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  1. #181
    Player
    DarkDedede's Avatar
    Join Date
    Nov 2013
    Posts
    646
    Character
    Red Cork
    World
    Sargatanas
    Main Class
    Summoner Lv 70
    I wouldn't say the trial is "too hard." However, I do have two suggestions that I think would be useful.

    First, since there's no tradition way to wipe (unless the dragon reaches the end), there should be an option to "vote restart." Even after a couple runs it's pretty apparent that if the dragon reaches a certain point, with a certain amount of health, there's really no chance of winning. There's very little point to waste those precious minutes watching the dragon go through with the inevitable. I think that time could be much better spent coordinating the group.

    On that note, should the timer expire, I think that there should be an option to restart the instance with the same DF group (if the members of that DF group choose to, of course). Coordinating a group of new people is almost as time consuming as the fight itself. I had one DF group, last night, that was learning the fight rather well. We were making steady progress, with each attempt. We would have actually won the fight, if we actually had ten more seconds to spare (seriously, ten seconds). Of course, the timer expired, and we were kicked from the instance. The group dynamic, that we painstakingly crafted, just dissapated into the aether. There was no choice but to DF with an entirely new group. The second group I ended up with was absolute garbage. We had to spend another five to ten minutes explaining the fight, and we never got as coordinated as the first group.

    If the first group had one more chance, with enough time to spare, I'm positive we would have won that fight. I'm sure there could be something that can be done to help the time management aspects of the fight, without having to nerf the dragon into a puk. The real difficulty isn't the fight, but rather coordinating a group of people, mostly entering the fight willingly blind, within the time limit.
    (7)
    Last edited by DarkDedede; 04-01-2015 at 09:54 PM.
    "Fun comes first. If it isn't fun, you're doing it wrong." -Naoki Yoshida

  2. #182
    Player
    ruskie's Avatar
    Join Date
    Aug 2013
    Posts
    1,966
    Character
    Asny Rak'nys
    World
    Cerberus
    Main Class
    Bard Lv 70
    Quote Originally Posted by Zfz View Post
    Absolutely none other than having fun. :3

    As tank, there's no fun kiting the mobs. We tanks have been controlling mobs since Sastasha. I guess DPS gets more fun out of it pumping the canons...
    Hmmm cannons... nope didn't touch them as dps. Kept poping CDs, pots etc... and burning the dragon along with signing ballad for the pld to be able to keep flashing the mobs every so often. While the other tank and one healer were on cannons and the blm while not aoeing adds and boss on the dragon killer... Melee, other bard and myself kept the pressure on the dragon and on any adds that got out of hand. When we cleared we only used 2 dragon killer shots and were coming up on the third one.
    (0)

  3. #183
    Player
    Ecks007's Avatar
    Join Date
    May 2013
    Location
    Limsa Lominsa
    Posts
    1,064
    Character
    Ecks Grimoirath
    World
    Diabolos
    Main Class
    Arcanist Lv 90
    I did this with DF group, was a first time for many if not all. Lost the first two tries, and beat it (barely) on the third try.

    DF is completely doable, however there needs to be communication between players.
    (0)

  4. #184
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Ppl need to go back to stone vigil hm & castrum to learn cannon basics 101 lol
    But yes there really should be a vote restart as technically u only got 3 attempts before the instance times out.
    I cringe when i see no one even attempts to Limit break.
    Its like what r u guys even saving it for? Lol
    Adds? Why r they still there then... Hakdbdjhekskdbdkslsbdndjdbskshd doesn't have to be harder than coil guys. But i guess it just needs more time and practice before ppl come up with burn strats.
    (1)

  5. #185
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Like with anything else that is new, most people aren't going to have a clue what to do and this is not a fight where you just smash 1-2-3 on the giant boss. Get in the fight, learn what each mechanic is about and fail (or fluke a success) then get back in and TEACH YOUR GROUP what to do. I know this is a foreign concept, but most DF groups are full of sheep who will follow orders. As long as someone gives the orders, most fights like this are trivial. Either way in a few weeks everyone and their mom will know this fight and it will just be a long and boring trial for your tomes.
    (0)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #186
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Make a pure tank and spank fight: "The fight is too easy. Why doesn't SE add depth and complexity to this fight!?"

