The reason for the topic was not so much to defend SE as it was to refute the suggestion that SE does nothing, made by players frustrated by the amount of RMT Spam. Clearly they are doing something, permanently banning 11,000 accounts is not exactly a minor ban.
Some in this topic have turned to numbers of unclear origin to justify their arguments. When RMT is discussed, people often start pulling numbers out of the air, and I feel like there is no point doing that because the only numbers we have that are concrete is the number of account bans.
It's repeatedly asserted by some that RMT abuse the free trial offer - if that is the case (and I am sure that SE has the analytics to figure this out) then clearly SE need to put a cap on the number of tells a player in the free trial period can send.
On the other hand, others repeatedly assert that RMT mostly use stolen/compromised accounts. I have to say that if that were the case, then over the course of the life of FFXIV ARR, anything up to a quarter of a million accounts must have been compromised - if that were the case I think we would all know about it because that many hacked accounts presents a real epidemic. So, somehow I think that this is less of an issue that some would suggest.
Also the recent strong increase in RMT volume did more or less coincide with the 14-day free trial offer which would tend to point to more RMT using the free trial, in which case we should cap the number of tells that may be sent.
Either way, we need to have a much easier way to report spam, via an option when you right click a player name in the chat log. That report as spam button should have a toggle to allow players to automatically blacklist anyone reported for spam, blacklists should be account wide, not single character and finally, we need a longer blacklist, or a better means of managing it.
No, personally I think SE could do more, but clearly they are doing something.
We have 3 months (almost) until 3.0 lands, that's a long time. I'd like to hope that we see a quality of life patch somewhere in the middle of that time. That would be a perfect opportunity to implement better spam reporting and blacklisting facilities.
Also, I do strongly agree that we should be punishing gil buyers, a temporary ban is simply not sufficient. An immediate permanent might work, but it's irreversable. An alternate would be for players who buy gil to have the levels and XP on their character(s) set to 1 for all their DoW, DoM, DoL, DoW classes/jobs. Either that or a permanent fixed title along the lines of "Convicted Gil Buyer" that always displays with their character name.
Oh, by the way, has anyone noticed the irony that here on their own forum a brand new player can make about 1 post a day and can't start topics, and yet in game they are able to spam the entire server with tells...love that consistency. The restrictions on the forum are designed to prevent trolling and flooding. I can't help but wonder why the same logic is not used within the game itself.
Reply With Quote


