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  1. #10
    Player
    RobinRethiel's Avatar
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    Oct 2013
    Posts
    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Vidu View Post
    mmh... after reading through the last post of the OP here... I'm asking myself: If SE would simply remove rewards from the gold saucer - would the OP be pleased??
    You got some serious problems with understanding somehow, no? Or do you do this on purpose, perverting my words?

    RobinRethiel, as mentioned, you don't speak for nearly as many people as you even think you do. I was inerested in that I learned that the highest number is not always the best. I thought the game had said the highest was the best . . . or at least that was my assumption playing he game. So far, my highest payout was 300ish. This thread has given me something to think about when I play.
    From the statistic, I speak for a few hundert thousands. And you? Ah, you speak for no one, since nothing in this thread would take anything away from you.

    All the posts of the contra people hera are all about defending a position, which simply means, that OTHERS should not have luck and fun, too. It's aggression on a very high level. You would lose nothing, but others could gain something and you HATE this. That's why you are posting here.

    While I agree that they could raise the amount of MGP you earn from TT / ChocoRaising, I disagree about the unfairness of the lottery. The lottery isnt suposed to be your main source of MGP income. It's suposed to be a nice bonus that you get once in a while. Most of the time you get your MGP back and then some, and on rare occasions you'll win a nice profit. It works just like its suposed to work. A nice and welcoming bonus that will happen sooner or later if you keep playing.
    Yes, and that's the point. it should be a bonus, not the main source, but at the moment, for many people, it is, while others have to grind out of bad luck. That's the crux.

    So, by your own definition, the Gold Saucer has no grind. Certainly the game never forces you to do anything because you have to reach some goal. There is no goal except to have fun with the games.
    Pointless argument, because when you look at this like that, there is no goal in any game. You are trying to pervert the system to argue.

    So in other words, the "optimal choice" is to do just exactly what they did here. They gave us the games people have been asking for because people want to play them just for the fun of it, and then they added some trivial points to the games for that extra little kick. (At the same time they were careful to ensure you can't get anything for those points except some cosmetics, so they never take over as the primary goal. The primary goal of all the Gold Saucer events will remain the fun of playing them.)
    No, you are ignoring the salient point. It's a cheap trick, but does not work, sorry.

    You're equating people not agreeing with you with not understanding you. Those are quite different things.
    Oh, those would be a different thing, but your imputation is simply wrong. Another cheap trick. Forget such things, I know them. I'm arguing with people much more clever than you most of my time.

    No, you don't speak for them either. Casual normal gamers are fine with having some lighthearted side games alongside their progression content in the main part of the game. It's only those who are completely OCD about having to instantly get every single thing there is to get who would even care about the stuff you're ranting about. That attitude doesn't lead to casual gaming.
    So you spoke to them? So it's your job to speak with them? To understand them? To care for them? No, you don't. And I know this from the lines you wrote. What you are defending here is only hurting normal and casual players and what they would get, if Square changes the system a bit, would help them to have more fun. Again, you try to use tricks to defend a very egoistic point of view.

    Statistics? And this coming from someone who said earlier in this thread that the Law of Large Numbers doesn't work in reality.
    It's not my problem, when you are unable to understand the difference between both.

    This is intresting, but lets break this down. Fun to people is subjective. What they deem as fun, and what you or other deem as fun are 2 different things. What your failing to grasp is that, your not having fun, by losing. But we can't all be winners. People have to lose.
    No. Why? Why do people have to lose? Look at chocobo racing. Sure, you get a bit more XP when you win, but you get XP for every place. So there is no losing. Sure fun is subjective. One of those subjective ways of having fun is brainless grinding. Very, very few people like something like that, still, that is pretty much all what you few guys here are defending. Your personal way of having fun. What I defend is a wider area of fun, so people can CHOSE. And you hate this. Only YOUR fun is allowed. That's sick.

    An MMORPG is by desing a grind.
    This is a lie or you simple don't know what you are talking about.

    But isnt it better that bonus is sigfnificant instead of just a small added bonus? And if you keep playing you will get it. Some might get it more often, but its just a nice bonus. If you dont win you shrug it of, and if you do hit that 10k you'll feel good.
    I don't care for that bonus. It's bad, that you pretty much need it, if you don't want to grind your brain out. And no, there is not in the slightest any guarantee, that you get it. And even if, on the long turn, if someone get's it a few times a year, and others 100 times a year, the average of all those hundredthousands who almost never get it, will pretty much negate this bonus. Sure, those few lucky guys with luck will love Square and never go again (maybe). But on the other side you got those hundredthousands who see this and feel kicked in the teeth. From a game designer point of view, this is catastrophic. Even if those people will not leave, it's a pointer in that direction. And as a game developer you want to avoid such pointers like nothing else.

    You may not understand this. Don't know. I'm doing this for years, you possibly never. No prob.

    I've grinded Gaius enough that I've had way more than 99 of eatch of his two common cards. But thats cause I want that card NOW, even tho it probably will be faster to get in the future. RNG & grind; its the nature of the beast.
    Sure. Me, too, kind of, mainly to get some MGP for chocobo racing. But neither me nor you or those few others here are the measure of all things. I'm writing here, because I see the system and what it does to people, what problems normal gamer got with it. If it would be just for me, I would not care about it. I want to help all those players, who got massive problems with it. And I want to help Square to help them, because when all these people are happy, they will stay and they will tell others, how great this game and Square is. Not because they are hardcore gamers or fanboys/girls, but because it's a fun game "everyone" can be happy with. You will never see such people talking to their friends, how great the grind of game is.
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    Last edited by RobinRethiel; 03-12-2015 at 06:35 AM.