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  1. #21
    Player
    Ronivan's Avatar
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    Apr 2014
    Posts
    142
    Character
    Roni Beoulve
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by MN_14 View Post
    I have one question about the crafting simulator. What does the 6% under total quality success mean?

    I hope that isn't the probability that you'll actually achieve 76%.
    I really dunno. But it does indeed get me 76% real (83% more or less if I use Innovation too). I also use a steady variation of the rotation for the 586 Difficulty stuff, and work very nice. This is mine for
    Wootz Ingot as sample: http://link.ffxivcrafter.com/?id=cbf20
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    Last edited by Ronivan; 04-04-2015 at 01:15 PM.

  2. #22
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Ronivan View Post
    I really dunno. But it does indeed get me 76% real (83% more or less if I use Innovation too). I also use a steady variation of the rotation for the 586 Difficulty stuff, and work very nice. This is mine for
    Wootz Ingot as sample: http://link.ffxivcrafter.com/?id=cbf20
    It's the chance of hitting ALL your quality touches without failing. So in the rotation posted above, it's .8 x .8 x .8 x .8... etc.

    and in your synthesis chance, it's .9 x .8 x .8 x 1
    correlating to PbP, RS x RS under SH2, CS2.
    90% 80% 80% 100%


    Btw, what I would change about your Wootz ingot rotation is that you have no bait step. Since Byregots on Good vs. Normal makes a World of difference, you want to leave 2 CS2 left before you finish so you can use one of the CS2 as a free bait. Also, your second PbP nets you less progress than a RS. Since RS is 0 CP, I think it's worth putting another RS under SH2 and save the CP.



    Without messing with your rotation too much, this is what I'd use, it requires 1 ToTT but that's pretty much because of Innovation, without it, you're short 1 CP which you could just meld your off hand for if you'd prefer 0 RNG. Or you could just use Byregots without SH.


    http://link.ffxivcrafter.com/?id=cbf27
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    Last edited by GenJoe; 04-04-2015 at 03:17 PM.

  3. #23
    Player
    Ronivan's Avatar
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    Apr 2014
    Posts
    142
    Character
    Roni Beoulve
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Thats a cool change in the Rotation, thanks. I never got any problems using Byregots without SH, incredibly it fail just once doing the Master Books 2 (PbP failed much more, don't know why). My objective in the rotation conception was trying to avoid as many ToT as possible, since its totaly random condition. Exelent condition I don't even count, while doing the Master Books 2 I didn't see any Exelent condition in the final parts of the rotation. I don't have problem adapatating the rotation to the situation of the turn, my problem, as I have stated before, was the very poor RNG I got. Its too much abnormal, I can't trust in the game. I don't think FFXIV has a fair RNG system, I have the utmost sure that it loop to failures.
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  4. #24
    Player
    Alx789's Avatar
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    Apr 2014
    Posts
    239
    Character
    Vik Ktototam
    World
    Phoenix
    Main Class
    Archer Lv 60
    No. In my masterbook 2 simulations 76 or other amount of % means nothing if you hit >10 touches. It seems to me that it doesn't know about iq11 cap.
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  5. #25
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    Quote Originally Posted by Ronivan View Post
    What I wanted to say with my post was that I don't like luck based work, its a nightmare when the RNG of the game is looping to failure.
    To be honest, it's not RNG that was causing your problems, but from simply pressing the wrong buttons at the wrong times.

    I've said it before, but nobody should be blindly following any of the dozens of poor "rotations" on here/reddit etc, if they want to unlock master II books with as little waste as possible.

    Learn how to craft manually and situationally and you'll find the "RNG" element is trivial.
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  6. #26
    Player
    Ronivan's Avatar
    Join Date
    Apr 2014
    Posts
    142
    Character
    Roni Beoulve
    World
    Behemoth
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by scarebearz View Post
    To be honest, it's not RNG that was causing your problems, but from simply pressing the wrong buttons at the wrong times.

    I've said it before, but nobody should be blindly following any of the dozens of poor "rotations" on here/reddit etc, if they want to unlock master II books with as little waste as possible.

