The level three limit break for Astrologian is Celestial Stasis (Galaxy Stop)!
With Heavensward, you'll be replacing some of the limit breaks with unique ones - can you talk about any specifically?
Y: Level three limit breaks will be unique for all jobs. We plan to show the one for dragoon first, it's quite cool.
Do you plan to explain the performance of the limit breaks in something like a producer letter LIVE?
Y: I think we'll do something where we show the dragoon level three limit break at the end.
Will the level one and two limit breaks be the same as before?
Y: Yes, they'll be the same. Also, the existing level three limit breaks, like Last Bastion and Meteor, will each be one of the job-specific skills.
Normally, I'd expect the level three black mage limit break to be Meteor.
Y: Yes, even though black mage is my main, it will be a little lonely (laughs). Summoner is also a caster, but an original one will be added for it.
So Last Bastion for tanks will be specific to paladin or warrior.
Y: Yes, it'll be like that.
How will the bard's ability change?
Y: It will be changed to a DPS-type limit break. At level 3, perhaps it will look like a giant laser (laughs).
What about the ones for new jobs?
Y: For Astrologian, we wanted to somehow include Celestial Stasis (from Orran in Final Fantasy Tactics), but since the game needs to continue to advance in real time as an MMORPG, we couldn't really stop time....
So did you provide any instruction?
Y: I said that they should give it the feeling that time stopped and the allies were recovered. What actually happens is a bit over the top.