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  1. #1
    Player
    ajx's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Faris Dark
    World
    Lich
    Main Class
    Thaumaturge Lv 79

    [Spoilers] Disappointed at lack of phasing in storyline

    I find this to be a major fail on SE's part when

    during the escape from Ul'dah I could see crystal braves and brass blades holding torches coming out in waves from Ul'dahs main entrance. right after the cutscene I run to Ul'dah and was roaming through freely as if nothing happened.
    I should've not been granted entry until completion of the storyline at the very least .


    Am i the only one who faced disappointment on how this was missed out.. I really hope this is taken into consideration for future storylines..
    (7)
    Last edited by ajx; 04-07-2015 at 12:56 AM.

  2. #2
    i went straight to my house in the Goblet and nothing happened.
    (1)

  3. #3
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    I think SE has taken a stance of not wanting events to disable access to content or areas. Enable (ie unlock), sure; but they don't want to cut you off from things, and that's completely understandable - I mean, otherwise we could be completely locked out of Ul'dah by the end of the story, and then what for those that are Flames members, or have been putting off Hildibrand, or want to do their Pugilist quests, etc etc etc

    Like I know that thematically we'd be locked out, and if this was a single player game sure, but in an MMORPG you just cause problems for players.

    It's the same reason
    you can still do the level 50 CUL quest, despite one of the major NPCs appearing in it now being dead
    (13)
    Last edited by Garlyle; 04-07-2015 at 01:09 AM.

  4. #4
    Player
    ElHeggunte's Avatar
    Join Date
    Aug 2013
    Location
    The Nation of Domination
    Posts
    1,468
    Character
    Naiyah Nanaya
    World
    Diabolos
    Main Class
    Monk Lv 100
    Locking you out of a major area just because of the story would have been a terrible idea, especially since it would have happened without warning. They also explained why you're able to return, though it was admittedly a weak excuse. Still, no. Unless it's an area that only exists for the purpose of the story (like a one-off instance) it should never become off limits due to said story.
    (16)
    With this character's death, the thread of prophecy remains intact.

  5. #5
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    If you talk to Alphinaud later he says that it's quite possible that the people n general didn't buy Lolorito's story, and that at least you may be able to walk about freely.

    Granted, there's a LOT of NPCs who say so in all cities and Revenant's Toll. Every guild leader, GC leader and even Momodi tells you they don't believe you're guilty, and a few NPCs also gives you their support, like Slafborn and Sark Malark. Rowena also says like "I really don't buy into that bullshit, but hey, even if I did, your coin is just as good as anyone else's". Also, some crystal braves are scattered throughout the cities and they all either crap their pants upon seeing you, or they say something along the lines of "WTF are you doing here, you're supposed to be laying low". Even the guy barring the door to the rising stones say "Hey, you're here! I don't think you're guilty, but I'm sorry, I have orders to not let anyone through".

    Also, if you talk to the Immortal Flames commander, you find out that Lalafell who's Raubahn's adopted son is taking care of things in your behalf. Also, the Syndicate is keeping the story as drowned out as possible. Jenlyns (the PLD quest giver) tells you about a "serious illness" that the Sultana got, and she's not accepting audiences. In the end, everything is just talks on the corridors and whispers in dark places.
    (11)
    Last edited by AlexionSkylark; 04-07-2015 at 01:11 AM.

  6. #6
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,865
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    After you (the player character) escaped, the Syndicate tried to cover everything up. Brass Blades and Crystal Braves have been told to apprehend all Scions on sight, but they were not told why, and all the Sultansworn have been told is that Nanamo is gravely ill and it's your fault. The guild leaders for any class you have at 50 don't believe the rumors, and the Brass Blades and Crystal Braves throughout the land are kind of reluctant to bother you as well.

    Because of the unexpected loss of Teledji and the fall of Raubahn, things didn't go quite as planned and Lolorito is biding his time for something.
    (11)

  7. #7
    Player
    ajx's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Faris Dark
    World
    Lich
    Main Class
    Thaumaturge Lv 79
    I dont think phasings that big of a deal as some make it sound . I do understand this is an MMO and you cant be locked out of an area for good.

    Theres only 2 quests to be completed after this event. If 2 quests is much, at the very least I should've been forced to escape from Thanalan (2 gametime minutes). That way one could argue its been a while and things have settled down for me to be able to roam around freely.

    Besides I think other MMOs have limited locked/phased content as well in place, and it works out fine.
    (1)

  8. #8
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by ajx View Post
    Besides I think other MMOs have limited locked/phased content as well in place, and it works out fine.
    Locking you out of Ul'Dah until the story can be resolved in Heavensward is a terrible idea. You would be unable to access a ton of areas: Hall of Flames, Goldsmiths' Guild, Weavers' Guild, Miners' Guild, Gladiators' Guild, Thaumaturges' Guild, Pugilists' Guild. You'd be completely unable to finish the Hildibrand quest line as well as some of the Postmoogle quests. With a three month content drought ahead of us, it wouldn't make sense for them to lock players out of things that will help them pass the time until the Heavensward release. I'd be pretty upset, as would a lot of others.

    I think some of the NPC's are funny, like the Crystal Brave in Mor Dhona that trips over himself stuttering in abject fear.
    (1)
    Last edited by Ashkendor; 04-07-2015 at 02:00 AM.

  9. #9
    Player
    FrejyaAthenes's Avatar
    Join Date
    Nov 2014
    Location
    Limsa Lominsa
    Posts
    322
    Character
    Freyja Alfodr
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Ashkendor View Post
    Locking you out of Ul"Dah until the story can be resolved in Heavensward is a terrible idea. You would be unable to access a ton of areas: Hall of Flames, Goldsmiths' Guild, Weavers' Guild, Miners' Guild, Gladiators' Guild, Thaumaturges' Guild, Pugilists' Guild. You'd be completely unable to finish the Hildibrand quest line as well as some of the Postmoogle quests. With a three month content drought ahead of us, it wouldn't make sense for them to lock players out of things that will help them pass the time until the Heavensward release.
    You realize they could simply warn the players before the point where you're locked out right? A simple "Once you complete this objective, you will not be able to return to Ul'Dah" should suffice.
    (1)

  10. #10
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by FrejyaAthenes View Post
    You realize they could simply warn the players before the point where you're locked out right? A simple "Once you complete this objective, you will not be able to return to Ul'Dah" should suffice.
    "Let's put in the last installation of the story quest, but leave people unable to complete it if they still want to be able to access their Grand Company HQ and be able to unlock classes!" ... yeah, brilliant idea there. >.>
    (9)

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