    Learn how to craft manually and situationally and you'll find the "RNG" element is trivial.
    Perhaps you thought that I was using macro? No, my rotations are totaly manual, I adapt the them based on situation. All that go as waste because of the poor game RNG. I know every situation on which skill should be use, I can turn bad to good based only upon condition, but it don't matter if the RNG don't help. Hasty fails like hell, Reclaim, even skills with 90% sucess fails almost all time. Don't matter how good you know your rotation, everything falls to rng to be good or bad. Pressing the wrong buttons at wrong times? What was that about? You take me for senile who presses random buttons and don't know what I'm doing? Or perhaps you are saying thats theres a magical time to press buttons? I really felt insulted here by your comment.

    Edti: really posting here about in game problems is also a disgusting experience too, specially when people how feel they are so good that the everyone else is a loser. I'm out, don't want want to see any more of this.
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    Last edited by Ronivan; 04-05-2015 at 02:37 AM.

  7. #27
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    Quote Originally Posted by Ronivan View Post
    Snip
    Sorry if my above post offended you, that was not my intent.

    I did not think you were using a macro, But the "roation" you were using for the tokens must have been pretty bad, based on your comment below:

    Quote Originally Posted by Ronivan View Post
    I just need one ToT before the second CZ, all ToT besides that add more chance for me to use an extra buff at the end (like Innovation).
    That alone tells me that you were making things far more difficult for youself, i.e. making your "luck" far worse.
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    Last edited by scarebearz; 04-05-2015 at 03:04 AM.

  8. #28
    Player
    Malakai's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    224
    Character
    Malakai Bazluth
    World
    Hyperion
    Main Class
    Paladin Lv 100
    13% HQ progress + 11 stacks IQ + Greater Strides + ING2 + BB + Normal condition = 42%
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  9. #29
    Player
    MN_14's Avatar
    Join Date
    Feb 2015
    Posts
    297
    Character
    Minerva Nakts
    World
    Coeurl
    Main Class
    Weaver Lv 80
    Quote Originally Posted by Malakai View Post
    13% HQ progress + 11 stacks IQ + Greater Strides + ING2 + BB + Normal condition = 42%
    That's the nature of these crafts. To get more than that you need at least one of the following:

    1. Buff byregot's with great strides, ingenuity 2 and innovation (I can confirm that with a lucis tool you get around 74%).
    2. Land more than 10 touches and/or land a hasty on an excellent somewhere in the middle of the craft.
    3. Land byregot's on good or excellent
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    Last edited by MN_14; 04-05-2015 at 07:15 AM.

  10. #30
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Ronivan View Post
    Edti: really posting here about in game problems is also a disgusting experience too, specially when people how feel they are so good that the everyone else is a loser. I'm out, don't want want to see any more of this.
    Well, I didn't wanna get into your token rotation, but since we're talking about it.. I can see some minor areas that could use work on and all scarebearz is saying is that you CAN eliminate much of the RNG by improving your rotation.
    Also, you say that you like to minimize your dependence on Good and Excellent conditions, but the fact is, you need to squeeze every little one of those you can get. The way I see it, Grabbing all the ToTT I can is a back up plan for when my hasties fail more than they should. So if I get enough ToTT, I can get another round of Manipulation and get 3 more tries at it. This isn't an e-peen measuring contest, so I hope my intentions aren't misconstrued. But if your rotation could use an improvement, why not try and learn from other people?



    So to prove this point, I had one class which I did not have the token for, CUL. I just made a video of myself making the tokens.. and well.. hmm.
    This was done with 399 Craftsmanship and 390 Control. regular old Chantico and Artisan off hand. Which made my synthesis rotation a little awkward. I should've probably bought artisan's frypan to make my life easier.

    My results are as follows.

    Craft 1: Messed up the rotation, made a few mistakes and ended up with 18%. HQ Lucky

    Craft 2: Made no major mistakes (should be the case 100% if you're focused, I was distracted with typing out my thoughts and well, my mind wanders..) Ended with 90%. HQ

    Craft 3: Probably what your average craft would look like, didn't make any blaring mistakes, but failed a few hasties, failed a Rapid Synth etc.. But it was still going pretty good, my driver crashed at 80 dura, 44 CP, 4 charges of SH2, and 8 IQ stacks.. Wouldn't have trouble getting to 11 stacks by finisher, good finisher would've put me at over 60%. Should've been hq, but my PC crashed, so I lost my 2 FC3s here.

