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  1. #11
    Player
    Xellos2099's Avatar
    Join Date
    Oct 2011
    Posts
    487
    Character
    Flame Colonel
    World
    Excalibur
    Main Class
    Bard Lv 70
    Actually there is a good reason why some group prefer nin/monk over Drg. In final coil t12-13, the boss sometime do really massive aoe damage and dragon kick really reduce the damage. Sometime 10% damage reduction is difference between surviving or wipe. That is not to say drg doesn't do good damage, they do but they lack certain utility in end game raid group
    (3)

  2. #12
    Player
    PetiteMalFleur's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,252
    Character
    Viva Diva
    World
    Gilgamesh
    Main Class
    Scholar Lv 60
    OP, dragoon is great dps but if I have the option I'll still take a monk over dragoon because of dragon kick. Not to say dragoons can't work. It's just easier having a monk. However, maybe this was a fluff excuse for rejecting you? Did you have the experience they needed? What is your gear like?
    (0)

    http://dtguilds.com

  3. #13
    Player
    Omni-Vocational_Ryan's Avatar
    Join Date
    Nov 2014
    Posts
    48
    Character
    Ryan Beck
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    I recently cleared t9 (last week) and have fully upgraded Ironworks with diamond spear(not good, I know)
    Not very experienced in final coil though so maybe it was a fluff. Thanks for input guys. Just didn't want to be gearing something that no one wants/needs for raids.
    (0)

  4. #14
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    U sounds fine geared for a guy about to start t10. Theres a drg in my group and he's great really. Never once did I ever consider replacing him.

    I love dragoons, they buff my damage

    Also at this stage of the raid season it doesn't matter what classes u bring to coil. With nearish 130 ilvl nobody is gonna cry for lack of nins trick attack, and dragonkick is hardly needed now with the hp everyone has nowadays. Disembowel is really great for bards

    Also I have the feeling se really aren't finished with the buffing they would like to give dragoons. If I was a dragoon main I'd be looking forward to that expansion quite a lot ^^
    (0)

  5. #15
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    give them finger & try to find another group. There is no reason to not pick a DRG as DPS for coil static
    (1)

  6. #16
    Player
    Daweism's Avatar
    Join Date
    Jun 2014
    Posts
    210
    Character
    Kurama Uchiha
    World
    Adamantoise
    Main Class
    Dragoon Lv 70
    Hello, Dragoon here. My nickname in my static is DisemBro.
    (2)

  7. #17
    Player
    seekified's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    896
    Character
    Karis Angara
    World
    Cerberus
    Main Class
    Dragoon Lv 80
    We have both a DRG (me) and a MNK in my group which works really well - our bard handles TP problems very well on his own so we don't really feel the lack of a ninja for T10 and T11. That said, I'm a dragoon and have been top DPS in my group fairly consistently, occasionally ending up second after the monk who has similar gear or the bard who's got a Yoichi Zeta (I use Diamond Spear). Dragoons work very well with bards and all FCoB groups will have a bard. That said, all three melee jobs are fairly balanced at this point. Dragoons still tend to take a lot of heat because there's a disproportionate amount of bad players using them, but that's been the case since closed beta. :P
    (2)
    Last edited by seekified; 03-25-2015 at 10:00 PM.

  8. #18
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    We used to have a DRG in our group but he ended up switching to MNK.

    Thing is you have to look at the available slots. You need 2 tanks in final coil cause Ugghhh tank swap mechanics made their triumphant return... 2 healers is a given, you need a BLM for certain Magic damage mechanics and SMN doesn't cut it, a bard is great for foe since you have that blm, paeon and ballad also. So that leaves 2 slots. MNK offers dragon kick which helps reduce damage from certain magic attacks so more likely to bring a mnk than a drg, so that leaves one spot, which is more likely to go to NIN than drg, since although drg offers the BRD a 10% piercing buff, the NIN offers the Mnk goad which means the BRD won't have to paeon as often. NIN has less positional requirements than drg and also can offer some magic damage with ninjutsu to help with those magic mechanics.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  9. #19
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Cabalabob View Post
    MNK offers dragon kick which helps reduce damage from certain magic attacks so more likely to bring a mnk than a drg, so that leaves one spot, which is more likely to go to NIN than drg, since although drg offers the BRD a 10% piercing buff, the NIN offers the Mnk goad which means the BRD won't have to paeon as often. NIN has less positional requirements than drg and also can offer some magic damage with ninjutsu to help with those magic mechanics.
    Bard has to put up paeon just as much because NIN burns TP at the same rate MNKs do. I do not know where this argument came from (it is not just you saying it) but it needs to die in a fire some where over yonder.

    Also NIN magic DMG from mudra is trivial in the grand scheme of the entire fight.
    (1)
    Last edited by Ephier; 03-25-2015 at 11:13 PM.

  10. #20
    Player
    Aeliott's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    615
    Character
    Aeliott Cadenza
    World
    Phoenix
    Main Class
    Monk Lv 90
    Hmm, a lot of people talking about this as if they only want 1 melee compositions. What happened to the double melee norm? :P

    If you only have 1 in the group then I can kind of understand a group preferring Monk / Ninja simply because of the gap in utility. But anyway, I'll be embarrassed if he sees this, but our group's DRG always pulls ahead without fail on fights with some movement / drop-offs. Like others have said, what they lack in utility they make up for in more reliable and consistent direct damage. They're especially great at mowing down adds and have better AOE, which can be useful in T13 for example. Countless successful groups don't discriminate against DRGs anyway, so don't stress yourself over those nitpicky ones. DRGs are very respectable DPS.
    (0)
    Last edited by Aeliott; 03-26-2015 at 12:35 AM.

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