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  1. #41
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Soloed ALL of them. Didn't die once.
    (0)

  2. #42
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Evangela View Post
    what the hell is this? there's no warning at all that I'll lose Alexandrite if I die. I've done 6-7 maps without any problem but the last one had a bunch of bombs self-destructed on me.

    what a waste of time grinding for 400 tomes... at least put some warning message to warn the new players.
    It's written when you try to open the chest that the map would disappear when you try to open it, meaning that if you die against the mobs, you lose the chest.
    (0)

  3. #43
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by lololink View Post
    It's written when you try to open the chest that the map would disappear when you try to open it, meaning that if you die against the mobs, you lose the chest.
    It doesn't say you'll lose the chest if you die.
    (0)

  4. #44
    Player
    kyuven's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    2,130
    Character
    Chen Kotomi
    World
    Adamantoise
    Main Class
    Archer Lv 90
    Quote Originally Posted by Evangela View Post
    what the hell is this? there's no warning at all that I'll lose Alexandrite if I die. I've done 6-7 maps without any problem but the last one had a bunch of bombs self-destructed on me.

    what a waste of time grinding for 400 tomes... at least put some warning message to warn the new players.
    It does warn you. When you do the quest to unlock the map functions, it's part of the tutorial.
    It's the entire mechanic behind maps: You find it, then fight the monsters. If you leave the zone, you lose the chest.
    (0)
    Last edited by kyuven; 03-18-2015 at 11:26 PM.

  5. #45
    Player
    lololink's Avatar
    Join Date
    Jul 2011
    Posts
    4,617
    Character
    Nel Artux
    World
    Asura
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Evangela View Post
    It doesn't say you'll lose the chest if you die.
    You don't, you lose the chest if you leave the area.
    (0)

  6. #46
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Evangela View Post
    It doesn't say you'll lose the chest if you die.
    You don't lose it if you die, though. If you can get a raise (or if you set your home point to that area) you'd be fine.

    The only ways you lose it is if your home point is in a different area and you return there, or the time runs out.
    (0)

  7. #47
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    If you die on an alex map.

    "You simply aren't worthy to wield me. Come back when you've become stronger" -zodiac relic


    The issue is mob type behavior is inconsistent throughout the game.

    We have bombs that self-destruct, bombs that don't.

    We have bombs that can be stunned, bombs that can't. (this especially applies for dungeon bosses, some can be stunned some can't and those that can, have a party breaker mechanic that needs to be stun, but most tanks/stunners dont bother to remember and use up stuns for more damage output)

    Etc.

    The first time a player encounters Mythril Golem and those bombs spawn, your initial reaction is "OH SHOOT" then they don't move.... so if you were like me, i thought i would be safe as long as i don't go near them, thus avoiding any explosion.

    ...then they start moving.... and you know the rest.

    The strategy is to kill those bombs ASAP when they appear and you should be fine. Take too long and they will start moving and explode when they are within proximity of you. each one deals about 1200 damage when they explode iirc. The good news. they are very easy to kill, try to focus them down one by one that way if you are a little bit slow in killing them you can survive 1-3 that explode on you.


    Anyways, would be nice if we had consistency among mob types. Not the guess/check/playerdeath/remember what each mob can or can't do.
    (0)
    Last edited by KaedrianLiang; 03-18-2015 at 11:51 PM.

  8. #48
    Player
    TurboSol's Avatar
    Join Date
    Sep 2013
    Location
    Limsa-Lominsa
    Posts
    192
    Character
    Choptimas Prime
    World
    Gilgamesh
    Main Class
    Marauder Lv 50
    funny story. yesterday, I fought the golem that spawns the bombs, I decided to not even worry about the bombs this time. the first set took me down to about half health (i124 WAR w/dps accessories, ~6900 hp out of defiance). I thought f*** it, kept killing the golem, thinking, if it's like any other fight, if I kill him, the 'adds' disappear = I win lol. nope, killed the golem right as the bombs started charging my way. they blew me to hell, killing me lol. I noticed it didn't end the 'instance' and the chest was still sitting there all nice and ready to be claimed. I asked my FC if someone could come raise me, they did, and still got my alexandrite with 20 seconds to spare
    (1)

  9. #49
    Player
    godwin's Avatar
    Join Date
    Sep 2013
    Posts
    72
    Character
    Ladon Leviathan
    World
    Excalibur
    Main Class
    Lancer Lv 70
    Not quite true if u get raised in time u can get the chest still
    (1)

  10. #50
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    http://ffxiv.consolegameswiki.com/wiki/Mysterious_Map
    there's like 7 different things
    none of them are hard
    (0)

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