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  1. #21
    Player
    Shadow1xd's Avatar
    Join Date
    Jan 2015
    Posts
    24
    Character
    Vriska Silver
    World
    Lamia
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Velox View Post
    FFXIV is a story-heavy game. That's how the developers designed it. Expect content to revolve around stories.

    If you are not a fan of this type of MMO,*you may want to try another that is less story-centric.
    I agree with you and love the idea that people will need to be up to date in the main story

    it also gives me a resin to push others in my FC to complete the story because most of the guys in there are still very low level even tho they've had the game for longer then me and I'm up too Before the fall stuff :?
    (2)


    Follow me on twitter @Shadow1xd

  2. #22
    Player
    MistyMew's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,474
    Character
    Misty Mew
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Tsukino View Post
    I have mixed feelings about this one.

    It really doesn't matter for me anyway because, like most everyone else here on the forums, I'm caught up with the story and can jump right in.

    On one hand it is nice that they're so focused on the story that they couldn't see a way around this - you have to witness the events of the previous quests, such as with Midgarsormr, Iceheart, and Aymeric, for Heavensward to make sense to begin with. In so many MMOs there is a lot of negativity amongst players toward the story (they only care about endgame lootz) and the developers play into that by making the story less important, and it's nice to see FFXIV stick with it, as it's a core component of the Final Fantasy name. Perhaps most importantly, they clearly intend to continue with some long-standing plot points such as what primals and ascians really are, and it's incredibly difficult to try and present progress on those mysteries out of order.

    On the other hand, people don't want to pay $40 to be locked out of content, and not everyone is a diligent forum-goer who finishes all their story quests. In MMOs people enjoy things in different ways, and it's tough to tell people to just deal with it because the story quests are easy anyway. Additionally, it may become more difficult to get through them as time goes on; roulette bonuses only go so far to keep old content alive. There are also sometimes ways to "cheat" at separating out story content if you plan ahead for it. Not that it directly applies to what's going on with Heavensward, but in FFXI the expansions were absolutely intended to take place in order, especially the first two. But you could still play them out of order and they used some tricks to make them make sense that way too (most notably, Esha'ntarl "filling in" for Kam'lanaut even though you know he's dead if you did them in order). Finally, there's a ton of other areas in the game where they clearly said screw the lore because they wanted to add something, for something to be more accessible, or to use lore as an excuse for game functions - female chocobos were supposed to be locked away by Ishgard but there sure are enough for the Gold Saucer suddenly, Yugiri was added to introduce both Au Ra and Ninja but players can already be ninja without story progress and most likely we be able to be Au Ra as well, ridiculous quest text like for the Crystal Tower weekly, etc.

    I think the best solution is to attempt to balance things as time goes on. Allowing people into old instanced content solo and separating out some of the utterly ridiculous filler quests into side quests are two of the biggest and easiest ways to do this. That way even if people have to play through an original game plus two expansions worth of story to get caught up with everyone else, it would at least be possible and reasonably quick to do.


    very much agree with the section I set to bold
    (1)


    MORE HIGH HEELS + INSTANCED HOUSING! !

  3. #23
    Player
    Zfz's Avatar
    Join Date
    Aug 2013
    Posts
    2,371
    Character
    Celenir Istarkh
    World
    Atomos
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by MistyMew View Post
    very much agree with the section I set to bold
    Just a friendly reminder. All bold is hard to read. If you feel so strongly about something, just quote it, and delete everything else. All bold and all caps just make people want to turn away. :3
    (2)
    “There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.”
    ― Ernest Hemingway

  4. #24
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by DefendPopPunk View Post
    ... the perspective of someone that hasn't yet touched ffxiv but saw some heavensward trailers and thought I might pick it up, I'd be kinda bummed I can't jump right in...
    That's the reason for "expansion" word, you will be picking an expansion of something existing, so you have more to expect to clear content first, before go to new one, than a "start from scratch" of the new shinies. WoW too, had expansions with starting area picking from older level cap. It were the Lich King? I just remember that any random drop green gear were better than my old epics
    (0)

  5. #25
    Player
    Keydah's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    616
    Character
    Ximena Reign
    World
    Zalera
    Main Class
    Scholar Lv 71
    I was definitely very happy with it. I was upset when I learned that new players could play rogues/ninjas just like anything else when they reached level 10, when neither ninjas nor rogues nor Domans had been introduced yet in their storyline at all. Picking up rogue should've required completion of 2.3 imo.

    My philosophy is that new players shouldn't be barred from everything but they shouldn't able to just dive into everything with no regard for whether or not it makes sense. FFXIV is an amazing, story and lore filled game, and you should experience that. Sadly, I've met a few people who disregard that completely and just want to beat stuff up. As long as those people don't change the game, I don't care about them.
    (8)
    Last edited by Keydah; 03-19-2015 at 05:50 PM.
    There is no apostrophe in Au Ra.
    Stop adding one three years later.

  6. #26
    Player
    Gillionaire's Avatar
    Join Date
    Mar 2015
    Location
    Gilsa Mogilsa
    Posts
    329
    Character
    Pippi Longstocking
    World
    Jenova
    Main Class
    Conjurer Lv 50
    Are they not expecting to get any new players once expansion hits? Or do they simply expect the new players to go through all the old content before getting into any of the expansion??
    (1)

  7. #27
    Player

    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    266
    Quote Originally Posted by Gillionaire View Post
    Are they not expecting to get any new players once expansion hits? Or do they simply expect the new players to go through all the old content before getting into any of the expansion??
    I'm also a little confused, so for example I go and create a char from beginning, i make him au'ra and a rogue - it doesn't have much sense till the late main scenario.

    BUT I do understand that I can't do quests before I finish the 2.X quests to go on; I'm more confused on, so if I don't do 2.55 (I will when it comes out as I finished story till now) then I can't go into the "heavensward" part of the game till I do that? Or is that just about the main story?
    (1)
    ~*~

  8. #28
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by sayafrost View Post
    ... create a char from beginning, i make him au'ra and a rogue - it doesn't have much sense till the late main scenario....
    Rogue have sense, it were existing from the beginning. About Au'ra it needs more details about lore. Hardly SE had made it avail to scratch without thinking to fit that into lore. Will that avail from scratch? I remember had read about some kind of 'unlocks' on characters.
    (0)

  9. #29
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Im pretty sure SE will make the fetch quest parts of the MSQ route less tedious as we all know
    Too well how much they like
    -find npc A
    -npc A gives u a list of things/ ppl u need to find
    -find npc/items
    -talk/ collect
    -go back to npc A
    -go back to other npc or to new npc
    Repeat a few times
    Unlock dungeon
    Finish dungeon
    Repeat or hit level roadblock and resort to fates to level up.

    Its good they r making it a requirement as we all know how awkward it'd be if they haven't met titan ifrit or garuda lol.
    (3)

  10. #30
    Player

    Join Date
    Mar 2014
    Location
    Ul'dah
    Posts
    266
    Quote Originally Posted by LalaRu View Post
    Rogue have sense, it were existing from the beginning. About Au'ra it needs more details about lore. Hardly SE had made it avail to scratch without thinking to fit that into lore. Will that avail from scratch? I remember had read about some kind of 'unlocks' on characters.
    Yeah actually, forgot about the rogue lore, you are right
    In the end we just need to wait and see, and we'll get our answers
    (0)
    ~*~

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