    Make a fight with depth and complexity: "The fight is too hard. Why doesn't SE ease up the mechanics of this fight!?"

    It is actually hilarious at this point how SE cannot make you all happy no matter what they do. The fight is actually really easy, you just need to actually work with the mechanics instead of just sitting there hitting stuff.
    (5)

  7. #187
    Player
    Mugiawara's Avatar
    Join Date
    Jul 2014
    Posts
    1,460
    Character
    Yoku Dekimashita
    World
    Faerie
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Yumi_umi View Post
    But i guess it just needs more time and practice before ppl come up with burn strats.
    Like I said, if people cannot DPS race it to the end, it's nearly a lost cause. You HAVE to use those tanks.
    There is no way unless you're like ilvl 200 because a lot of the damage from from all the cannons. There are too many adds for you kill and damage Vishap at the same time.
    Without snaring him, he goes up too fast. Missing one tower cannon is a bad thing, though the text tells us
    "Better not miss the next one." So it's pretty much 1 screw up, you're fine but you have to it right next [Maybe the first tower cannon
    if you happen to miss..]. What kills me is:
    THEY TELL YOU WHEN TO GO AND DO WHAT YOU NEED TO DO. It's not a healing intensive fight. Healer 1 can man the cannons,
    so can Tank 2. I really reeeeeaalllllyyyy hope we get more things like this. People need to step it up
    and trying to communicate better....I ended up doing it with my FC because I rolled the die twice and lost patience in DF
    because I wanted to see the story so badly lol.
    (2)
    Last edited by Mugiawara; 04-01-2015 at 10:40 PM.

  8. #188
    Player
    AxelDH's Avatar
    Join Date
    Jan 2014
    Posts
    208
    Character
    Axel Darkhero
    World
    Phoenix
    Main Class
    Archer Lv 100
    Pretty sure this new trial isn't harder than Final Coil, and OP seems to have cleared that already!
    (0)

  9. #189
    Player
    Raeletta's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Raeletta Delqit
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Gotta join the chorus here. It is NOT a supremely hard fight.

    1 DF group disbanded after the second failure (I was sad, but I had an idea of what to do), One PF group disbanded after a third failure (Not enough time for a fourth attempt, everyone suddenly "Going to: wait for the video / wait for my FC / go to bed").

    Then I made my own PF group, grabbed two friends to heal. Went in as a tank, we had two attempts and figured out exactly what to do, and when to do it. We left the instance and restarted, a DPS switched to tank, I switched to Monk and manned a cannon the whole fight. Failed with 2% HP on the boss. We tried once more, knowing exactly how to do it now, and knowing why we failed: Too much focus on the mobs.

    Tanks were instructed to keep the mobs under the boss as much as possible otherwise we would not target them, we missed the middle Dragon Killer (The responsible person had died), but continued with hope.... and Bang, finished it just before it reached the last set of cannons. In addition, during the time where the cannons are down and he's beating on the barrier, we did as much damage as we could, including using the LV3 LB when it became available.

    It took some doing, some learning, and me for the first time in a long time making my own PF party (I hate leading) and telling people what I'd learned, but we got it down.

    This is how any major story fight should be. Difficult enough to require learning, but not impossible. We missed a dragonkiller and still nailed it with a little time to spare, so it's not like there is no room for error. From initiation to completion, the successful run was 11 minutes and 8 seconds.

    The fight is fine. If they changed 1 single thing, maybe, just maybe, I'd accept the dragonkillers doing a little more damage than they do.
    (0)

  10. #190
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,992
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Initial impression of this fight: I really, really don't like it. If it doesn't get toned down a notch (which I imagine it eventually will be), I can easily see a lot of people not even making it to Heavensward.

    Threads like this one popping up don't surprise me one bit. Nor do all the responses touting how easy it is once you know how to do it (wow, so pretty much like everything else in the game)
    (1)

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