While true, I'll give my personal experience as a counter argument.
Played mmos for nigh on.. 14 years? Played healer in endgame in wow for years.
As such I had no problems healing in dungeons at all, didnt get anyone killed, no wipes.
Untill Aurum Vale. Had 2 groups that wiped, one even kicked me (but I got back in, heh)
Why? Because the people in those groups had zero respect for anyone that wasnt used to doing it their way.
The first groups tank pulled 12 mobs, couldnt hold aggro because he only used a single flash, and took a trucks worth of damage because he didnt use cooldowns. Apparently it was the healers vault for ''not knowing how to ride aggro'' and not being used to speed runs.
Second group, we wiped a lot at the first boss. Why? Well noone actually mentioned any of the boss abilities despite being asked. The boss abilities are rather killer there.
Now those 2 runs put me off from running dungeons for a couple of weeks. And I have a good deal of experience with bad groups as it is. I can't imagine what its like for someone thats not just new to the game, but new to mmos.
While ''hand holding'' isnt needed in this game, I agree, peoples obstinate attitude often makes dungeons and what not take far longer/become less enjoyable because they dont think to consider those that are new to it.
I'm afraid you would still see plenty of ''newbies'' in the hard mode, and plenty of ''respectless elite'' in normal mode. Curse of the dungeon finder system.



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But I can handle a little bit of disappointment..


