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  1. #81
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by h0tNstilettos View Post
    The flaw in SE's design is that they do not scale their grinds to match the rate at which they release content.
    Their flaw is that they don't release content to scale with how fast it is consumed. There is always a niche playerbase that will game and manipulate everything they get to complete it as fast as possible and then a month later start talking trash to SE that they need more to do and they're bored, and the development team will listen to them. They'll clear the new raid and have it on farm and rather than help a new player through they sell the clear, and so SE makes the next one harder. They'll blast through a 2000 light grind in like 2 days then want the next part of the quest, so the next part becomes a RNG grind with a gil sink attached. They'll manipulate a TT tournament to get 140k MGP and a rare card to get their stuff, and SE so far has turned a blind eye to it. The average player will never consume the content at the speed it is released in the time given, but the industry releases content based on the speed of the fastest players to complete it which will always be a detriment to the average playerbase.

    Quote Originally Posted by Deathgiver View Post
    Threads like this are why we can't have cool, rare things. It's also why we end up with threads complaining about the lack of uniqueness. GS is supposed to be fun, with neato long term rewards, and something to do in between other activities in the game. I understand that there are completionist mind-set people out there, but really...an MMO isn't exactly the kind of game people who need 100% completion shoud be playing and expect it to not take years.
    How long term is acceptable? On an MMO anything released in a patch should be completable THAT patch. Then if you want to add more things to it, they should be acquirable in that patch they're released in as well. It shouldn't take 2 patches to outgear a raid to complete it, but that's happening a lot lately. It shouldn't take an expansion to get a Fenrir mount, but 1,000,000 is a LOT of MGP with no expediting mechanics. And it shouldn't take 3-4 months to knock out one chunk of the relic quest, but they added in so many gil sinks and RNG grinds that it took forever to get past the Atma phase for some players only to fall behind on a later step. Achievements like "Mountain out of Gil Hills", "Work Smarter, Not Harder", and "What Happens in the Saucer V" show that the GS was put in as some LONG, LONG term grind that immediately was a turn-off to me. Just "Mountain out of Gil Hills" is to earn 1,000,000 from the mini cactpot, which is winning 10k a day for 100 days straight IF you can even win 10k on your card. When 3.0 lands the last thing I want to do is ever have to go back to this place because I have to because I got screwed over every step of the way in a grind to get something released in February. The rewards are too good, and the prices are too high. Even for a vanity item

    Quote Originally Posted by Nasibihc View Post
    Do you actually realize that the chances of winning 1 mil MGP from that is 1 chance out of 9999? That's 0.001% chance once, in one weeks time, in real life.
    It's actually 0.01% since you can have 0000-9999 as one of 10k possible outcomes. 1% is 1/100, 0.1% is 1/1,000, 0.01% is 1/10,000.
    (3)

  2. #82
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by RobinRethiel View Post
    No good MMO needs grinding. No single one.
    Ok, so what are your top 5 MMOs that offer 'not a single' bit of grinding?

    It's ok, I'll wait.
    (1)

  3. #83
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    Quote Originally Posted by Duuude007 View Post
    ...Which means you aren't playing at all?
    I help out friends until the sub runs out. I actually do enjoy running stuff here and there instead of farming the same instance dozens of time for a drop.
    Quote Originally Posted by CodeCass View Post
    Sounds like MMO's aren't your type of game then....
    If MMO=grinding your eyes out to play even a minigame then yeah, I guess. I subbed because FFXIV was different when I bought it, but with all these drawn out grinds they've put everywhere in the lastest patches it's playing exactly like those free games with stamina bars. I thought paying every month would mean avoiding those annoying mechanics meant to rush you to the cash shop to buy boosters, but the amount of time it takes to get anything done is the same, no reason to stick with the one that has me pay a sub when I can get the same experience for free.
    (0)
    Last edited by Moqi; 03-11-2015 at 03:03 AM.

  4. #84
    Player
    RobinRethiel's Avatar
    Join Date
    Oct 2013
    Posts
    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Duuude007 View Post
    Ok, so what are your top 5 MMOs that offer 'not a single' bit of grinding?

    It's ok, I'll wait.
    For what? For a list of shitty MMO who use a shitty design? Just because something has been used long and often, does not make it a good thing, else slavery, despostism and war would be the best thing in human history, because they followed us thousands of years.

    Yeah, it becomes easier with a 3 star deck, but you wanted an effective way to farm MGP with TT for "casuals" or for people that don't play the game a lot, I gave you the best option for that, if you want an easier way and win 100% with a 3 star deck, you will have to work a bit more for it. (you don't even win 100% with a 3 star deck agains Indolent)
    Grinding is the accept opposite of casual gameplay. It's hardcore gameplay. Dumb but still hardcore.

    Playing 3 hours a day is NOT casual. Not even close.
    (0)
    Last edited by RobinRethiel; 03-11-2015 at 03:24 AM.

  5. #85
    Player
    RedAntares's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    256
    Character
    Vanilla Pancake
    World
    Hyperion
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by RobinRethiel View Post
    You may not need it, but it's a lot easier and you can get a 100% win rate.
    Yeah, it becomes easier with a 3 star deck, but you wanted an effective way to farm MGP with TT for "casuals" or for people that don't play the game a lot, I gave you the best option for that, if you want an easier way and win 100% with a 3 star deck, you will have to work a bit more for it. (you don't even win 100% with a 3 star deck agains Indolent)

    I play this game 2-3hrs a day after I arrive home from work, and play a bit more during weekends if I'm not out with friends or family stuff, and I was able to get my 60 cards, if I can do it, I'm sure every casual like me can do the same with a little bit of extra work.

