Quote Originally Posted by Perrin_Aybarra View Post
Yes I understand what you mean, but what if instead, equiping the paladin job it would give you the same Def, Vit, HP (but that's vit), some MND and healing power. Saving us the trouble of having skills granting stats and giving the same end result AND allowing players to actually choose the skills they want to use instead of having cookie cutter skill build for everyone. And since they are already working and polishing the job system, they could add this without much trouble I'd assume.
The job IS a cookie cutter build you wont be making many changes from it.