we can always hope. i have a feeling it's activating the summer event. if i'm not mistaken each event was started after a patch so they may be all done server side to activate it so would have to turn off the servers to execute. it's only speculation, but it just sounds right. granted, it may be a few bug fixes as well, but i feel the event is the majority.
http://crystalknights.guildwork.com/
I am hoping 1.18a started a trend of actual patches that aren't emergency patches actually adding a decent amount of stuff.
Pretty sure it's not for the summer event too :P.
Actually they also state a changelog will be available as soon as the patch hits. A purely event-based patch has no need for a changelog (in my opinion). The lodestone post about the event contains more than enough information, we need no changelog to spoil all surprises of the event.we can always hope. i have a feeling it's activating the summer event. if i'm not mistaken each event was started after a patch so they may be all done server side to activate it so would have to turn off the servers to execute. it's only speculation, but it just sounds right. granted, it may be a few bug fixes as well, but i feel the event is the majority.
I don't think so. The patch is tomorrow on August 10th, the event starts on the 11th. If they needed a patch to activate it they would have to wait until the 11th for that magic patch.we can always hope. i have a feeling it's activating the summer event. if i'm not mistaken each event was started after a patch so they may be all done server side to activate it so would have to turn off the servers to execute. it's only speculation, but it just sounds right. granted, it may be a few bug fixes as well, but i feel the event is the majority.
It's only logical that if they could have it activate on the 11th from tomorrow's patch that they could have it activate on the 11th from the July 27th patch (which had the event data in) and therefor would not need another patch to do so.
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