    Don't get me wrong, I do agree that this game has a lot of boring grinds but I don't think that the Gold Saucer stuff was meant to be cleared in less than a week, they want you to to spend time an effort in order to get the prizes they offer so you feel that you achived something, you will get whatever you want from the gold saucer in time, but keep in mind that with MMOs, the basic rule right now is: You want that new vanity stuff as soon as possible? Then you have to grind, sadly, that's how it is in this game and any other MMO.
    (1)

  6. #86
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Quote Originally Posted by RobinRethiel View Post
    No good MMO needs grinding. No single one.
    Quote Originally Posted by Duuude007 View Post
    Ok, so what are your top 5 MMOs that offer 'not a single' bit of grinding?
    Quote Originally Posted by RobinRethiel View Post
    shitty MMO who use a shitty design.
    ...Did you even read the question? You are disagreeing with your last statement lol!
    (2)

  7. #87
    Player
    LandricFrey's Avatar
    Join Date
    Aug 2013
    Posts
    277
    Character
    Landric Frey
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by RobinRethiel View Post
    Playing = doing your dungeons, sometimes a raid, leveling up, gaining your equipment.

    Grinding = killing 5000 monster to get a single item, playing 10000 TT to gain one mount, fishing 10000 times to get one achievement.

    Grinding is excessive. It's not playing anymore. It's working at a virtual production line.


    No good MMO needs grinding. No single one. It's bad game design to buy time, nothing else. Good game design gives you fun, so you WANT to play something over and over again. The mechanic of grinding reduces a player to the level of a donkey, following a carrot. The donkey does not want to pull the cart (gameplay), he wants the carrot (loot).
    What do you want exactly?

    Less of a grind: Getting gear and leveling quicker.

    Or no grind: Getting everything the first time, leveling at same rate as a casual offline game. Which leads to bored players complaining they have nothing to do and leave the game.

    When you say a good MMO has no grind, then you're thinking of something you aren't playing anymore(reason being...) or just plain dreaming.
    (4)

  8. #88
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Moqi View Post
    I help out friends until the sub runs out. I actually do enjoy running stuff here and there instead of farming the same instance dozens of time for a drop.

    If MMO=grinding your eyes out to play even a minigame then yeah, I guess. I subbed because FFXIV was different when I bought it, but with all these drawn out grinds they've put everywhere in the lastest patches it's playing exactly like those free games with stamina bars. I thought paying every month would mean avoiding those annoying mechanics meant to rush you to the cash shop to buy boosters, but the amount of time it takes to get anything done is the same, no reason to stick with the one that has me pay a sub when I can get the same experience for free.
    It's an MMORPG no matter how hard you want to believe it isn't. No matter how much you wish the genre wasn't like this, it is. MMORPGs draw from basic RPG design, of which itself was drawn out from heavy HEAVY RNG design. Ever heard of D&D? If you take the RNG (see root RPG) out of the equation, you get games like FFXIII. An RPG on rails. In other words, it's no longer what anyone truly familiar to the genre could honestly call an MMORPG. It'd be like someone wanting to believe that FPS games were not really in first-person... sorry, but it is?
    (1)
    Last edited by Welsper59; 03-11-2015 at 03:46 AM.

  9. #89
    Player
    Moqi's Avatar
    Join Date
    Apr 2014
    Posts
    1,428
    Character
    Goji Degotye
    World
    Twintania
    Main Class
    Botanist Lv 81
    MMOs can be as grindy as they wanna be, I couldn't care less, I'll avoid them like I always have. I bought this game because it was different and played like any other FF. Now it turned into like all other MMOs and I don't like it anymore, so time to leave.
    (0)

  10. #90
    Player
    RobinRethiel's Avatar
    Join Date
    Oct 2013
    Posts
    285
    Character
    Robin Avrelivs
    World
    Phoenix
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by LandricFrey View Post
    What do you want exactly?

    Less of a grind: Getting gear and leveling quicker.

    Or no grind: Getting everything the first time, leveling at same rate as a casual offline game. Which leads to bored players complaining they have nothing to do and leave the game.

    When you say a good MMO has no grind, then you're thinking of something you aren't playing anymore(reason being...) or just plain dreaming.
    Most parts of FF14 do not need grinding. Those parts who do are the bad parts. Gold Saucer is actually such a bad part.

    What it needs is a way for all player to get their MGP and less RNG, more fun. Else Gold Saucer will simply die, because at the moment, it's for hardcore gamers, everyone else don't have much to do in the long run. The normal player will never grind that hard for a single item.

    Sure, they can keep it this way. Elitist's Gold Saucer, only for those people who want to pose with rare grind stuff. If that's their plan, Gold Saucer is fine as it is and should stay this way, of course.

    If they want everyone to have fun and not only <5% of "grinders", it need more prizes and more FUN(!) ways to earn MGP.

    It's brutal grinding alone to just do the Chocobo Race, because 50-90% of breeding chocobos you buy are disabled. Wasted 20k MGP today alone on 6 crippled chocobos with 5-8 1-star stats.

    Many will have this problem, not even starting with the medium prizes.

    Gold Saucer is losing players already, people go back to Mor Dhona, because they hate grinding and RNG.
    (1)

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