    Craft 4: Starts in Vid #2. I forget to use Ingenuity.. -_- (told ya I'm mistake prone) Got teased by Excellent on 10 stacks with only 20CP left.. Had to go with Byregots on Normal with no GS. 15%. Got HQ, Luck. Then I realized I used NQ mats (another mistake). If I did it right, even with Normal non-GS Byregots, it would've been 26%.

    Craft 5: Made some minor mistakes, not as bad as last one.. IQ10, baited Byregots on Good. 26% HQ.

    Craft 6: Got an Excellent condition early on IQ9, so just hit it for 38%. HQ.


    Apologies for the quality.. I didn't think it'd be THAT horrible.

    Video 1: Crafts 1-3
    https://vid.me/qk8A

    Video 2: Crafts 4-6
    https://vid.me/69Ax

    So what is the point of all these?


    1. I make a crap ton of mistakes.. I usually have to get myself into crafting mindset beforehand but this time, the recording was distracting me quite a bit.. got a lucky HQ on 18%

    2. Craft 1 is utter crap, I made a lot of mistakes because I was just coming up with the rotation off the top of my head trying to check if it'll work and what not.. I got lucky with this one.. 18%

    3. Crafts #2 is ideal if everything goes right, you'll hit over 70% with a Good bait. In this case, I hit 90% with Excellent. It came early, if it came at the right time, that would've been 100%

    4. Craft 3 and 5 are average (25-30%). Good bait not necessary to hit that range of hq %.

    5. Craft 4, well.. I used an nq relish for the craft by mistake.. so I'm 1494 quality short on the final product which would push the hq% up to 26%. 26% with Normal Byregots, if I was able to bait, that would've been over 60% as well.

    6. Even with all my mishaps, I ended all my crafts with 10IQ minimum (except the early Excellent on IQ9, but who wouldn't ). I didn't have to reclaim a single time because I couldn't get enough stacks. In fact, I already reach my point of no return by the time I get into my baiting phase because I don't have enough CP for a Reclaim after I pop my GS.

    7. 2 CS2 to finish gives me a free bait chance. Refer to Craft #5, I hit Good on my third attemp as my GS is about to run out.



    So all in all, I made 5 HQ and lost 2 FC3s due to a dc. didn't make a single NQ but that was because of luck. If I don't count the 18% and 16% HQ, that usually doesn't happen. I would've ended with 3HQ and 2 NQ. Still giving me enough chances to get HQs before having extras on my supra turn-in and... CRAP and I just realized as I'm typing this that I only needed 3 HQ for the manual...

    So... I made 2 extra HQs and lost 2 FC3s from the dc... so I lost 6 FC3s overall -_-


    Anyway, I just made the video to show that manual token crafting is not all about being at the mercy of RNG.. If you've had to reclaim 20 times to get just one book:

    a. your rotation has some serious flaws if you're constantly reclaiming due to low IQ stack.
    b. you're being too cautious if you're rumination reclaiming because you can't bait Byregots on Good.. Not having your supra helps here of course, since you have 5 nq to fall back on..

    Crafters can't be timid, crafters have to be bold and take chances, spend the money, reinvest, earn more money etc...

    If you want to chalk it up to my good luck, by all means, this one did go pretty lucky considering all the mistakes I made. But, with my subpar gear 399 craft / 390 control and all the mistakes, how much bad luck on top of it would it take until I have to reclaim dozens of times? It can happen sure, but certainly hard to replicate for every single one of my crafts 7 more times..

    My point is.. If you're having to reclaim because you fail one or two 80% actions, instead of being at the mercy of RNG, you need to look for other ways to get around the failure. On craft #3, I still failed plenty of times, but I was well on my way to 11 IQ stacks by my finisher and looking at about 70% hq with a good bait. ~30% without. Pity my driver crapped out before I could finish it though




    P.S.. Crap, still can't believe I made 2 extra HQs... now I'm not so happy that the 16% and 18% gave me HQs.
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    Last edited by GenJoe; 04-05-2015 at 09:40 AM.

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