
    Aug 2013
    Posts
    772
    Character
    Akashi Mousai
    World
    Adamantoise
    Main Class
    Archer Lv 90
    This is sad. So much nostalgia, and not enough realism. Others have pointed out that Black Mage in XI wasn't some overly complicated job that required a ton of foresight... it was a nuance of abilities that were situational. Almost all the spells listed became obsolete, and the others used for Magic Bursts/Elemental Weakness/Random factors (elemental weather). It's not that much better than the XIV counterpart.
    (0)

  9. #19
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    It would be neat if BLM (or mages in general) can have access to all the elements. Its sadly ironic that NIN has all elements
    (1)

  10. #20
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,865
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Andevom View Post
    It also wasn't nearly that complicated in XI as the chart implies.

    Also, Magic Bursts were pretty rare to see happen, and 99% of the time it was by accident. Maybe that's changed now, but then, just about everything in XI has changed.
    There were a few fights where Magic Bursts were all but necessary. Aspidechilone and Tortuga being prime examples (you could just whittle down Genbu over time, but Torturuga in the BCNM arena had a timer, and Aspi was like as not to get stolen if you didn't kill him ASAP.) For Torturuga, 8 BLMs, 2 SAMs, 2 tanks, and all the necessary bards and red mages and white mages to keep everyone alive and greased up was pretty standard. The SAMs would make a weapon skill and the black mages would cast all at once, on a timer. It was beautiful.

    But yeah, in regular parties, magic bursts were usually happy accidents.
    (0)

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