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  1. #27
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    Quote Originally Posted by RobinRethiel View Post
    Grind is a lazy design. You don't see it in FPS, since there is seldom something to gain on the long term, so no grind is possible. FPS got other problems. Bad AI, boring/bad level design, bad UI (more important in a FPS than a MMORPG, because it's faster gameplay) and so on.
    It is apparent you have no idea what you are talking about. There is grind in most FPS titles just like there is in MMO's and RPG's. FPS games have actually started more and more to add RPG style components alongside things which you grind for examples levels, gear, maps, achievements, rankings, scores and more. As said in the other thread, a grind is nothing more than having to do something multiple times whether that's for something you want or something you need. The only way to have no grind is to make every single thing you do give you every possible thing you want or need from it on your first try with zero chance of failure. Even super casual games like Candy Crush, Flappy Birds or Tetris have grind, the grind is beating your previous score or getting further than you did before.
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    Last edited by Snugglebutt; 03-13-2015 at 07:13 AM.

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