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  1. #51
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    The current (and extemly terrible) RNG makes me quit dungeons very soon - (makes me quit playing this game and playing other games.)
    I dont even waste my time to try them! (<-I never did any extrem primal or Coils run in my 1,5years of playing) -> game dungeons gets bored fast due the fact you wont get anything youre looking for after your hard work no matter how good or stupid youre playing.

    I had 57 chances(I only collected my weekly gear for my 2 chars on my wish list!!) to get the dark cloud minion from CT3 and lost them all. mostly rolled numbers below 35. way to often number below 10!
    Really nice!! D: <

    Luck based loot really is an awefull idea.
    Bring tokens. Or double the items in a chest. not just 1 item for whole 8 or 24 people...
    (2)

  2. #52
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by AsahinaMyLove View Post
    The current (and extemly terrible) RNG makes me quit dungeons very soon - (makes me quit playing this game and playing other games.)
    I dont even waste my time to try them! (<-I never did any extrem primal or Coils run in my 1,5years of playing) -> game dungeons gets bored fast due the fact you wont get anything youre looking for after your hard work no matter how good or stupid youre playing.
    Lets have a closer look at gatherer or crafter:
    Try to get 100% HQ at 4-Star crafts... you are forced to gamble!
    (1)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  3. #53
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    723
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Mistoltin View Post
    With the Cactpot though, all you're doing is buying a ticket.
    With Odin, I had to grind to 50 and then to ilvl 90 just to have a chance at the fight, and then I have to actually beat the fight which even when I'm with a decent group still makes it with a couple of seconds to bare due to the ending mechanic, to do all that and lose on a 'gamble' is disheartening, to say the absolute least.
    You didn't grind to 50 and attain an ilvl of 90+ *just* to fight Odin, did you? That's a bit unfair to say all the work you had already put in for other things should be applied to the Odin drop situation here.

    And sure, all you have to do is buy a Cactpot ticket....and then wait an entire week between drawings, just to find out you've lost. You can fight Odin all day long, everyday.
    (0)

  4. #54
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    While we're sort of on the subject, I think the Puff of Darkness should be a guaranteed drop instead of random since you have to compete with 23 other people every time it does drop. The Syrcus Tower minion should be, too.
    (0)

  5. #55
    Player
    Rumpelstiltzkin's Avatar
    Join Date
    Sep 2011
    Location
    Ul´dah
    Posts
    280
    Character
    Bel Rumpelstiltzkin
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Lol, I would take horrible RNG on drops any day compared to the boring tome grind. It doesn't even matter if I get the drop or not because in the end gear is worthless a couple of months later anyway. Keep it up SE, in fact bring it in for normal dungeons too please.
    (2)

  6. #56
    Player
    Azure_Heaven's Avatar
    Join Date
    Mar 2011
    Posts
    36
    Character
    Azure Lite
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    There is a huge difference between "Everyone gets everything in the first week" and "1% drop rates are the best".

    You could easily do something like this: (the following is made up numbers, but is a basic enough formula)

    1) Keep the weekly lock out (so people cant have everything in the first week)

    2) Give X somethings (tokens etc) to each player that completes each "floor" of the raid. X being based on the % of the gear drop. So if you should get 1 piece every 10 attempts, you get 1 token and you need 10 to get a piece of gear. It is, at its core, the same thing. a 10% RNG means, that the player should get, in theory, 1 piece of gear every 10 runs. All the "tokens" in this case would do, is remove the 100+ runs without a gear drop and the gear drop on the first try. It rewards people who work hard and continually grind out the dungeon (keeping people playing) without rewarding pure dumb luck.
    (2)

  7. #57
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Rumpelstiltzkin View Post
    Lol, I would take horrible RNG on drops any day compared to the boring tome grind. It doesn't even matter if I get the drop or not because in the end gear is worthless a couple of months later anyway. Keep it up SE, in fact bring it in for normal dungeons too please.
    Its not black or white, nor RNG or not...
    We are asking for a better system, lets call it a hybrid system!
    RNG should support the player and not play against them.
    RNG should make it "random" and not pure gambling...
    RNG should become a players friend and not his most hated enemy!
    (3)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  8. #58
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    RNG = 94% chance to meld a 520k Materia for Novus. FAILS!

    RNG = trying to HQ a 4 star item. RNG does everything it can to not get any procs to even reach a 50% chance to HQ. Last action to complete for what you THINK will be an NQ item at 11% ... DING DING DING! HQ. -.-

    While that last scenario usually makes most crafters cry at their desk or on their couch, I can personally live with it. Though frustrating. But that 520k loss at 94%?! Yeah. That pisses me off.
    (0)

  9. #59
    Player
    NolLacnala's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    656
    Character
    Nol Lac'nala
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Capping weekly poetics on just World of Darkness while trying to get a single drop for your class should not be a thing.
    (3)

  10. #60
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    I've done probably 40+ T5/9/13 when they were on lockout, and I haven't seen a single axe drop. Never saw a T5 helmet. Saw one T9/13 chest, which the PLD won. 6 Fending rings in our first 10 T9 kills though. I sure do love RNG.
    (3)

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