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  1. #31
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Chione View Post
    I have problems soloing certain r40 leves now that were nowhere near as difficult before.

    Since the changes to leves, all of the defend-this-spot type of leves have become broken, or at least so it feels. The waves spawn way too closely to each other, and sometimes there is no pause at all between them. The bomb and ahriman one is particularly impossible now, as a wave of 2 bombs and a wave of 3 ahriman always spawn at the same time.

    I dunno many who could survive that alone - I sure can't. And if you happen to be of a rank multiple 5, its game over.

    Also, these mobs will not return to their territory either if you try to run (in hopes of being able to pick them off after they settle) they will chase you to the end of the Eorzea it seems. This I know from experience, having been chased from where they spawned nearly all the way back to the camp before they finally did me in.

    This was me at GLA43 doing the leve at 1 star. Other leves are much more challenging now due to the hike in mp costs, but the most of the defense leves with boss types are nigh impossible now. And the ones that are defense till the time run out are extremely difficult as well.

    The cliff yarzon one for example, if you don't destroy them fast enough you will end up with 5 or 6 on you (and sometimes they aren't grouped at all for some reason, so you lose sp if you try to aoe them to death). Very difficult odds for a solo player with the mp costs what they are.
    SE did it because we tell them the defend leves are boring and the times between the waves are too long.
    How you can make them now without the monsters overrun you? With each wave, run away from the spot. The defender timer stop and you can kill the current wave without to be afraid that the next wave is coming to early. The time between the waves are ~ 30 seconds.
    (0)
    Last edited by Felis; 08-10-2011 at 04:54 PM.

  2. #32
    Player
    Deminia's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    165
    Character
    Deminia Brellenwind
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Chione View Post
    Its that whole dying part that tends to bother me.

    I can succeed on the leve, but I likewise end up getting KO'd and then come back and peel off the critters one group at a time. But that doesn't sound like much of a plan to me, especially not with the damage gear suffers now, and it's not something I consider soloable if I have to die to win.

    As for the following part, I haven't had to run from the spiders, but I tried running from the ahriman and the bombs and they just kept on chasing me. Otherwise I'd be able to shake them off instead of dying, and then peel off the groups one by one.

    But I've done this leve before the patch, and those two waves in particular (bombs and then ahrimans) had enough of a break between them before to defeat the bombs before the 3 eyes show up. Now there's hardly a pause (if any at all). Sometimes I can manage to take one of the bombs out before the ahriman actually get to me, but it doesn't help.

    All other r40 leves I can do easily at 3 stars on my own. But this one? Not so. I don't count dying as a success. ^^; Especially since I don't have armorer leveled.
    If I had also been rank43+ running the same leve on 1* I would not expect to die. However, I was r36 and fully anticipated a possible death when I had to deal with three r45 ahriman, 2 r45 bombs and several r43 yarzon all on me at the same time.

    If you were unable to release aggro by running away, then it might have been a glitch, otherwise the leve isn't broken - using the strategy of running to pull the levequest mobs out of the aggro mob area until they all lose aggro, then coming back and dealing with just the levequest mobs works.
    (0)

  3. #33
    Player

    Join Date
    Mar 2011
    Posts
    169
    This game is still very, very easy.
    Some people just want anything "for free"...

    And then there comes a leve along which finally gets you to think about you skill setup, your stats, your gear, yor tactict, your position, your timing and so and people are complaining it's too hard.
    This leve is the hardest horizon leve, yes. But Horizon leves are staited as ~rank 20 and not Rank 20.
    Also, it isn't really that hard. Skeletons are a class where it's extremely important to evade their attacks.
    It's not very easy, but its also not that hard. Without there powerful TP attacks, which can all be avoided, they lose most of their power and become pretty easy.

