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  1. #16
    Player
    Kraktur's Avatar
    Join Date
    Jan 2015
    Location
    Ulda'h
    Posts
    42
    Character
    Kraktur Roronpa
    World
    Phoenix
    Main Class
    Thaumaturge Lv 50
    Man, this brings back the best of memories
    This is probably what I used to enjoy the most in FFXI. I also miss the sub job system but whatever! The cross class skills is an interesting system.

    I think I can understand why this skill chain system in no longer possible in FFXIV ARR, because it would cost Square Enix too much to change the battle system this much. They'd have to rebalance classes, review all the game content, mostly these parts where LB plays such an important role, etc (T5? Mog Ex?...).
    On top of that they'd take a huge risk towards the FFXIV player base who could reject such a fundamental change.
    I just think this episode improved FF11 on many aspects but lost a lot of identity and good ideas FF11 introduced.
    Yeah they had to relaunch the game because the first version was not a FF (I mean you can't forget the job system that exists since FF1) but so the project would not simply abort they had to keep lots of inconsistencies introduced by 1.0 and had to try and capitalize on it to make an up to date game, similar to MMOs that generate benefit today.

    EDIT: One way to introduce a mechanic similar to skill chains could be to make a spell/skill available for each class once you've reached a set of conditions... Something similar to the mudras system but with less combinations. Then you'd have to synchronize with other party members to create a skill/spell chain hihihi. Would love that.
    (1)
    Last edited by Kraktur; 03-13-2015 at 06:15 PM.