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  1. #91
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Intaki View Post
    A broken system which gets continued development out of the pocket of players who have never and likely will never benefit from it.

    And again, if housing is to be considered just fine as is, why not limit things in other sectors of the game in the same way? Only a certain number of Artisan/Forager equipment can be purchased, only a certain number of drops from raids per server; once they're gone, they're gone!
    Actually, I would be pretty cool with that, IF they implemented a system of non-consensual transfer. Make the artisan gear like WWE Belts. You can challenge the wearer of the equipment to a "crafting competition", and whoever gets the best HQ goods, gets the gear. Raiding gear, transfer through dps skill checks (battle square anyone?). Housing through design competitions. whoever can actually design the best house, gets housing.
    (1)

  2. #92
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    Dude do you have any ideas that AREN'T like shockingly terrible?

    Quote Originally Posted by polyphonica View Post
    I think the biggest issue is the fact that all the servers appear to be exact replicas of each other, creating a big disparity between the busy servers and the lighter ones. I don't know if it must be that way or not, but if so, it would probably make sense to offer emigration incentives.
    I don't know much about their server architecture, but that does seem to have a ton to do with how limited the housing is. I suppose the best hope for us all is that as Heavensward goes forward they settle this stuff out. They're talkin' about 4 million players, but the housing would fit in with a small game with maybe a couple thousand, where a hard limit would be doable. Limits are creating horrifying economic situations and bottled demand now, even with the high prices they got a million complaints about when it was rolled out.
    (1)

  3. #93
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Verdan View Post
    Dude do you have any ideas that AREN'T like shockingly terrible?
    Then give him better ideas he can improve upon. In case you failed to notice his ideas are direct improvements of the ideas you guys suggest yourselves...lol.
    (0)

  4. #94
    Player
    Verdan's Avatar
    Join Date
    Sep 2013
    Posts
    503
    Character
    Verdan Lankost
    World
    Goblin
    Main Class
    Carpenter Lv 70
    Are you kidding me? Are you kidding me
    Did you even read that post? Or the post where he says you should only get to play for a limited amount of time so that people don't hang around and socialize? Or where he called me a (GOT DANG)commie for wanting people to all be able to experience content in a videogame?
    The problem I want to solve is housing being actually impossible to get on some servers, and practically impossible to get on others. A hard limit on housing forces this, and transferring isn't an answer, especially because there's a bunch of limits what you get to transfer and where you get to transfer to. Even if they eventually add a few districts, you're dealing with bottled demand on servers with no available plots, which will cause that stuff to be snapped up quick. The only real solution is to add a buncha new plots at once, or to continue adding districts at a good clip. Ideally, by auto-generation when stuff is full or certain plots are snapped up. If server architecture is the problem, I suppose we just gotta wait. But I'd certainly like to have that stuff beefed up before they add more stuff to housing, because a lot of people are locked outta content right now cause there's either no room or economic nightmares.
    This is incompatible with people's stuff getting taken. I want everyone to be able to see the things they want, because this is just a videogame and we're all playing to have fun.
    (3)
    Last edited by Verdan; 04-04-2015 at 12:31 PM.

  5. #95
    Player
    Zelas's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    369
    Character
    Ciel Valke
    World
    Balmung
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Verdan View Post
    snip
    At this point, it's pretty clear you're feeding a troll. He's not from Balmung, so why should he even care what's going on there?
    He has a house of his own, which he wasn't shy to mention a few times.
    If anything, he's just enjoying laughing in our faces by making completely sarcastic bullshit suggestions to piss people off.

    And people are biting, apparently.

    Seriously, though. In the event that I'm wrong and he's not actually a troll, then he's just a self-entitled kid who likes being a special snowflake, so he wants everything to be limited. Which is a pretty stupid mindset to have in a MMORPG like FFXIV, where everything is pretty much designed to be casual and accessible.

    Don't waste your time arguing with him.
    (4)
    "I'm OK. This rock broke my fall."

  6. #96
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Zelas View Post
    At this point, it's pretty clear you're feeding a troll. He's not from Balmung, so why should he even care what's going on there?
    He has a house of his own, which he wasn't shy to mention a few times.
    If anything, he's just enjoying laughing in our faces by making completely sarcastic bullshit suggestions to piss people off.

    And people are biting, apparently.

    Seriously, though. In the event that I'm wrong and he's not actually a troll, then he's just a self-entitled kid who likes being a special snowflake, so he wants everything to be limited. Which is a pretty stupid mindset to have in a MMORPG like FFXIV, where everything is pretty much designed to be casual and accessible.

    Don't waste your time arguing with him.
    Considering replies like this one I cant fault him for trolling you. Between giving a troll reply and getting flamed, or making a sensible argument and getting flamed anyway, I would say the first one is the better choice.

    Why respond with actual arguments if people will ignore them anyway, and burn you on a stake for not agreeing with them? Atleast if using a troll reply, someone gets enjoyment out of this pointless discussion.
    (0)
    Last edited by Aeyis; 04-05-2015 at 07:23 AM.

