I didn't mention this in the original post, but yes every healer should be doing this during the brief downtime that you get during the fights. It can also be used as hate management if other healers are available.I've found myself hitting the button to put my weapon away in between casts just to get the tick of MP refresh while I queue up the next cure. While I do think the cures a bit too expensive, I've found this technique to really aid me with keeping my MP up. I imagine this will be moot in the coming weeks when they make it so we can cast without going into active mode, but I think its worth doing for now.
Its sort of a messy mechanic :S
Ethers can only be used once every thirty minutes I believe. (I'd test it if I was in the game right now JUST to be sure... but maint. prevents that -- so correct me if I am wrong).
Regular ethers restore 50 mp, I don't know about the elemental ones. I'd appreciate a cooldown reduction for ethers for sure, or an increase in potency of them, especially when siphon MP restores roughly 100-120 MP.
Yes they help (barely) and if the fight matters a healer should probably have at least a stack on hand. Overall you're still going to generate more MP with the active/passive toggling -- which is why its a messy mechanic.
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