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  1. #11
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Flinx View Post
    Incorrect. At neutral reputation, you already have access to alot of mats which can't be bought from fc vendors (ex. Algoat horn from kobold)
    Bit late reply, but was post limited as usual. (apparently I can't even change my display character without being inflicted by it)


    Seems I was wrong. Indeed, with those extra materials its well worth starting off each of the beasttribes quests.
    Quote Originally Posted by Nym-Phox View Post
    True, I guess the CP cost and the steady hand requirement always pushed me away from it. And maybe I've lost sight on how tough it was to push through those levels without the tools/gear.
    It's strength is still only strength on paper, so I wouldnt say that was the case. You need level 50 to get it, but by the time you get the required class to 50 your other classes will likely be beyond the point where the ability is of use.

    If for some reason you have classes below lets say, level 20 or 25; then it's a really amazing ability.
    I don't recall exactly how much progress you would normally get in the 20ish area tho.
    (0)
    Last edited by Aeyis; 03-21-2015 at 03:44 AM.

  2. #12
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Squand View Post
    Next, level GSM to 50. Flawless Synthesis is helpful at early levels.
    Flawless Synthesis is helpful
    Flawless Synthesis
    Bahahahahahahahahahaha

    You'd do better getting Steady Hand 2 at the same level CUL and using basic synthesis. Heck, you'd do better using the normal Steady Hand, that'd still cost you way less CP for the same success rate.

    CP is your most important stat for crafting, from the beginning all the way up to the end. More CP is more actions, which means more stacks of Inner Quiet, which goes further towards quality than your actual control does- especially once you get Byregot's Blessing. But even before then it's contribution should never be sneezed at, and even early on you can get Rumination to make use of your stacks.
    (0)
    Last edited by Atlaworks; 03-21-2015 at 11:29 AM.

  3. #13
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Atlaworks View Post

    CP is your most important stat for crafting, from the beginning all the way up to the end
    . More CP is more actions, which means more stacks of Inner Quiet, which goes further towards quality than your actual control does- especially once you get Byregot's Blessing. But even before then it's contribution should never be sneezed at, and even early on you can get Rumination to make use of your stacks.
    At level 1 you don't have a single ability that uses CP. It won't be untill maybe level 18 when you get Standard touch that you will start using more CP then you have. So ''from the beginning'' isn't true.

    For that matter you don't have Inner Quiet at the real lower levels either. And BB? You won't have the durability/CP to use it to good effect then.
    (1)
    Last edited by Aeyis; 03-22-2015 at 10:56 PM.

  4. #14
    Player
    Atlaworks's Avatar
    Join Date
    Oct 2014
    Posts
    548
    Character
    Faust Eisenhart
    World
    Malboro
    Main Class
    Machinist Lv 60
    If you're going to cross a skill at level one(I don't think you have cross slots then anyway? I don't know, I haven't levelled a crafter since 2.0, but I'm pretty sure it's one slot every 5 levels), you could just cross in one that uses CP for something more substantial like Manipulation. Really, standard touch is a very niche skill unto itself(Haha twice the CP for 25% more quality and 10% more success, you should only ever use this on good/excellent procs)- you can have hasty touch by then, and even the 70% success rate offered by steady1+hasty matches the basic success rate of basic touch for about 25% the CP cost. All that saved CP can go into something useful- like Manipulation. My knowledge might be sketchy for levelling since it's been so long, but I know when I was levelling later classes and had access to a lot more cross class skills that the norm, that I usually stacked control but had most problems running out of CP and it took until 50 to find out that CP may as well be your lifeblood. Justifying differences for crafting early on by saying "You don't even have a single ability that uses CP at level 1" doesn't really hold water when every class gets Master's Mend at level 7, the third skill any crafting class gets(And certainly before any of that level 37 flawless synthesis malarkey). You even get Inner Quiet by level 11, which is 7 levels earlier than the proposed time you start using CP for a niche skill. By the time you hit level 15 you're given a complete if basic kit of skills: you have a synthesis action, a touch action, a durability restore, steady hand, inner quiet, and a useful skill unique to whatever class you're on. Plenty of stuff to burn CP on there that's not an inefficient touch action.

    The truth of the matter is that you shouldn't be struggling with any crafting in general up to at least level 15. The materials are all NPC buyable, every class gets a useful(Seriously they're all useful) cross class skill at 15, and the recipes are geared to be far easier to HQ then. There's no secret strategy for that set of levels because it's not necessary, and especially unnecessary to grind a class up to 37 for an incredibly flawed(haha) cross class skill just to inexplicably make the tutorial tier easier somehow.
    (1)

  5. #15
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Atlaworks View Post
    snip
    Was there anything on topic in all that? Because I do believe the thread isn't about leveling difficulty. It's about time spend and efficiency.
    The fact that you haven't leveled a crafter in some time kind of shows..as it does not become harder at atleast 15, it actually becomes easier at 18 because you get standard touch. In addition, the single most important stats when leveling isnt CP, or control; it's craftmanship.

    While I would not suggest powerleveling just for Flawless Synthesis, if you do get you obtain it, then it will hands down be the best ability available to you below level 25 atleast.
    (1)

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