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  1. #34
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Docent View Post
    Hats off to all the good DRGs. You guys actually have to think a lot more about your things than I do as Monk (All I need to really pay attention to is how I can avoid sacrificing myself to the Greased Lightning Gods) :P
    I appreciate that. xD I don't mind people poking fun at us, but when there's talk of not taking a DRG to a fight simply because it's a DRG, I get annoyed.

    Quote Originally Posted by BristolRuss View Post
    Heavy Thrust had most likely worn off by that point. They probably wanted to reapply it before performing any jumps as it's a DPS loss otherwise.
    Exactly this. I might SD unbuffed if I'm at max skill distance or if the situation dictates it, but otherwise I'd rather wait the 2.5-10s it takes to get my buffs up. In t9 p1-p2 I use Elusive Jump after Beam as a substitute to get back quickly without sacrificing a good skill.

    Quote Originally Posted by Werhusky View Post
    So true too long CD for it and the other Jump *forgot name* doesnt bring you to the boss
    Spineshatter Dive's cooldown is fine now I think, but Dragonfire Dive should be reduced to 120 or even 90 seconds. Its potency isn't amazing and the chances you get to actually make it a useful AoE skill are few. Having a shorter cooldown on it would make us more mobile, but remember to use Elusive Jump as a gap closer as well. On second adds phase in t10 for instance, I kill the first group, SD to the second, DFD to the third then Elusive Jump back to the boss if I'm far enough away and don't need to flank for a Heavy Thrust. Works great.
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    Last edited by seekified; 03-27-2015 at 07:59 PM.