I spent 3 days playing the imperial guy in south mor dhona trying to get a giaus card and i did finally get it but you do not hear me in here complaining about how long it took.. so like i said if you cannot handle a grind and your one of those people who think things should just be handed to you without any work at all then please go somewhere else we have enough issues already without having to put up with yours.
Lmao because farming satasha story mode for a card/zodiac drop/rare crafting mat is SO mentally challenging! This is so stupid. There is no "hard work" or "challenge" involved, it's just a time sink because ffxiv does not have a lot of content, so they stretch what they have through extensive grinds to accomplish anything.you don't get to come into the game 4 years after everyone else who was in it from the beginning and talk about how hard the grind is. if you don't have the patience for grinding then by all means stop playing and go back to your mindless games that do not require a brain.
I loved figuring out how to do 2-3 star crafts, and making my ilvl55 gear, that was fun. Making the same darn object 50 time is not, it's only so I will get bored out of my mind and try again another day and waste time. After 50 this game is a bot simulator.
YYou've still failed to explain to me how this requires a brain.I spent 3 days playing the imperial guy in south mor dhona trying to get a giaus card and i did finally get it but you do not hear me in here complaining about how long it took.. so like i said if you cannot handle a grind and your one of those people who think things should just be handed to you without any work at all then please go somewhere else we have enough issues already without having to put up with yours.
Do you think you're smarter because it took you 3 days of grind? smarter than the person who spent 6 days on it? is the person who only played a handful of games before getting it smarter than you? How come someone had to put in no work, someone did what you did, and yet someone else had to put in twice the effort you did for the exact same outcome?
The problem is people who actually HAVE brains would like to engage them to better their outcomes, and that's not an option.
yeah but the problem is that the vast majority of this game is gated behind rng and its getting old. sometimes, there should be a safeguard. like "ok, i cant get gaius to drop, but if i beat him 300 times, its 100%". why cant this be a thing? the person put the time in, they deserve it. theres a guy right now whos beaten imperial 500+ times and still hasnt gotten gaius. he posted on reddit and had like 350 cards. thats not counting the times he won and didnt get a card.I spent 3 days playing the imperial guy in south mor dhona trying to get a giaus card and i did finally get it but you do not hear me in here complaining about how long it took.. so like i said if you cannot handle a grind and your one of those people who think things should just be handed to you without any work at all then please go somewhere else we have enough issues already without having to put up with yours.
im sure if you were in his shoes, youd cry about it too. its not getting handed to you, its putting in a ton of time and getting what you deserve. if anything, rng is what hands things to people by giving it to them on their first try sometimes. thats why i prefer the light farming, the zeta grind, animus books....bc you are working towards something guaranteed, even if it takes a long time. leave the rng to rare mounts and lotteries, but when it comes to being able to progress in a certain facet of content, it should involve very little rng, if any at all
Last edited by Kimura410; 03-04-2015 at 11:19 PM.
I finally got Bahamut today. I wasn't really excited, just relieved.
Last edited by Purrfectstorm; 03-05-2015 at 01:20 AM.
^ that's exactly the feeling I'd never want to feel in a videogame but lately it's all there is to FFXIV. Gear? It's a grind, I can't even enjoy having it because it's off to the next piece; relic? ahahaha, barely any lore, cutscenes or story behind it, no new original trials; carfters? I need to make the same damn object again and again only to switch class and do the same exact rotation again and again, and then it's off to doing the same thing for the next tier, with desynthesis thrown in (which is a grind on its own) + gil and seals sinks; I have not even attempted the GS but judging by the threads made on here I made the right decision.
When I bought the game I was having a lot of fun - it felt like any other FF, with chained quests and storylines, but after 50, and especially in the latest patches, outside of Hildibrand and main scenario, it's all a grind whose only purpose is to waste time.
Exactly this. But things won't ever change, because the majority people have fooled themselves into thinking MMOs shouldn't be enjoyable, just a thing you become addicted to and go through the motions with until you finally get whatever newest thing is gated behind mindless grind. When it isn't this way, people complain (see: what SE turned relic quests into after people complained about the Titan wall).
And these people won't engage you with actual logic, they'll just resort to insults and rhetoric. Either you're a whiner that wants everything handed to you or "at least it's not as bad as that even worse game," as if that's any defense. They won't acknowledge that there's an alternative or something in-between hand-outs and extreme rng grind. I'm not going to pretend lights or alex were fun, but at least it wasn't disheartening and completely demotivating as you went through, because when you puts hours of work in, you got hours worth of return. You didn't have to stand by and get nothing, while you watched other people succeed for little to no effort. God forbid you want to be on an even ground with people, that equal work provides equal reward, because "life just isn't fair."
This isn't life. It's a game.
Last edited by ziddyt; 03-05-2015 at 09:06 AM.
I thought lights were the worst. It forced me to use my WHM for everything if I wanted to get the Nexus done in a reasonable time, it was so infuriating to have to not use other classes in a game that encourages you to level everything up. I loved using my SCH over WHM for dungeons, but I would've never seen a Nexus if I kept doing that.I'm not going to pretend lights or alex were fun, but at least it wasn't disheartening and completely demotivating as you went through, because when you puts hours of work in, you got hours worth of return.
min
Yes to everything you said above though. When people say things like "it took me 40 runs of a dungeon I don't enjoy but you don't see me complaining" I'm like wtf!? How can you not think there is something wrong when you're playing a game and you're not having fun?
I actually spent a week playing PS3 games and had forgotten how much fun it was not having to grind for everything, to just go out there in the world, explore and do quests after almost a year of playing FFXIV only. I came back to FFXIV to raid, looked at my journal and thought why the hell am I wasting so much time on repeating the same thing again and again when I can play 10 minutes of FFX-2 and have more fun than 2 hours of light farming will ever give me? And I realized that if I'd do only what I found fun, I'd only have the main scenario and Hildibrand left.the majority people have fooled themselves into thinking MMOs shouldn't be enjoyable, just a thing you become addicted to and go through the motions with until you finally get whatever newest thing is gated behind mindless grind.
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