    Please don't complain even about the tiny tiny challenges we have now.
    (0)

  4. #34
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Skellies are strong against piercing and that leve has always been difficult solo, I suggest doing a different leve if that's an option.
    (2)

  5. #35
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    with the new leves being solo material, 1000 needles has got to go. That attack was adjusted so the damage would spread over the party, with no party you take all the damage. At rank 20 you are pretty lucky if you have over 1000 hp.
    (0)

  6. #36
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Krausus View Post
    Skellies are strong against piercing and that leve has always been difficult solo, I suggest doing a different leve if that's an option.
    You prolly will have better luck if you moved to Gridania.
    1. Leves are somewhat easier.
    2. You can obtain guild marks there which you can use to get some skills/traits from the guild.
    (1)

    Vicious Linkshell
    www.viciouslinkshell.com

  7. #37
    Player

    Join Date
    Aug 2011
    Posts
    8
    Honestly , if your server is soo bad start on a new one , there is nothing that will ruin a game quicker than being on a bad server for you , start over now and have fun , Lindblum always has groups .
    (0)

  8. #38
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by VydarrTyr View Post
    As others have said, part of the issue is that the leve you're talking about is just difficult.

    Also, in looking at your character profile page, you've got Arc up to level 27, Conj up to level 4, and that's pretty much it. So your Arc is level 22, but your physical level is 22. That means that physically you're going to be weaker than mobs that are level 27.

    It also means that you have almost no cross class skills to equip. Skills from other jobs help a ton in this game. Level Pug until you get Second Wind; level Marauder until you get Bloodbath; level Lancer until you get Ferocity and Invigorate; level Conjurer until you get Cure, Protect, Shell, and Shock Spikes; level Thaum until you get Sacrifice. You can get all of those skills in fewer than 10 levels. And they'll all help you immensely with your Archer.

    Leveling those other jobs will also raise your physical level, so it will be closer to -- or even higher than -- your Archer level.

    SE designed this game to encourage you to play more than one class. Try some of the other classes out. You might even like them.
    I think this is exactly it. Early on, The Wight Stuff traumatized me of the skeleton mobs because I couldn't clear it as an R24-ish pugilist and died oh-so-many times trying even on 1-star.

    Now my physical level is 50 (so I take much less damage from them) and I have better defensive magic -- so I can clear it as an R16 lancer quite easily.

    Please don't give up. You'll be able to beat them sooner rather than later. ^^
    (2)

  9. #39
    Player
    Chione's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    170
    Character
    Chione Tilaeris
    World
    Balmung
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Deminia View Post
    If I had also been rank43+ running the same leve on 1* I would not expect to die. However, I was r36 and fully anticipated a possible death when I had to deal with three r45 ahriman, 2 r45 bombs and several r43 yarzon all on me at the same time.

    If you were unable to release aggro by running away, then it might have been a glitch, otherwise the leve isn't broken - using the strategy of running to pull the levequest mobs out of the aggro mob area until they all lose aggro, then coming back and dealing with just the levequest mobs works.
    I think this leve in particular is more trouble than its worth at the moment. I don't mind a challenge, but this is just silliness. The last time I did this one, I had the leve destination spawn in the valley I believe you're talking about, where the yarzons and elementals are. I tried to outrun them again and had a lovely train of critters behind me, most of which turned back. But the ahriman (ahrimen?) and bombs kept on trucking.

    This time when I came back towards the defense spot after my glorious KO, I realized that the bomb and ahrimans hadn't returned to the defense area. So. I stood there and waited out the timer. They eventually made it back, but the timer ran out before they could unleash their fury upon me again. So, whether I didn't run far enough, or whether I am experiencing a glitch I dunno - the critters chased me far enough that it took them a good deal of time to get back. (I believe they only started moving back when I entered the area again. I can't be sure of that though, as they weren't on my radar. Either way, quite a distance!)

    The rewards of this leve just aren't worth the time and trouble to me now, considering I can do other leves much quicker and at higher stars. So, I think my winning strategy will be... not to accept this leve anymore. :P
    (0)
    "Be EXCELLENT to each other!" ~ Bill S. Preston Esq.

  10. #40
    Player
    Tiraelina's Avatar
    Join Date
    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    5-10 minutes to do a leve, 20 minutes to fight to it.

    Balanced.
    (0)

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