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  1. #1
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    PvP... is not fun. At least, not here in FFXIV. That's why there are so few people queueing.

    Frontlines genuinely sounded interesting on paper. But making the arena bigger and throwing in more people doesn't suddenly make it more interesting when the core game is the same thing. The party dynamic goes right out of the window PvP too. Tanks can't tank, healers are always the first to be targeted and DPS rule the day. A team of 8 DPS will do a better job than a classic party, and that's unfortunate. At least in FFXI PvP, tanks had an important role and, yes, could actually tank.

    When I first heard of Frontlines I imagined it would be like Guild Wars 2's World vs World combat. Large scale battles with new game dynamics to get our teeth into. Maybe keeps to control or Allagan tech to acquire. We get a couple of nameless NPC mobs in the middle of a melee.

    So yeah... the most obvious thing SE need to work on if they want PvP to be successful... make it FUN to play. Most people wouldn't give two hoots about the rewards as long as they're having fun battling against or with their friends.
    (3)

  2. #2
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Lemuria View Post
    ...
    Secure? You used to be at the mercy of healers who were capable of keeping themselves alive against an entire party and run over dps. Now you're still at the mercy of the healers if your alliance happens to not have any to keep you alive.

    Slaughter? Have fun dying to the ranged dps the moment you over extend. If it's not that, then its to the caster LBs that'll ruin your party.

    Playing with friends? Nope. That's where the GC restrictions come in.

    No one even wants to do wolves then either; There's no way to do matched making jsut to have fun between friends, and the reward is next to nothing when compared to frontlines.

    I had dreams of an ADS mount, and they were crushed the moment it was delegated to frontline wins.

    Quote Originally Posted by Sadana View Post
    Tossing out the GC requirement would be immensely helpful, lore aside. :/
    I dunno... maybe fill the ranks with npcs like in chocobo racing? The long queue time and having to bother with new skills/not being able to use regular skills keeps me out. ><

    As far as lore was concerned, it was more or less in process of being abolished at the end of 2.4.... something that was never followed up on; and they instead introduced slaughter because everyone knows that's a heck lot more civilized than maintaining strategic Allagan buildings.
    (4)

  3. #3
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    Quote Originally Posted by RiceisNice View Post
    As far as lore was concerned, it was more or less in process of being abolished at the end of 2.4.... something that was never followed up on; and they instead introduced slaughter because everyone knows that's a heck lot more civilized than maintaining strategic Allagan buildings.
    I hadn't gone back since before the new mode was added. ^^;
    (1)

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