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  1. #21
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Something to keep in mind is that we are most likely going to see more patches added in before xpac release. Yoshi-P's aforementioned 2.56 patch, for example, could house the tome cap removal. It may even be possible that it was accidentally not included in the patch notes for 2.55 (though this one is far less likely).

    Whether or not they remove it doesn't seem like a big deal, one way or another, but I wouldn't put it past them to want to stretch out the grind a little longer until June, given that this is a new approach to an end for everyone to see in FFXIV. But if that were the case, I'd think this would be how it plays out (and somewhat of why).

    2.55 - Remove cap on WoD and FCoB loot. Give WoD gear wider use, which wouldn't happen if poetics cap were removed at this point, and keep Poetics weapons from being looked at the same as Soldiery weapons.
    2.56 (maybe in a month or so from now, i.e. early May) - Remove tome cap. Allow people to get pretty much everything they'd like to get before Heavensward.
    (0)

  2. #22
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by SpookyGhost View Post
    Do you not see the problem with that line of thinking? Do you not see why a cap on a currency shouldn't be the only thing that hooks you to an MMO? Honestly though, whatever. I'm heated over something that doesn't even matter to me, but it's still just so backwards and I hope it doesn't continue in the expansion. I know it will, but hey, stranger things have happened.
    This is the only question that matters in this thread, of any thread of any MMO post WoW that isn't a sandbox.

    Raiding should not be the only method to obtaining end game gear. I'd personally prefer a system where all gear is crafted and the only thing that drops from raids and dungeons are enhancers like materia or gems or other things that can then be crafted into gear to make them stronger. That way you can get the 'look' for people who just want that. You can get the people who raid for higher stats and BiS. and then of course you get the people who just raid because they want to raid.

    But honestly. if you're only raiding because you want the gear and not because you think raiding is fun... then I hate to tell you, but there's something wrong.
    (0)
    Last edited by Havenae; 03-31-2015 at 06:18 PM.

  3. #23
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    What are you all talking about? Wod having no loot lockout isn't the same thing as having no tome cap...

    First of all, with no cap on tomes, you could get an Ironworks weapon every week by just doing that weekly quest and farming tomes, instead of 3 weeks worth of tomes.

    Second, Wod only drops 120 gear for you left side, you can't upgrade it to 130, and you can't get accessories that way.

    And as for farming Coil... are you even listening to yourselves? The majority of players can't farm it, because they haven't beaten it in the first place. Having no lockout will not make it easier to beat it.

    If you have beaten T13 and have final coil on farm already, then I guess this might feel weird, but a lot of people wouldn't even try to progress further in Final coil if they could just gear up every job with poetic gear...

    I'm not saying I'm against letting go of the cap, because I would love for them to do that, but you can't claim it wouldn't make a difference.
    (8)

  4. #24
    Player
    Anneliese's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    83
    Character
    Anneliese Sibyl
    World
    Adamantoise
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Havenae View Post
    This is the only question that matters in this thread, of any thread of any MMO post WoW that isn't a sandbox.

    Raiding should not be the only method to obtaining end game gear. I'd personally prefer a system where all gear is crafted and the only thing that drop from raids and dungeons are enhancers like materia or gems or other things that can then be crafted into gear to make them stronger.
    Giving more incentive for people to buy gil from RMTs so they can hit i130 without effort!
    (3)

  5. #25
    Player
    Havenae's Avatar
    Join Date
    Sep 2013
    Posts
    241
    Character
    Kaja Vesh
    World
    Lamia
    Main Class
    Arcanist Lv 57
    Quote Originally Posted by Anneliese View Post
    Giving more incentive for people to buy gil from RMTs so they can hit i130 without effort!
    LOL really now?

    I can see you think small.
    But okay.
    (2)

  6. #26
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Anneliese View Post
    Giving more incentive for people to buy gil from RMTs so they can hit i130 without effort!
    Exactly what I thought...

    Not only that, it would force everyone to do crafting... why? well, because everything would cost a fortune, and either you make everything yourself, or you have to craft to make money to buy on MB.
    (2)

  7. #27
    Player
    Anneliese's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    83
    Character
    Anneliese Sibyl
    World
    Adamantoise
    Main Class
    Scholar Lv 60
    Quote Originally Posted by Havenae View Post
    LOL really now?

    I can see you think small.
    But okay.
    lol? So are you seriously going to tell me that if all endgame gear is crafted (which implies that you can buy them from the MB), there won't be any issues regarding players buying gil from RMTs to gear up their characters?

    This idea creates far more problems than it solves.
    (4)

  8. #28
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Sheesh, getting 450 poets each week is already mind numbing as it is and you guys want the ability to grind for more? If you're that gear thirsty, why not invest all that time you plan on 'pouring' on poet hoarding into learning fcob instead? I'm sure you can convince some friends who were bound by their own group due to weekly lockout to assist you and boost your success rate. Maybe that's SE's intention in the first place.
    (2)

  9. #29
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by aerialrave View Post
    It makes sense to...
    No... no, it never made sense to do any of those things in the first place, let alone to do it TWICE. I'd be happier, and I'm sure many would agree, if they simply removed the caps but otherwise kept the status quo. If they want to add future items into the game, we can do so without arbitrary currencies and silly tome caps. There are dozens of different ways to obtain new equipment, and it's high-time FFXIV evolved beyond the treadmill.
    (3)

  10. #30
    Player
    Gardes's Avatar
    Join Date
    May 2012
    Posts
    1,224
    Character
    Sileas Goode
    World
    Hyperion
    Main Class
    Culinarian Lv 51
    Quote Originally Posted by Lemuria View Post
    There are dozens of different ways to obtain new equipment, and it's high-time FFXIV evolved beyond the treadmill.
    I'd like to see you list 12 ways. Without mentioning Jackie Chan.
    (0)

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