  7. #97
    Player
    GenJoe's Avatar
    Join Date
    Apr 2015
    Posts
    600
    Character
    Arugo Kusaragi
    World
    Jenova
    Main Class
    Alchemist Lv 50
    Quote Originally Posted by Zelas View Post
    MMORPG like FFXIV
    That's the thing.. There is no MMORPG like FFXIV.. Much of FFXIV design defies MMO traditions and it's not exactly like the other FF games either..
    I think the game suffers some serious identity crisis it's very wishy-washy when it comes to certain ideals.. It's like SE wants to please the casual gamers as well as the hard core gamers, which isn't a bad idea, but you can't please everybody..


    Quote Originally Posted by Zelas View Post
    he wants everything to be limited. Which is a pretty stupid mindset to have in a MMORPG
    In the case of the former, that's how many MMOs are designed.. not all content is freely available to everybody. Housings are usually first come first serve, and you can even take other people's house/fort down and take over.


    Quote Originally Posted by Zelas View Post
    FFXIV, where everything is pretty much designed to be casual and accessible
    Hmmm... But that's what would lead a lot of MMO players to get tired of the game.. Many of them need/want competition, no matter how trivial it may be. We need something to fight over, a medal, something tangible that we can see as a token of our efforts.



    I'm not trying to twist your words by quoting you separately, but that's just how I feel about the game in general. It's very hard to put a finger on it and declare what kind of game this is.. I still enjoy parts of it, the hard core grindy part.. But the general loitering around cities and RP'ing doesn't really appeal to me much. In fact, most of those people just sitting around with shiny weapons with names like Kirito, Naruto, and whatever else anime character happens to be the flavor of the month just annoy the hell out of me, I wish there was less of that around here which is why I'd prefer a more hard-core dog eat dog environment and that can be achieved by limited goods which people have to compete over. Housing, gear, titles, money, whatever else it may be..

    But I don't really care about the housing issue anymore, if it'll make you people open up your wallets and finally spend some money on the MB and get the economy flowing, by all means


    I'm just throwing in my two cents to say what I feel is the source of this huge divide between the player bases' ideals.
    (0)
    Last edited by GenJoe; 04-05-2015 at 02:00 PM.

  8. #98
    Player Intaki's Avatar
    Join Date
    Oct 2014
    Posts
    368
    Character
    V'aleera Lhuil
    World
    Balmung
    Main Class
    Lancer Lv 79
    Quote Originally Posted by GenJoe View Post
    In the case of the former, that's how many MMOs are designed.. not all content is freely available to everybody. Housings are usually first come first serve, and you can even take other people's house/fort down and take over.
    In EVE online, one of the most ruthless, cutthroat, and casual unfriendly MMOs in the entire genre, it is easier to acquire personal territory and keep it than it is to own a house on a crowded FFXIV server.

    The FFXIV housing system does not cause competition. It's just a first-come first-serve game mechanic that functions as a gateway to even more game mechanics subsidized by the entire community for the benefit of only a few players.
    (3)
    Last edited by Intaki; 04-05-2015 at 02:16 PM.

  9. #99
    Player
    DVain101's Avatar
    Join Date
    Mar 2015
    Posts
    1
    Character
    Braya Heller
    World
    Cerberus
    Main Class
    Thaumaturge Lv 49
    I'm paying a monthly subscription, like everyone else. That alone is reason enough for everyone to have the same opportunities and the same freedom of access to the content that is being created with OUR money. I mean, it just doesn't make sense, why should I be spending my hard earned money if it's being used to develop something just a select few players can enjoy? I mean, I can't enjoy it, so why should I pay for it? Why should anyone? As it is now, housing would make more sense as an optional service in the mogstation that you pay for separately to your subscription.
    People shouldn't have to transfer to a different server and they shouldn't have to do anything else but invest their available ingame time on it... And they definitely shouldn't be attacked by elitist pricks that have fragile egos, too much free time and a need to constantly feel "special".
    (3)

  10. #100
    Player
    tocsin's Avatar
    Join Date
    Aug 2014
    Posts
    589
    Character
    Tocsin Wolndara
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Zelas View Post
    Feeding the troll.
    Off chance, am I the one being considered the troll here?

    if so, I most certainly do not mean to be. I merely am pointing out, that housing, lijke in the real world, should be considered a valuable resource, and if we just give them out to everyone, then they cannot be.

    I have an alt on balmung. He will never have a house. That's the price I pay, for having a character on such an over-populated server. That's the price we all pay for having our large server benefits.

    pro:
    lack of RMT spam
    faster flowing market board
    easier to find raid groups
    more socialization
    "balmung elite" status
    cons:
    no housing
    login queues
    more undercutters
    less tolerant of newbies
    nonexistent chances of getting credit for hunts

    its just a tradeoff. The grass isn't greener on either side, it just tastes different.
    (0)

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