Quote Originally Posted by FrejyaAthenes View Post
You realize they could simply warn the players before the point where you're locked out right? A simple "Once you complete this objective, you will not be able to return to Ul'Dah" should suffice.
"Let's put in the last installation of the story quest, but leave people unable to complete it if they still want to be able to access their Grand Company HQ and be able to unlock classes!" ... yeah, brilliant idea there. >.>