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  1. #1
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Callinon View Post
    But you can do that now. Either with in-game macros or gaming keyboard macros. It isn't a good enough reason, imo, not to do it.
    Not true in efficiency terms. The mudras right now ultimately get submitted to SE's servers and back to us. So making macros, the process is still going to SE, actually even slower since it is reading the macro lines, which is why no one macros mudras. The same for programmable keyboards. The keyboard will not recognize the 0.5sec cool down programmed to it when mudra lags or has a delay, not making it a reliable feature to use. Right now, the best way to performing mudra is manually as SE intended.

    If it was client side, it simply is a program that if you hit the combination of buttons, it only makes the ninjitsu appear, and only the ninjitsu ability itself is inputted into SE's servers. So someone can easily make a 3rd party button that already has the ninjitsu ability unlocked, completely taking away the need to make mudra combinations. I'm not saying there is not a solution to prevent this, but making mudra client side definitely has it's share of problems.
    (1)

  2. #2
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Velhart View Post
    Not true in efficiency terms. The mudras right now ultimately get submitted to SE's servers and back to us. So making macros, the process is still going to SE, actually even slower since it is reading the macro lines, which is why no one macros mudras. The same for programmable keyboards. The keyboard will not recognize the 0.5sec cool down programmed to it when mudra lags or has a delay, not making it a reliable feature to use. Right now, the best way to performing mudra is manually as SE intended.

    If it was client side, it simply is a program that if you hit the combination of buttons, it only makes the ninjitsu appear, and only the ninjitsu ability itself is inputted into SE's servers. So someone can easily make a 3rd party button that already has the ninjitsu ability unlocked, completely taking away the need to make mudra combinations. I'm not saying there is not a solution to prevent this, but making mudra client side definitely has it's share of problems.
    I see what you're saying and you're not wrong. I'm just not sure I care.

    The possibility that someone will find a way to exploit the system to do their ninjutsu really fast is extremely minor when compared to maintaining a design we know to be flawed. Mr. Ninja McJazzhands here would still be subject to the 20 second cooldown, so it's not like this lets him do something really degenerate. And if the client won't accept inputs any faster than, let's say, every 0.1 seconds? It's still nearly half a second for each ninjutsu which is perfectly reasonable for a normal person with normal non-jazz hands.
    (2)

  3. #3
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Callinon View Post
    I see what you're saying and you're not wrong. I'm just not sure I care.

    The possibility that someone will find a way to exploit the system to do their ninjutsu really fast is extremely minor when compared to maintaining a design we know to be flawed. Mr. Ninja McJazzhands here would still be subject to the 20 second cooldown, so it's not like this lets him do something really degenerate. And if the client won't accept inputs any faster than, let's say, every 0.1 seconds? It's still nearly half a second for each ninjutsu which is perfectly reasonable for a normal person with normal non-jazz hands.
    I have to agree, I really don't see how they can exploit the system with the 20 second ninjutsu cooldown in place. You're supposed to be able to cast ninjutsu in 1-1.5 seconds anyways which is less than the global cooldown but with the lag you're looking at going past the global cooldown time which cuts into your dps and if you happen to lag worse than normal, can screw up your entire rotation if the wrong ninjutsu goes off.

    Ninja doesn't have a lot of off global cooldown abilities so I really don't see why it would be a big deal even if somebody was able to make it faster than normal with hacks.
    (2)

  4. #4
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Callinon View Post
    I see what you're saying and you're not wrong. I'm just not sure I care.

    The possibility that someone will find a way to exploit the system to do their ninjutsu really fast is extremely minor when compared to maintaining a design we know to be flawed. Mr. Ninja McJazzhands here would still be subject to the 20 second cooldown, so it's not like this lets him do something really degenerate. And if the client won't accept inputs any faster than, let's say, every 0.1 seconds? It's still nearly half a second for each ninjutsu which is perfectly reasonable for a normal person with normal non-jazz hands.
    The problem isn't if we care. The problem is if SE cares, in which they do very much.
    (1)