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  1. #21
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by ThirdChild_ZKI
    So I ask, by that logic, what option do we REALLY have?
    You do not have a choice for absolute BIS without Relic (except for Pala OT maybe), but keep in mind the very minor, almost negelctable difference of Dread vs. Relic.
    Yes, it's a hard choice - do I dedicate that much time at the end of this era of the game?

    Quote Originally Posted by Zophar
    Bottom line, if it's not worth the effort, don't do it. Do coil instead. And if you have no interest in doing coil... what do you honestly even need a 135 weapon for any way?
    True, but a weak argument in a gear-treadmill-game.
    (3)

  2. #22
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    Funny how people are still going crazy over the Relic process even after Nexus lights and Atma drops were nerfed. Can only imagine how they would have reacted beforehand...
    (1)

  3. #23
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Mercutial View Post
    Funny how people are still going crazy over the Relic process even after Nexus lights and Atma drops were nerfed. Can only imagine how they would have reacted beforehand...
    (1)

  4. #24
    Player
    Yukariko's Avatar
    Join Date
    Aug 2014
    Posts
    146
    Character
    Viola Frost'yukari
    World
    Hyperion
    Main Class
    Scholar Lv 60
    A soft cap on the amount of runs definitely needs putting in place, honestly don;t really care if it's pretty high, say 20 dungeon runs per zodiac drop.
    Point with something like that is there is constantly a light at the end of the tunnel, someone may get lucky and get them in 16 runs or be supremely unlucky but the hard cap means that they're going to take no more than 320 runs.
    SE haven't really looked at the psychology behind the current RNG.
    The dopamine pleasure response is supposed to be triggered when the drop ( random reward) happens, BUT, for this to really work it needs to rain loot (like in Diablo) or be something where the task can be completed quickly, it's too few and far between in FF14, 20-30 minute dungeons before reward "chance" is too long.

    For me personally when it does drop it's not pleasurable, it's relief, and when it doesn't drop I die a little inside cos I just think "here we go this is going to take me 100's of runs". and that is extremely demoralizing psychologically.

    oh and as for atma drops, it still took me 5 hours of constant fates to get the southern thanalan drop even after the "nerf"
    (1)

  5. #25
    Player
    Mercutial's Avatar
    Join Date
    May 2014
    Posts
    428
    Character
    Mercutial Zenos
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Yukariko View Post
    oh and as for atma drops, it still took me 5 hours of constant fates to get the southern thanalan drop even after the "nerf"

    No offense... but you speak of this like it's some kind of crazy statistical outlier, when this was very much the norm pre-nerf. My point being that much of everyone's frustration appears to be relative to whatever RNG is currently up to. No one is ever going to be satisfied. I laughed to myself when reading a discussion in my text box about someone unsubbing because they had been farming TWO WHOLE HOURS for a single Atma. The same person would have been considered positively lucky several months back.

    People are always going to complain - even when the grind has been taken to an almost ridiculous level of non-grindiness (esp by traditional RPG standards). Hate to say it, but deal with it and find something else to amuse yourself with. You knew what was written on the tin the second you bought a FF game.

    And I'm going to straight up say I simply don't believe these myriad of stories of people running a dungeon 978 times to get a zodiak drop. There's some real exaggeration going on here.
    (2)
    Last edited by Mercutial; 03-19-2015 at 01:22 AM.

  6. #26
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    While true Zodiac may not of been as bad as Atma before drop rate increase it is up there in sheer annoyance. Some dungeons i loved at one time i no longer do.
    Doing same dungeons 20+ times..... yeah who was the genius behind this idea. 978 would be a bit exagerated but 40 or more is not, that is the reality of it.
    So OP i do hope changes will be made to this as until they do i have no intentions on continuing my Nin and drg Relic
    (1)
    Last edited by Maero; 03-19-2015 at 02:37 AM.

  7. #27
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Spoekes View Post
    True, but a weak argument in a gear-treadmill-game.
    I feel like it's a perfectly valid argument. If you are doing coil, you can clear through turn 11 with High Allagan or equivalent weapon, which then gets you access to the Encrypted Tomestone, which will get you a120 Ironworks weapon, which you can upgrade to 130, which is sufficient to get you through turn 13, where you can get your dreadwyrm weapon. If you're not doing final coil.... again, there is literally, LITERALLY no reason, beyond the desire for a shiny trophy to have a zeta. Zeta relics are not required, and there is no argument to the contrary. It's soley about feeling better with yourself.
    (1)
    Content too hard? Too much rng? Too much effort for the item you want?

  8. #28
    Player
    Callinon's Avatar
    Join Date
    May 2014
    Location
    ???
    Posts
    1,557
    Character
    Callinon Soulforge
    World
    Ultros
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Zophar View Post
    I feel like it's a perfectly valid argument. If you are doing coil, you can clear through turn 11 with High Allagan or equivalent weapon, which then gets you access to the Encrypted Tomestone, which will get you a120 Ironworks weapon, which you can upgrade to 130, which is sufficient to get you through turn 13, where you can get your dreadwyrm weapon. If you're not doing final coil.... again, there is literally, LITERALLY no reason, beyond the desire for a shiny trophy to have a zeta. Zeta relics are not required, and there is no argument to the contrary. It's soley about feeling better with yourself.
    Except that improving your character is the entire point of an endgame grind. Who are you to tell people that the way they've chosen to do it is wrong?
    (3)

  9. #29
    Player
    Zophar's Avatar
    Join Date
    May 2014
    Posts
    329
    Character
    Mayong Mistmoore
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Callinon View Post
    Except that improving your character is the entire point of an endgame grind. Who are you to tell people that the way they've chosen to do it is wrong?
    I don't recall saying any such thing. I simply said that there is more than one way to go about it and if you don't like the grind that goes into making a zeta, then there's no reason you -have- to do it. There is an alternative. You're free to criticize my point all you like, but don't go putting words in my mouth. I personally, am working on my 4th zeta, because, personally, I feel like the reward is worth the grind. Other people, seem not to, but are going on as if they are being forced to do something they don't want to do, when in fact, they are not.
    (1)
    Content too hard? Too much rng? Too much effort for the item you want?

  10. #30
    Player
    Gumiho's Avatar
    Join Date
    Aug 2013
    Posts
    106
    Character
    Ana Reisen
    World
    Cactuar
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Zophar View Post
    I don't recall saying any such thing. I simply said that there is more than one way to go about it and if you don't like the grind that goes into making a zeta, then there's no reason you -have- to do it. There is an alternative. You're free to criticize my point all you like, but don't go putting words in my mouth. I personally, am working on my 4th zeta, because, personally, I feel like the reward is worth the grind. Other people, seem not to, but are going on as if they are being forced to do something they don't want to do, when in fact, they are not.
    You are happy because you are getting 1/1 drop, what about the people with over 30 tries on a dungeon and no drops? we spend weeks trying to farm a single dungeon just for nothing, I've seen a lot with over 100 tries and no drop.

    Are you happy with the rng grind? good thing, keep it for yourself
    (4)

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