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  1. #11
    Player
    BreathlessTao's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,357
    Character
    Shuu Naranol
    World
    Omega
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Elmeron View Post
    It doesn't have to give us a voice or anything, just give us 2-3 dialogue options every once a while to click in response to the NPCs. It feels really odd how your character literally never says a word. I would understand it (although not like it very much...) if I was told that my character had been in some horrible accident and lost his voice, so now all that he is capable of is hand motions and head movements. I'm surprised this hasn't been brought up more often to be honest. I guess I'm the only one who finds it really weird/awkward that your character is utterly mute in all quests.
    Totally understand and agree. Think I've brought it up myself a good while ago.
    But yeah, we have all the voices to choose from when we create a character, and literally nothing of that is ever featured in any cutscene, even when the NPCs actually talk - not a hum, not a chuckle, not an audible sigh, nothing at all. At least they could put some such in there sometimes.
    Definite yes to the clickable options too. Doesn't have to change whole paragraphs of texts either, a sentence or two difference in the response immediately following the PC could serve the purpose perfectly well.
    Don't understand why so many people think we just want to give truckloads of extra work to the writers.
    (2)

  2. #12
    Player
    Cutie_McSnuggles's Avatar
    Join Date
    Aug 2013
    Posts
    738
    Character
    Cutie Mcsnuggles
    World
    Masamune
    Main Class
    White Mage Lv 60
    As is brought up in every single one of these threads, they have to give everyone a neutral personality otherwise we're going to get a million threads of, "My character wouldn't react like that!"

    I personally enjoy that my character doesn't do much reacting on my behalf. I react the way I choose to and can easily imagine my character reacting that way as well.
    (3)
    Last edited by Cutie_McSnuggles; 03-16-2015 at 06:06 AM.

  3. #13
    Player
    Fenral's Avatar
    Join Date
    Sep 2011
    Posts
    2,175
    Character
    W'fharl Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Cutie_McSnuggles View Post
    I personally enjoy that my character doesn't do much reacting on my behalf. I react the way I choose to and can easily imagine my character reacting that way as well.
    The neutral reaction after an emotionally wrenching scene actually pulled me out of a few moments in this last batch of story updates. "Why the hell did I just smile and nod after that?"

    I get that the Warrior of Light is supposed to be stoic, but it sometimes borders on total apathy.
    (3)

  4. #14
    Player
    RyuRoots's Avatar
    Join Date
    Jul 2014
    Posts
    579
    Character
    N'rhuna Veraan
    World
    Hyperion
    Main Class
    Monk Lv 90
    I don't think I'd like our characters to be fully voiced or anything (beyond what they are for battles and such), not that that would be a consideration for SE anyway, financially. I'd like more reaction options though; it's a tragedy there aren't more because this game is capable of being ludicrously expressive. Obviously they're capable of doing something like this too, like how at the end of the Dragon Quest crossover event, you can have your character nod (hilariously) enthusiastically at the puff-puff scene or not.

    It would be nice to let us inject a little more emotion into our characters as they appear in the game; not a lot necessarily, since being able to attribute whatever your own thoughts and intentions to your protagonist as she or he adventures is a positive, but more than we do now. Maybe even keep the stoic nod an option alongside any others when such a choice is added.
    (3)

  5. #15
    Player
    myahele's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    4,644
    Character
    Tonrak Totorak
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Maybe add more neutral dialogue options like when those Doman kids asked us questions and the GLD quests, etc.

    As for more reactions, yes please. But that really depends on the situation. Most of the times we just get spoken to and just nod. Or when threatened we just scowl while holding our weapons. Not really sure how they can improve upon that
    (1)

  6. #16
    Player
    MidlaneGod's Avatar
    Join Date
    Aug 2014
    Posts
    51
    Character
    Master Pogi
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zumi View Post
    You want it to be like some Bioware game like Mass Effect where your character talks ?
    I am the warrior of light, and this is my favorite store in <insert city state>
    (5)

  7. #17
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    It's funny how the storyline itself jokes about you being merely a tool, going along with everyone else's choices rather than making your own. Perhaps it's a hint that somewhere down the line we'll actually get to MAKE some decisions rather than simply going with the flow for everything.

    A FF story where you can truly choose your own destiny? Now that would be something worth celebrating. Guild Wars 2 had branching options leading to different story quests, so each playthrough could be different. Join the soldiers, join the scholars or join the assassins? Go in guns blazing, or sneak around back? Different ways to play opening up different consequences, making it feel more dynamic. Of course, it would greatly increase the development time but it would also add so much more to the story.
    (0)

  8. #18
    Player
    Apricoth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    249
    Character
    Apricoth Daenya
    World
    Excalibur
    Main Class
    Rogue Lv 70
    Players are to be seen, not HEARD! I am saying this to be a dork, so don't take it seriously!
    (0)

  9. #19
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    I quit Guild Wars 2 because the game forced my character - an extension of myself - to behave and react in ways they/I never would.

    An emphatic no to this request.
    (3)

  10. #20
    Player
    Reokudo's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    427
    Character
    Ryu Gier
    World
    Balmung
    Main Class
    Lancer Lv 50
    Minfilia: You are a hero to us all!
    You:
    1) Smile and Nod
    2) Put it in
    3)Surprised face
    4) Straight face
    5) Stare at the ceiling
    (0)

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